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Old 10-3-2008, 06:25 PM   #1
kmay
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Default TBOTM SDG

well im kinda pissed about this but i think this is very thread worthy its my first FC on this song.
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Old 10-3-2008, 06:27 PM   #2
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Default Re: TBOTM

wow nice first fc O.o
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Old 10-3-2008, 06:27 PM   #3
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Default Re: TBOTM

thank you i thought so to
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Old 10-3-2008, 07:09 PM   #4
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Default Re: TBOTM SDG

you must have a non-existent 'rush reflex'
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Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png
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Old 10-3-2008, 07:15 PM   #5
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Default Re: TBOTM SDG

what? a rush reflex?
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Old 10-3-2008, 07:17 PM   #6
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Default Re: TBOTM SDG

when you think you're going to screw up your combo, so you mash the arrows a little bit to keep your combo going.
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Old 10-3-2008, 07:19 PM   #7
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Default Re: TBOTM SDG

i don't think i do that, wouldn't that mean i would have boo's
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Old 10-3-2008, 07:48 PM   #8
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Default Re: TBOTM SDG

It would, but FFR's scoring system is biased -very- heavily by your max combo, meaning an fc with bad pa is better than a score that has good pa but a random miss somewhere.
The 'base' score doesn't take that into account, though, but the one used for ranking you does (at the bottom)
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Patashu makes Chiptunes in Famitracker:
http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png
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Old 10-3-2008, 07:50 PM   #9
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Default Re: TBOTM SDG

everyone knows that... u said i had a rush reflex...
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Old 10-4-2008, 01:43 AM   #10
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Default Re: TBOTM SDG

Rank jump, rofl.

I'm pretty sure you have the ability to AAA the file. It's just a matter of whether you have a good attention span. Personally, this file bores me to death.
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Old 10-4-2008, 01:52 AM   #11
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Default Re: TBOTM SDG

Quote:
Originally Posted by kmay View Post
everyone knows that... u said i had a rush reflex...
I said you had a -non existent- rush reflex
if you had one then your first fc wouldn't have awesome pa
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Patashu makes Chiptunes in Famitracker:
http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png
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Old 10-4-2008, 09:21 AM   #12
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Default Re: TBOTM SDG

oh lol sorry i missed understood you... thanks!!
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Old 10-4-2008, 10:19 AM   #13
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Default Re: TBOTM SDG

damn dude thats a really good score, i suck at this song rofl. did you play it index or spread?
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Old 10-4-2008, 10:25 AM   #14
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Default Re: TBOTM SDG

both... i can only do some patterns index and only do some spead... im kinda unskilled in both styles
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Old 10-4-2008, 10:26 AM   #15
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Default Re: TBOTM SDG

too bad i fail at both styles.
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Old 10-4-2008, 10:28 AM   #16
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Default Re: TBOTM SDG

haha no! u have 2 VC AAA's i gots none ur hella good index
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Old 10-4-2008, 11:13 AM   #17
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Default Re: TBOTM SDG

This file is fun on DDR. not on FFR.
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