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#9 |
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Nothing.
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Mythix, sometimes instead of punching in real-world numbers into the program, and expecting them to look or behave like real-world attributes isn't enough, you've really got to mess around with settings until it looks right.
Redo your curtains, you need about 50 segments in each direction on that plane before you apply the cloth modifier, it would make it much less rigid looking. Remove the background for now. You need to setup global illumination, it's not hard to do at all, but render times will probably quadruple. I think GI would solve alot of your issues. ps why is your ceiling glossy. |
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