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Old 01-10-2013, 02:07 AM   #81
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Default Re: Pokemon X and Y(6th gen) trailer

if you are really into pokemon but not getting this game because it's on 3ds, you're gay as shit


I'm buying a 3ds solely for this game rofl (and for OoT)
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Old 01-10-2013, 03:28 AM   #82
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Default Re: Pokemon X and Y(6th gen) trailer

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Originally Posted by Choofers View Post
if you are really into pokemon but not getting this game because it's on 3ds, you're gay as shit


I'm buying a 3ds solely for this game rofl (and for OoT)
This, though it's for PMD Magnagate moreso than OoT, haha.
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Old 01-10-2013, 03:42 AM   #83
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Default Re: Pokemon X and Y(6th gen) trailer

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Originally Posted by Choofers View Post
if you are really into pokemon but not getting this game because it's on 3ds, you're gay as shit


I'm buying a 3ds solely for this game rofl (and for OoT)
I bought a 3ds solely for Paper Mario Sticker Star; this is my reward now. :') October will be exciting.
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Old 01-10-2013, 04:41 AM   #84
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Default Re: Pokemon X and Y(6th gen) trailer

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I bought a 3ds solely for Paper Mario Sticker Star; this is my reward now. :') October will be exciting.
I bought my 3DS for Luigi's Mansion back in August 2011. I do not regret my purchase one bit, even though the game isn't out yet. I loved the original a lot, so it was a must have for me. I now have something like 13 3DS games.
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Old 01-10-2013, 11:42 AM   #85
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Default Re: Pokemon X and Y(6th gen) trailer

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Originally Posted by Mike Weedmark View Post
It doesn't matter how branchy the maps look. The maps don't represent the routes.
are you fuckin high
not responding to the rest of your post because that has nothing to do with what i'm saying
edit: i guess i know what you actually mean by this (that like, the route RSE's story forces you to take is a straight line) but you're still retarded because that applies to almost all RPGs
what i'm saying is making the world map a literal line from start to finish is lazy
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Old 01-10-2013, 01:21 PM   #86
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Default Re: Pokemon X and Y(6th gen) trailer

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Butt hurt Pokemon fanboy? All the stuff she said was pretty true...I think there are way too many fucking pokemon now.
not butthurt at all just colt.45 is a bitch and ive hated her for ffr years
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Old 01-10-2013, 01:26 PM   #87
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Default Re: Pokemon X and Y(6th gen) trailer

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Originally Posted by Choofers View Post
if you are really into pokemon but not getting this game because it's on 3ds, you're gay as shit


I'm buying a 3ds solely for this game rofl (and for OoT)
im getting it for this game and for OoT and paper mario and uhhhh oh right luigis mansion and prolly any other zelda games/mario games i like
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Old 01-10-2013, 01:32 PM   #88
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Default Re: Pokemon X and Y(6th gen) trailer

Aliasing will always turn me off of buying the new Pokemon games.
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Old 01-10-2013, 02:59 PM   #89
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Default Re: Pokemon X and Y(6th gen) trailer

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what i'm saying is making the world map a literal line from start to finish is lazy
I disagree. Having someone run all the way through a map to get to the end of a level is still highly popular. For example, Mario. >_>

I really don't give a shit, but you're really ruining the atmosphere with this whole 1337Pokefan attitude. Discuss what you like or please just take the damn argument to PMs/Wall..
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Old 01-10-2013, 03:00 PM   #90
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Default Re: Pokemon X and Y(6th gen) trailer

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Aliasing will always turn me off of buying the new Pokemon games.
the new art style seems like it would get rid of at least some of it, mainly in the battle screen
it looks like they're still mainly using sprites in the overworld though
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Old 01-10-2013, 03:13 PM   #91
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Default Re: Pokemon X and Y(6th gen) trailer

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Originally Posted by Pseudo Enigma View Post
I disagree. Having someone run all the way through a map to get to the end of a level is still highly popular. For example, Mario. >_>

I really don't give a shit, but you're really ruining the atmosphere with this whole 1337Pokefan attitude. Discuss what you like or please just take the damn argument to PMs/Wall..
Mario is a platformer.

A RPG with a linear path laid out in front of you is lazy. This has nothing to do with '1337Pokefan attitudes' or whatever else you'd like to call it.
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Old 01-10-2013, 03:23 PM   #92
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Default Re: Pokemon X and Y(6th gen) trailer

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Originally Posted by dragon890x View Post
Mario is a platformer.

A RPG with a linear path laid out in front of you is lazy. This has nothing to do with '1337Pokefan attitudes' or whatever else you'd like to call it.
touche
k my point still stands. Too much hate.

isn't Pokemon fine as a Linear RPG anyway? I've never even heard of a nonlinear RPG anyway. wat is this. How would they make it nonlinear?
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Old 01-10-2013, 03:24 PM   #93
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Default Re: Pokemon X and Y(6th gen) trailer

You haven't heard of a NON-linear RPG? Oh dear, you are already corrupted by todays shitty games haha
http://en.wikipedia.org/wiki/Nonlinear_gameplay if you unfamiliar with the concept, lists examples etc.
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Old 01-10-2013, 03:27 PM   #94
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Default Re: Pokemon X and Y(6th gen) trailer

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You haven't heard of a NON-linear RPG? Oh dear, you are already corrupted by todays shitty games haha
Please explain this, I can't really name some off the top of my head and I was raised on NES and SNES. Unless you're not talking about the games of yesterday? Storyline forces a game to be linear. Even if it's not restricting you, that's just less and less linear. The fact that it is there means that it is guiding you in a line. I can't even name one RPG that was nonlinear from "yesterday", sorry.

edit: k I'll read those examples. I was replying too soon I guess. Sorry.

edit2: oh hmm maybe I'm just thinking of nonlinear in the wrong way.
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Old 01-10-2013, 03:31 PM   #95
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Default Re: Pokemon X and Y(6th gen) trailer

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touche
k my point still stands. Too much hate.

isn't Pokemon fine as a Linear RPG anyway? I've never even heard of a nonlinear RPG anyway. wat is this. How would they make it nonlinear?
Honestly, I can't give you any good opinions about Pokemon. It's been too long since I've last played the game.

I was only referring to linear RPGs. I don't know whether or not Pokemon has a linear path. However, I couldn't leave your statement unchallenged.

As for the hate, I guess that remains debatable.
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Old 01-10-2013, 03:34 PM   #96
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Default Re: Pokemon X and Y(6th gen) trailer

Pokemon is linear in a main quest kind of perspective that you have to get the badges, in a certain order, to challenge the Elite Four and the Champion. (always)
They are non-linear with pretty much anything else, be it side-quests, legendaries etc. -- not all will do / see these, nor do they have a set order you must do them in, but may or may not require certain prerequisites to be done in the main story line (legendary doesnt appear til champion is beaten etc.)

Other RPGs have a non-linear main quest with branching choices etc. (see: Mass Effect etc.)

Hope that makes sense. Also I actually enjoy the formula that pokemon uses of linear main quest, non-linear end game and optional content. "Don't fix whats not broken" applies here, imo.

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Old 01-10-2013, 03:36 PM   #97
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Default Re: Pokemon X and Y(6th gen) trailer

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I was only referring to linear RPGs. I don't know whether or not Pokemon has a linear path. However, I couldn't leave your statement unchallenged.
it basically applies the formula from the last game and gives it a little twist or jerk into the direction they desire. You follow a story determined path and then go wherever you want after the game is done to activate the nonlinear post story.
Ninja'd

I don't see how you can fix a game for everyone to like anyway. Stating your opinion on what you want in the game is only going to bring conflict into a thread, regardless. Though, debates as debating goes is probably healthy. Just keeping it more pleasant was what I wanted to see.
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Old 01-10-2013, 03:46 PM   #98
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Default Re: Pokemon X and Y(6th gen) trailer

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I don't see how you can fix a game for everyone to like anyway.
It's next to impossible to get everyone to enjoy a game.

If this were a problem that needed to be fixed, every game would be broken.

Also, I really don't see too much hate in this thread, well blind hate. I see people talking about what they dislike about the franchise and what could happen in the next series of games. But, that doesn't seem like a problem.

This thread doesn't seem to be a 'only talk about what you like about Pokemon' thread.

Honestly, the only problematic hate I see is coming from those claiming others are hating.
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Old 01-10-2013, 03:52 PM   #99
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Default Re: Pokemon X and Y(6th gen) trailer

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Honestly, the only problematic hate I see is coming from those claiming others are hating.
oop
k w/e this conversation should've ended like 10p ago :\

edit: yes this is me admitting defeat.
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Old 01-10-2013, 04:12 PM   #100
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Default Re: Pokemon X and Y(6th gen) trailer

The last Pokémon game I played was I guess 2nd gen with Gold/Silver versions, so I don't have much of a say in this, but I'll share my opinions. Firstly, I stopped playing because I didn't feel like keeping up with the massive additions of Pokémon added per version release. The gameplay is essentially the same (certainly in my opinion) in every game as Pseudo Enigma, Dragon and CBR have discussed and I don't want to jump into a debate about it, so I'll leave it at that. I remember in Gold version, I had an Ampharos who was probably twenty levels ahead of every other Pokémon in my party. I went into Silver Cave or whatever and faced Red, saving my Ampharos for last iirc. My entire party fell taking down I think one of his pokémon for all their efforts. Then my Ampharos jumped in, used Thunder and Thunder Punch and took out the rest of Red's Pokémon singlehandedly. So, the one hitter quitter type Pokémon also deterred me from playing more.

As for the newest addition, I feel it will be the same deal. However, I am open to the new 3D aspects. I imagine, considering their devotion to developing games for handheld devices, they are trying to get the most they can within the time constraint out of what the 3DS offers in terms of -improved- gameplay. Thus, the 3D aspect, changed camera angle, more cinematic battle mode and the falsely increased free roaming additions (falsely in my opinion, it's just the running look of the character's movement) are the developers simply attempting to offer something fresh given their new platform to design for.

I won't be picking it up, as I've apparently missed some important things in the mean time and don't have a 3DS. If I were as excited about this game as I was about Halo 3, where I went out and bought a 360 as well as the previous Halo installments, I would definitely get a 3DS.

-o24
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