Ingame Song Information

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  • #2896
    FFR Simfile Author
    FFR Simfile Author
    Hairy Cabbage
    • Jun 2007
    • 167

    Re: R1 - Actual Song Difficulties V2

    Originally posted by One Winged Angel
    no lmao wtf
    oh,sorry, i thought you ment like... if you can do it... then it cant be as hard as i thought...

    my mistake.

    oh and back on topic, i defenitly think k8107 and southern cross should be changed back to masters
    Last edited by Hairy Cabbage; 10-8-2009, 06:11 PM.

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    • #2897
      Anime Avatars ( ◜◡^)っ✂╰⋃╯
      FFR Simfile Author
      One Winged Angel
      • Mar 2007
      • 10837

      Re: R1 - Actual Song Difficulties V2

      no worries, but I'm actually sticking with what I originally thought

      the thing's only got 36 AAAs (probably less because I spot a few potential hackers) and it's been out for more than a year and a half

      plus, the last 500 notes (the last 100 especially) are hard as **** to PA

      I vote for lowest 80


      Originally posted by ilikexd
      i want to be cucked by cirno

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      • #2898
        cavs
        Vanilla Mnm
        • Dec 2007
        • 3258

        Re: R1 - Actual Song Difficulties V2

        No way, I disagree. I even think Hajnal should be lowered. It's easier than Going On Spring Wind in my opinion, Hajnal really isn't that hard. There is NO way it's harder than Strangeprogram, Rottel-Da-Station, Flight of the Bumblebee, and AIM Anthem.

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        • #2899
          stepmania archaeologist
          FFR Simfile Author
          qqwref
          • Aug 2005
          • 4092

          Re: R1 - Actual Song Difficulties V2

          Hajnal is relatively easy to FC, just kinda hard to PA/AAA because of the colored notes and numerous rolls. Personally I think it's significantly easier than Strangeprogram, FotBB, and AIM (but those three songs become easier if you use index/one-handed, whereas Hajnal almost forces you to use spread).
          Best AAA: Policy In The Sky [Oni] (81)
          Best SDG: PANTS (86)
          Best FC: Future Invasion (93)

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          • #2900
            FFR Simfile Author
            FFR Simfile Author
            Hairy Cabbage
            • Jun 2007
            • 167

            Re: R1 - Actual Song Difficulties V2

            Originally posted by Vanilla Mnm
            No way, I disagree. I even think Hajnal should be lowered. It's easier than Going On Spring Wind in my opinion, Hajnal really isn't that hard. There is NO way it's harder than Strangeprogram, Rottel-Da-Station, Flight of the Bumblebee, and AIM Anthem.
            or maby fotb and aim anthem need to be higher, because lets face it... there hard as ****... or maby thats just me?

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            • #2901
              Anime Avatars ( ◜◡^)っ✂╰⋃╯
              FFR Simfile Author
              One Winged Angel
              • Mar 2007
              • 10837

              Re: R1 - Actual Song Difficulties V2

              I'm still confused as **** with respect to how songs are being ranked, but I've been submitting opinions based on how difficult I think the AAA is, considering most of the active FFR community can FC 95+% of the songs in-game without too much trouble

              I still think hajnal's harder than SP/epi/rottel (and AIM too but they're two very different stepcharts so that's debatable) in terms of AAA'ability


              Originally posted by ilikexd
              i want to be cucked by cirno

              Comment

              • #2902
                cavs
                Vanilla Mnm
                • Dec 2007
                • 3258

                Re: R1 - Actual Song Difficulties V2

                Originally posted by One Winged Angel
                I'm still confused as **** with respect to how songs are being ranked, but I've been submitting opinions based on how difficult I think the AAA is, considering most of the active FFR community can FC 95+% of the songs in-game without too much trouble

                I still think hajnal's harder than SP/epi/rottel (and AIM too but they're two very different stepcharts so that's debatable) in terms of AAA'ability
                Well, you're one of the few that feel that way. I guarantee the majority of this site feels that AIM, SP, and Rottel are all harder. Epidermis is pretty debatable on which one is harder, but I still think Epidermis is a bit harder.

                Comment

                • #2903
                  I am leonid
                  FFR Simfile Author
                  FFR Music Producer
                  leonid
                  • Oct 2008
                  • 8080

                  Re: R1 - Actual Song Difficulties V2

                  For me, it's SP > Hajnal > Rottel > Epidermis > AIM



                  Proud member of Team No

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                  • #2904
                    Anime Avatars ( ◜◡^)っ✂╰⋃╯
                    FFR Simfile Author
                    One Winged Angel
                    • Mar 2007
                    • 10837

                    Re: R1 - Actual Song Difficulties V2

                    also, just noticed that hajnal's like, the only song under 80 in difficulty on the tier points list to have '1 or fewer' as opposed to 'AAA' as the max req for the X/7s

                    I think that req was made for a reason lol


                    Originally posted by ilikexd
                    i want to be cucked by cirno

                    Comment

                    • #2905
                      cavs
                      Vanilla Mnm
                      • Dec 2007
                      • 3258

                      Re: R1 - Actual Song Difficulties V2

                      Originally posted by One Winged Angel
                      also, just noticed that hajnal's like, the only song under 80 in difficulty on the tier points list to have '1 or fewer' as opposed to 'AAA' as the max req for the X/7s

                      I think that req was made for a reason lol
                      Hm, that's weird. Maybe it's just me that's good at it.

                      Comment

                      • #2906
                        The FFRchiver
                        FFR Music Producer
                        foxfire667
                        • Jun 2009
                        • 2170

                        Re: R1 - Actual Song Difficulties V2

                        Originally posted by foxfire667
                        As long as they keep these songs on the FMO list:
                        Lawn Wake I
                        Lawn Wake IV
                        Silence

                        Then it is alright with me.
                        Right after I said that...I go to the lists, and guess what? All of these songs (Except Lawn Wake I) are now listed as "Very Challenging". Ugh, I wonder if at one point...songs like Electro Rush x8 v2 and One Minute Waltz will be moved down in difficulty to like a "Very Challenging" or a "Challenging" because there are so many people that do beyond amazing on them....

                        Looking at this from the FFR game difficulties that show up when I pick songs, I really don't see "Lawn Wake IV" or "K8107" being just one difficulty harder that "Famouz" and "Yoshi's Cookie". I just don't see it.
                        Last edited by foxfire667; 10-8-2009, 07:06 PM.
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                        • #2907
                          FFR Simfile Author
                          FFR Simfile Author
                          Hairy Cabbage
                          • Jun 2007
                          • 167

                          Re: R1 - Actual Song Difficulties V2

                          Originally posted by foxfire667
                          Right after I said that...I go to the lists, and guess what? All of these songs are now listed as "Very Challenging". Ugh, I wonder if at one point...songs like Electro Rush x8 v2 and One Minute Waltz will be moved down in difficulty to like a "Very Challenging" or a "Challenging" because there are so many people that do beyond amazing on them....

                          Looking at this from the FFR game difficulties that show up when I pick songs, I really don't see "Lawn Wake IV" or "K8107" being just one difficulty harder that "Famouz" and "Yoshi's Cookie". I just don't see it.
                          i agree, some people need to understand that the the songs DONT get easier... while people DO get better, just because a song now has over 100 AAA's, it dosent mea the song has become easy, it means there are alot of good players out there now, not to mention hacked/second account scores...

                          and i do think that if it keeps going the way it is, that some of the harder FMO's will become VC's...

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                          • #2908
                            snooches
                            FFR Simfile Author
                            Plan_Bsk81127
                            • Aug 2007
                            • 6420

                            Re: R1 - Actual Song Difficulties V2

                            Seeing K8107 a VC makes me feel like I suck. D:

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                            • #2909
                              The FFRchiver
                              FFR Music Producer
                              foxfire667
                              • Jun 2009
                              • 2170

                              Re: R1 - Actual Song Difficulties V2

                              Originally posted by Hairy Cabbage
                              i agree, some people need to understand that the the songs DONT get easier... while people DO get better, just because a song now has over 100 AAA's, it dosent mea the song has become easy, it means there are alot of good players out there now, not to mention hacked/second account scores...

                              and i do think that if it keeps going the way it is, that some of the harder FMO's will become VC's...
                              EXACTLY! You get what I'm talking about, just because a song has some good stats on it, doesn't mean the song is therefore easy, it just means there are some good players or botters getting very good scores or AAA's on the song.

                              I mean just because a lot of people did amazing on "Reluctantly Accepting Temporary Over-exhaustion," does this mean that it should be moved down to a "For Gurus only" or even a "For Masters Only?"

                              If they keep basing the stats off of how many people did good, versus how difficult the song actually is for people to do good on, then everything gets screwed up big time.

                              Now yeah, some songs do sometimes need to be double checked for difficulty if someone made a mistake, but if it is for no reason other than "people are starting to do really well on this song," that is when it falls apart.
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                              • #2910
                                FFR Simfile Author
                                FFR Simfile Author
                                Patashu
                                • Apr 2006
                                • 8609

                                Re: R1 - Actual Song Difficulties V2

                                Originally posted by Plan_Bsk81127
                                Seeing K8107 a VC makes me feel like I suck. D:
                                it's seriously a VC I booflagged it back when I played (and the boo was a mental block)
                                Patashu makes Chiptunes in Famitracker:
                                http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
                                http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
                                Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
                                http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

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