I now officially want to commit suicide. Sushi Bars needs to go to the eighth circle of hell and rot forever in misery and pain. Every time I do it I get two random goods somewhere in the sixteenth note runs. Every time!!! 2 goods.
OK, I've decided what I'm going to do about ties in tiebreaks.
If there is ever a tie of a tiebreak, the two players who tied on the tiebreak will play One Minute Waltz as the second tiebreak, regardless of their division.
If they somehow tie on that they play Revolutionary Etude, and the chances are truly infinitesimal that they'd tie AGAIN on that.
4th Official FFR Tournament - Master division champion!
OK, I've decided what I'm going to do about ties in tiebreaks.
If there is ever a tie of a tiebreak, the two players who tied on the tiebreak will play One Minute Waltz as the second tiebreak, regardless of their division.
If they somehow tie on that they play Revolutionary Etude, and the chances are truly infinitesimal that they'd tie AGAIN on that.
About one minute waltz, IMHO, it'll become whoever can out-mash the other. What would be best IMO would be to have them MP against each other on the original song, if they tie live against each other, then they go at it on the second song, if it comes down to it, then they play the first song on the next class, for instance, if me and another begginner tie live on crystalis, we live against each other on stalled out and sushi.
About one minute waltz, IMHO, it'll become whoever can out-mash the other. What would be best IMO would be to have them MP against each other on the original song, if they tie live against each other, then they go at it on the second song, if it comes down to it, then they play the first song on the next class, for instance, if me and another begginner tie live on crystalis, we live against each other on stalled out and sushi.
/antimash
it's so insanely unlikely that people will tie the tiebreak anyway that I don't really care, I'm just trying to propose a solution that will DEFINITELY end the tie and be fair to all parties
Ryusei: Tiebreaks are announced during the week, and end when the round ends.
4th Official FFR Tournament - Master division champion!
I would just hate to lose to someone that I'm better than, simply because I suck face at mashing. The player that is better at pulling off a scrub move will be the one to advance, doesn't seem fair.
Mashing is nigh impossible for those of us that have keyboards that register only two keys at a time (hey), so, "outmashing" could be really determined by the type of keyboard one has.
The only problem I have with tiebreakers is, what if somebody enters their score late, so their opponent can't send in a tiebreaker score? The whole competition can be spoofed like this, and I'm not going to stay up 'til midnight last day just to see if I need to send in my tiebreak score. I'd like the rule to be "last day" for tiebreak submissions, just so there's no cheating in that regard.
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Originally posted by Squeek
My mind says "GOGOGOG" and my hands go "wut no scru u ***"
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