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#10 | |
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Celestial Harbor
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Quote:
I went back and actually read the post, and the majority of it felt like common sense. Like for example, the call to let up on any red checks should be pretty common sense given you read the potential blues and reds in the game, there's a lot of them that manipulate checks (assuming we have the alignment check in the game in the first place) The one good point that was brought up was the final part regarding red miles, because I had forgotten about potential slightly-forced pushes on various players from the red miles role. I think my biggest issue though then becomes, why didn't they apply this to anything said in thread? Like, thinking about it, i really really don't like how there's for some reason very random traction (no matter how small) on t-force lynch? i get that people aren't married to the idea, but when i said "gut tforce wolf" i wasn't expecting as much discussion around it as actually happened. Basically, I don't like the mechanics post, because it's comboed with "very simple thoughts about setup", and "not applying mechanics thoughts to things actually happening in game" |
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