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Old 11-6-2013, 03:44 AM   #101
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Default Re: FFRMania Engine: 1200 songs and counting

t.A.T.u.
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Old 11-6-2013, 04:21 AM   #102
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Default Re: FFRMania Engine: 1200 songs and counting

Small question I'm not sure was answered, it seems only one difficulty is put into the engine. I would assume the most difficult one takes priority? Would it be possible to add extra difficulties in special cases? For instance, Fury of the Storm from HSMP1 has DTM's original oni chart and also Linus' ridiculous edit chart. In that case I'd probably want to see the oni chart in there over the edit chart or both if possible.

Should we be specific on what difficulties to add in for songs within a particular pack we request or will you add all difficulties? Some files might have really easy charts for pad or whatever that might be silly to add in.

Last edited by Dynam0; 11-6-2013 at 04:24 AM..
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Old 11-6-2013, 04:35 AM   #103
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Default Re: FFRMania Engine: 1200 songs and counting

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Originally Posted by Dynam0 View Post
Small question I'm not sure was answered, it seems only one difficulty is put into the engine. I would assume the most difficult one takes priority? Would it be possible to add extra difficulties in special cases? For instance, Fury of the Storm from HSMP1 has DTM's original oni chart and also Linus' ridiculous edit chart. In that case I'd probably want to see the oni chart in there over the edit chart or both if possible.

Should we be specific on what difficulties to add in for songs within a particular pack we request or will you add all difficulties? Some files might have really easy charts for pad or whatever that might be silly to add in.
SSFFRC automatically selects which difficulty to convert, starting with Challenge. If you would like to see a specific difficulty chart on FFRMania, please specify in the request form and we will make sure to fulfill your request!
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Old 11-6-2013, 04:39 AM   #104
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Default Re: FFRMania Engine: 1200 songs and counting

Okay, I made sure to specify the difficulty (or multiple) in my request

Some charts have edit difficulties for the highest difficulty so you might have to tell SSFFRC to pick that instead of Challenge (Oni) in some cases if I understood that right.

Last edited by Dynam0; 11-6-2013 at 04:41 AM..
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Old 11-6-2013, 04:48 AM   #105
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Default Re: FFRMania Engine: 1200 songs and counting

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Okay, I made sure to specify the difficulty (or multiple) in my request

Some charts have edit difficulties for the highest difficulty so you might have to tell SSFFRC to pick that instead of Challenge (Oni) in some cases if I understood that right.
As [edit] is typically reserved for an especially brutal or joke version of the chart, we would understandably prefer not to have this difficulty set as default.
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Old 11-6-2013, 04:54 AM   #106
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Default Re: FFRMania Engine: 1200 songs and counting

thanks,Tarrik.
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Old 11-6-2013, 05:18 AM   #107
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Default Re: FFRMania Engine: 1200 songs and counting

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Originally Posted by Coolboyrulez0 View Post
throw alex x eric pack on there


pls
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Old 11-6-2013, 09:32 AM   #108
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Default Re: FFRMania Engine: 1200 songs and counting

Quote:
Originally Posted by EzExZeRo7497 View Post
Checking the songlist, here are the artists that are listed "unknown" in that list:
(Mina 3) Stepmania Birthday Cake/Resurrection - Metallicais1337
(Mina 3) Glee Song - Adele (Glee Cast)
(Winter) Coolish Walk - Kana Asumi
(Yolomania) Accept Your Fate Now - Draw The Emotional
(Yolomania) Bitch I Look Like Goku - 11wheels / this video
(Yolomania) Kaerimichi - Katou Emiri
(Yolomania) Iro Wa Jyou He To Sasou - Senya
(Yolomania) Watashi Ni Nande To Toi Tamau Na - Bokusatsu Shoujo Koubou
(RFPack) Inscrutable Battle - ? (Suguru Matsunani is the original composer, but Konami remixed it so pick your poison)
(Midare) Kepo's OP - Michael Jackson
(Midare) My Immortal/gnr61's OP - Evanescence
(Midare) NPV's OP - Basement Jaxx
(Midare) This Is Me - Demi Lovato & Joe Jonas
(Midare 2) Crowdpleaser - SGX
(Midare 2) Loves Me Not - T.A.T.U.
(Midare 2) Beepers+Angst - idk

Just a pet peeve of mine to see files labeled with "unknown artist" and all really :/
I'll get on that.

Also updated OP with Pack/Song requests link and Alt Engine scores thread.

Last edited by Tarrik; 11-6-2013 at 09:49 AM..
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Old 11-6-2013, 09:49 AM   #109
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Default Re: FFRMania Engine: 1200 songs and counting

Wow holy crap tarrik! Thanks for releasing yet another great engine of yours. Plenty of songs for me to choose from. (Hopefully this one won't die)
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Old 11-6-2013, 09:54 AM   #110
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Default Re: FFRMania Engine: 1200 songs and counting

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Originally Posted by Riotpolice View Post
Wow holy crap tarrik! Thanks for releasing yet another great engine of yours. Plenty of songs for me to choose from. (Hopefully this one won't die)
Like i keep saying, group effort

But yes, lots and lots of songs to play. The engine wont be going down. I'm paying monthly for a new host and everything to ensure that we have as much control over the up-time as possible. The only way it's going down, is if we pull the plug. We're not pulling the plug.
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Old 11-6-2013, 11:17 AM   #111
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Default Re: FFRMania Engine: 1300 files and counting!

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Originally Posted by Tarrik View Post
Site Administrator

Shiki.
get somebody who actually knows how to make a 1/2 decent website because it looks like utter shit. no style sheets and plain text with no sense of usability.

EDIT: there are people on fiffer that know at the very least basic web design, you just have to look for them

Last edited by Fission; 11-6-2013 at 11:22 AM..
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Old 11-6-2013, 11:22 AM   #112
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Default Re: FFRMania Engine: 1300 files and counting!

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get somebody who actually knows how to make a 1/2 decent website because it looks like utter shit. no style sheets and plain text with no sense of usability.
The point wasn't in the website itself, I even removed the website link. What matters are the links to the engines and the song list. We'll probably do something with the website eventually, but it's not like it's top priority.
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Old 11-6-2013, 11:24 AM   #113
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Default Re: FFRMania Engine: 1200 songs and counting

i didn't understand why even bother having a web page at all if the information can be found in this thread with some semblance of formatting anyways
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Old 11-6-2013, 11:26 AM   #114
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Default Re: FFRMania Engine: 1200 songs and counting

We switched from zxq to a proper host, the domain name ended up being ffrmania.com

We only needed somewhere to host files, but we figured we may as well atleast have a BASIC web page with SOMETHING on it. I released the engine early, we're a looooooong way from completion. There's no telling what would have been done in the end at actual release.
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Old 11-6-2013, 12:47 PM   #115
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Default Re: FFRMania Engine: 1200 songs and counting

Im jizzing everywhere right now omg
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Old 11-6-2013, 02:20 PM   #116
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Default Re: FFRMania Engine: 1200 songs and counting

isnt working in R^3 at all for me
EDIT: it randomly started working
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Old 11-6-2013, 02:47 PM   #117
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Default Re: FFRMania Engine: 1200 songs and counting

There shouldn't really have been a reason for it not working, PrawnSkunk might have been tinkering around with something possibly .. But glad it's working for you.
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Old 11-6-2013, 03:39 PM   #118
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Default Re: FFRMania Engine: 1200 songs and counting

conversion on files with stops is sketchy. playing odi3 orbital is lol
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Old 11-6-2013, 03:43 PM   #119
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Default Re: FFRMania Engine: 1200 songs and counting

lol
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Old 11-6-2013, 03:44 PM   #120
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Default Re: FFRMania Engine: 1200 songs and counting

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Originally Posted by rCaliberGX View Post
conversion on files with stops is sketchy. playing odi3 orbital is lol
Pretty much to be expected. I don't think we can do anything about that, other than go through files and remove them (which we're not doing - File integrity yo)
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