03-1-2012, 11:51 PM | #1 | |
Batch Manager
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Replay to frame comparison
Quote:
Also please don't try swamping us with a lot of requests, this is rather time consuming too. Current requests: - Pants (OWA) - Mourning the Lost (OWA)
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Last edited by DossarLX ODI; 03-1-2012 at 11:57 PM.. |
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03-1-2012, 11:55 PM | #2 |
Anime Avatars ( ◜◡^)っ✂╰⋃╯
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Re: Replay to frame comparison
Oh, if you guys are actually doing this, I'm really curious to see a couple of mine.
Was shaking a ridiculous amount near the end, would be funny to see And this just for consistency purposes |
03-2-2012, 12:19 AM | #3 |
lol happy
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Re: Replay to frame comparison
Oh, if you guys are actually doing this, I'm really curious to see a couple of mine.
Was not tense at all but this replay is too interesting to pass up And this just for consistency purposes
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03-2-2012, 12:31 AM | #4 |
retired from rhythm games
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Location: Quebec
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Re: Replay to frame comparison
Oh, if you guys are actually doing this, I'm really curious to see a couple of mine.
Was pretty giddy near the end, would be funny to see And this just for consistency purposes |
03-2-2012, 12:34 AM | #5 |
Lombax Connoisseur
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Re: Replay to frame comparison
Just to see consistency.
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03-2-2012, 12:34 AM | #6 |
🥓<strong><span style="col
Resident Overseer
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Re: Replay to frame comparison
had to
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03-2-2012, 12:36 AM | #7 |
D6 FFR Legacy Player
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Re: Replay to frame comparison
Why not?
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03-2-2012, 12:43 AM | #8 |
Batch Manager
Game Manager, Song Release Coordinator
Join Date: Mar 2008
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Re: Replay to frame comparison
Oh wow, looks like I'll have to ask Velocity to convert the replay data. The format that we used is from the menu
replaySong=Tandava|Song by Skanda Music;&&replayID=tandava;&&replayAuthor=N/A;&&replaySettings=1.75|542.5|Rising|None|Visible|0|0|0|0|0|0|Off;&&replayScore=81750|1634|2|0|0|0|1636;&&replayFrames= And then the replay data. Right now just posting your replays only gives the swf that plays and I can't open the menu (different from settings). This is an example of what it should look like with the replay data, but that's the essential part I'm missing right now:
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Last edited by DossarLX ODI; 03-2-2012 at 01:01 AM.. |
03-2-2012, 05:31 AM | #9 |
good hot
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Re: Replay to frame comparison
would definitely like to see mine
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03-2-2012, 05:49 AM | #10 |
❤
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Re: Replay to frame comparison
specifically the ending polyrhythm part for WWE
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03-2-2012, 08:07 AM | #11 |
aka Assertive
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Re: Replay to frame comparison
Can't wait to see this
And this for consistency |
03-2-2012, 08:08 AM | #12 |
FFR Player
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Re: Replay to frame comparison
I've really love to see this one. If not just for the burst in the beginning
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03-2-2012, 08:22 AM | #13 |
*\(^o^)/*
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Re: Replay to frame comparison
those 64ths otl
split hell loltrills |
03-2-2012, 08:24 AM | #14 |
⠀
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Re: Replay to frame comparison
Ending
Long stream |
03-2-2012, 08:42 AM | #15 |
Kawaii Desu
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Re: Replay to frame comparison
This should be interesting.
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03-2-2012, 08:46 AM | #16 |
>w<
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Re: Replay to frame comparison
Please and thank you :>
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Goodbye and good riddance, military service (February 23, 2015 ~ February 22, 2017) Project Sekai 437 / Princess Connect! ReDive 265 |
03-2-2012, 09:21 AM | #17 |
Doing the wrong thing the right way since 2010.
Site and Game Administrator
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Re: Replay to frame comparison
Dossar, hit my up on AIM.
nvm, talking with qq. Last edited by Velocity; 03-2-2012 at 10:37 AM.. |
03-2-2012, 11:01 AM | #18 |
nocturnal girl (〜✘﹏✘)〜
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Re: Replay to frame comparison
#wouldbefunnytosee
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03-2-2012, 11:03 AM | #19 |
r.i.p. tiny hippo
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Re: Replay to frame comparison
Ooooooooh. Lets see how bad my SDG FN run is.
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03-2-2012, 11:08 AM | #20 |
the Haku
Join Date: Jul 2005
Age: 35
Posts: 4,527
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Re: Replay to frame comparison
Must compare jumptrilling vs walls rofl..
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