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#101 |
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FFR Player
Join Date: Aug 2013
Location: San Francisco, CA
Posts: 2,949
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t.A.T.u.
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#102 |
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The Dominator
Join Date: Sep 2005
Location: North Bay, ON
Age: 36
Posts: 8,987
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Small question I'm not sure was answered, it seems only one difficulty is put into the engine. I would assume the most difficult one takes priority? Would it be possible to add extra difficulties in special cases? For instance, Fury of the Storm from HSMP1 has DTM's original oni chart and also Linus' ridiculous edit chart. In that case I'd probably want to see the oni chart in there over the edit chart or both if possible.
Should we be specific on what difficulties to add in for songs within a particular pack we request or will you add all difficulties? Some files might have really easy charts for pad or whatever that might be silly to add in. Last edited by Dynam0; 11-6-2013 at 04:24 AM.. |
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#103 | |
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Administrator
User Administrator
Join Date: Dec 2007
Location: Vancouver, BC
Age: 31
Posts: 3,907
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Quote:
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#104 |
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The Dominator
Join Date: Sep 2005
Location: North Bay, ON
Age: 36
Posts: 8,987
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Okay, I made sure to specify the difficulty (or multiple) in my request
![]() Some charts have edit difficulties for the highest difficulty so you might have to tell SSFFRC to pick that instead of Challenge (Oni) in some cases if I understood that right. Last edited by Dynam0; 11-6-2013 at 04:41 AM.. |
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#105 |
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Administrator
User Administrator
Join Date: Dec 2007
Location: Vancouver, BC
Age: 31
Posts: 3,907
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As [edit] is typically reserved for an especially brutal or joke version of the chart, we would understandably prefer not to have this difficulty set as default.
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#106 |
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FFR Player
Join Date: Jan 2012
Posts: 299
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thanks,Tarrik.
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#107 |
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good hot
Join Date: Sep 2007
Location: North Carolina
Age: 31
Posts: 5,309
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#108 | |
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D7 Elite Keymasher
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Quote:
Also updated OP with Pack/Song requests link and Alt Engine scores thread. Last edited by Tarrik; 11-6-2013 at 09:49 AM.. |
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#109 | |
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"Reach For The Stars"
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Wow holy crap tarrik! Thanks for releasing yet another great engine of yours. Plenty of songs for me to choose from. (Hopefully this one won't die)
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#110 | |
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D7 Elite Keymasher
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Quote:
![]() But yes, lots and lots of songs to play. The engine wont be going down. I'm paying monthly for a new host and everything to ensure that we have as much control over the up-time as possible. The only way it's going down, is if we pull the plug. We're not pulling the plug. |
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#111 |
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no
Join Date: Jan 2004
Age: 35
Posts: 1,850
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get somebody who actually knows how to make a 1/2 decent website because it looks like utter shit. no style sheets and plain text with no sense of usability.
EDIT: there are people on fiffer that know at the very least basic web design, you just have to look for them Last edited by Fission; 11-6-2013 at 11:22 AM.. |
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#112 |
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D7 Elite Keymasher
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The point wasn't in the website itself, I even removed the website link. What matters are the links to the engines and the song list. We'll probably do something with the website eventually, but it's not like it's top priority.
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#113 |
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no
Join Date: Jan 2004
Age: 35
Posts: 1,850
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i didn't understand why even bother having a web page at all if the information can be found in this thread with some semblance of formatting anyways
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#114 |
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D7 Elite Keymasher
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We switched from zxq to a proper host, the domain name ended up being ffrmania.com
We only needed somewhere to host files, but we figured we may as well atleast have a BASIC web page with SOMETHING on it. I released the engine early, we're a looooooong way from completion. There's no telling what would have been done in the end at actual release. |
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#115 |
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D6 Challeneged
Join Date: Aug 2012
Age: 33
Posts: 1,267
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Im jizzing everywhere right now omg
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#116 |
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FFR Veteran
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isnt working in R^3 at all for me
EDIT: it randomly started working
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#117 |
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D7 Elite Keymasher
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There shouldn't really have been a reason for it not working, PrawnSkunk might have been tinkering around with something possibly .. But glad it's working for you.
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#118 |
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D7 Elite Keymasher
Join Date: Jun 2012
Location: Ontario, Canada
Posts: 2,337
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conversion on files with stops is sketchy. playing odi3 orbital is lol
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#119 |
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FFR Player
Join Date: Aug 2013
Location: San Francisco, CA
Posts: 2,949
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lol
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#120 |
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D7 Elite Keymasher
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