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#61 | ||||
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Admiral in the Red Army
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And yes, what I'm describing is basically a very simple edrum adapted instead into a video game controller, and thus, lacking the brain components that would make it a functional kit on it's own, and instead have the guts of a controller in its place. But is that such a bad thing? People have even adapted the current RB drum kit into a musical instrument in its own right, even if its too simple to do anything of any true value with it. Hell, people have adapted Guitar Hero controllers to function as midi controllers. Does this mean the GH controller is too complicated? Is it so bad to have a special controller for a rhythm game which could be adapted into a musical instrument? I'd say that's a very good thing for the gameplay of the game, because if the tool is nearly functional as an instrument on its own, it increases the functionality of its ability to perform within the constraints of the game. Quote:
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I agree though. I would love to see first part high end peripherals mass produced. You've no idea how much I'd love to have a guitar controller with metal frets on a wooden fingerboard. That would be amazing, even if I hardly ever play with it. And I've got tons of disposable income, so you know I'd totally drop a couple hundred on this in an instant. Quote:
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#62 |
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FFR Player
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**** all that and just add a keyboard/synth into it : P
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#63 | |
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Massive flaming dildos.
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Oh would you look at that, you can buy metal pedals.
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#64 | ||
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Rhythm game specialist.
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I guess this would explain why the individual notes tend to get harder to hit as the song gets faster. I remember how pissed I got when playing DFTR EX drums, and well, the drum part preceding the solo kicked my ASS. XD Quote:
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#65 | ||
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so the 17 ate the 12 eh.
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I'm just saying it should come prepackaged and as for the increase in price, Well that doesn't really exist because you would still need to buy a metal plate anyways especially in canada were sending in a broken pedal cost $150 till you get it back and I don't have that kinda of money to put on hold. Last edited by Biff_tech; 07-6-2008 at 01:56 PM.. |
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#66 | ||
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Admiral in the Red Army
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Wouldn't be applicable for most songs, particularly ones from RB1.
I'd almost rather say they should add a turntable that'd play like Spin It Up that produces a chart on the fly based on the final mix of the music. Or have certain songs marked as supporting it and have special charts made for them (such as, oh, I dunno, that older Linkin Park song rumored to be included in the main list). But even that wouldn't work well. I'd say they have their bases covered pretty well with guitar (plus bass guitar), drums, and vocals. I wouldn't mind seeing a full keyboard simulator game on it's own, with support on the side (for certain songs) for future RB systems, but as a standard insert to the RB band setup, I'd say it wouldn't ever really work, nor would anything else really. You might as well be arguing for horns or something. ACTUALLY LET'S GET SOME ****ING HORNS IN HERE THAT WOULD BE SO KEWL Quote:
I would say that what most people want is first party products of higher quality, not mods, not third party. ps thought you might want to see this: http://kotaku.com/397936/rumor-dueli...d-2-tracklists Quote:
I think a better way to handle this, at least from a business perspective and while maintaining the "you can play RB1 songs on RB2" thing, would be to install the songs onto the harddrive right from the getgo. It'd burn harddrive space, I'll admit, but it opens the door to not need special contracts for the songs as DLC when they've already been established in another medium.
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#67 | |
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let it snow~
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The most important part about that link is that there are two complete track lists, despite being rumors. |
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#68 | |
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FFR Player
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#69 | |
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Admiral in the Red Army
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If you mean "I don't want to spend 100$ on a larger harddrive", then consider what you'd be spending on a game. Consider that a harddrive is more open-ended in terms of data storage than a DVD. Also: i hate you.
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#70 | |
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FFR Player
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![]() What i meant was Money is not an easy thing to get, sorry my post wasn't clear enough. |
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#71 |
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FFR Player
Join Date: Feb 2007
Posts: 285
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#72 |
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FFR Player
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It's harder to get a steady income at a younger age. It's still pretty easy to make money mowing grass or doing extra things around the house. Depends on how stiff your parents are and your financial situation.
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#73 |
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caveman pornstar
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More confirmed info, via http://e3.gamespot.com/story.html?si...=hotslot;img;1 from E3.
-Online BWT -Restructured solo mode (including bass!) -Online challenges (HMX played FFR?) -Battle of the Bands -Quickplay setlists -Quieter, velocity-sensitive drumpads -More confirmed songs: Code:
"Ace of Spades" -- Motörhead "Everlong" -- Foo Fighters "Pinball Wizard" -- The Who "Panic Attack" -- Dream Theater "Any Way You Want It" -- Journey "Chop Suey" -- System of a Down "Kids in America" -- The Muffs "Give It Away" -- Red Hot Chili Peppers "Hello There" -- Cheap Trick "Pump It Up" -- Elvis Costello
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http://www.youtube.com/watch?v=IREnpHco9mw |
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#74 | ||
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FFR Player
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EDIT: Quote:
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Last edited by Tokzic: Today at 11:59 PM. Reason: wait what Last edited by Tokzic; 07-8-2008 at 02:17 PM.. |
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#75 |
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Admiral in the Red Army
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More pads aren't what we need.
Additional pedal is. Additional cymbals would be great too. But no more pads are needed. They've got drum heads covered already.
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#76 |
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FFR Player
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Last edited by Tokzic: Today at 11:59 PM. Reason: wait what |
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#77 |
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Admiral in the Red Army
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#78 |
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tane orb
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DO WANT |
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#79 |
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let it snow~
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It turns out that having RB1 songs as free DLC in RB2 was just speculation.
Don't get your hopes up. http://www.joystiq.com/2008/07/08/ru...s-as-free-dlc/ |
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#80 | |
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Admiral in the Red Army
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