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Old 03-22-2008, 09:14 PM   #15441
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Default Re: MapleStory

And suddenly, I'm bored of my Cleric and Bandit. I think it has something to do with hitting 70, I just don't feel like leveling anymore because I'm expecting something, it's just I'm not getting it.

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Old 03-23-2008, 01:46 AM   #15442
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Default Re: MapleStory

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Originally Posted by MarlonX View Post
I can't even kill 100 monsters. I disconnect before I could even hit the 50 kill mark.

It's not just me because I've noticed that some people are complaining about how unstable the servers been lately. That even the admins don't know what's causing it.

That was yesterday though. I don't know how the game is today because I haven't had the chance to login.

I'll try again today. And I'm gonna restart my priest, make it luckless. Is there any NPC that warps you to NLC? I'd like some pots. Also, if you get any spare level 64 maple item (the staff), let me know, I'd like to buy (or have ) it.

EDIT: Played it. F***ing sucks. So much lag.
I have the sneaking suspicion they kept the servers down today on purpose. In any event, it finally came back up at 1:00.

My spearman is 200 now.

Gonna delete my Cleric (because Holy Symbol doesn't work and that's the only reason to have a Priest anyway) and make a Ranger (because Archers suck until third job so now it's worth it). I got experience with Rangers on the gms test server and they're so much fun. I can't wait.

Oh, and you talk to "The Ticketing Gate" to get to NLC from Kerning.
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Old 03-23-2008, 07:11 AM   #15443
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Default Re: MapleStory

Quote:
Archers suck until third job so now it's worth it
wait...

Quote:
Archers suck until third job
No... I'm not mistaken. Squeek actually is saying that Archers suck in 2nd job but don't suck in 3rd. I am vastly confused.
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Old 03-23-2008, 08:36 AM   #15444
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Default Re: MapleStory

Hahahahahahahahahaha.

Archers blow in 3rd job compared to everyone else. It's all about 4th job. -_- Which I will never get to. Still 99 I think? 98? Don't even remember -_-

O_o
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Old 03-23-2008, 04:05 PM   #15445
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Default Re: MapleStory

Quote:
Originally Posted by Afrobean View Post
wait...



No... I'm not mistaken. Squeek actually is saying that Archers suck in 2nd job but don't suck in 3rd. I am vastly confused.
Oh right because getting two AOEs, a skill that allows them to avoid all damage, a skill that allows them to shoot close-range, a skill that does insane one-target damage, and a summon that stuns anything for you to basically destroy without any effort is terrible.

Yeah that's a lot better than what amounts to basically Mastery you deserve but still doesn't do much for your damage and using first-job attacking skills.

Third job is the prequel to getting everything Archers need to do insane damage without taking any damage. Fourth job is the clincher on that. The only thing second job gets you is a skill that slightly boosts your leveling speed (Bomb/Iron) but is never used later, a buff everyone else gets (Booster), a KB skill that doesn't do much and is never used later (and eventually gets replaced), Soul Arrow, which is basically just a slightly helpful skill, and your Mastery, which every one else also gets.

And yes, Archers still aren't that great compared to everyone else, but they're leagues ahead of their 2nd job selves. It's more than can be said for Clerics, who excel at 2nd job and really only get Holy Symbol in the third job. Sure the other skills are useful, but most of them get replaced or have little use.

Last edited by Squeek; 03-23-2008 at 04:11 PM..
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Old 03-23-2008, 05:09 PM   #15446
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Default Re: MapleStory

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Originally Posted by ckj846 View Post
Hahahahahahahahahaha.

Archers blow in 3rd job compared to everyone else. It's all about 4th job. -_- Which I will never get to. Still 99 I think? 98? Don't even remember -_-

O_o
Well we have crap HP, but pretty good damage/support, strafe, rain, puppet, hawk, MB. Explain how archers blow compared to every other class please.
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Old 03-23-2008, 05:37 PM   #15447
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Default Re: MapleStory

If anyone has a local or odin acc and doesnt want it anymore could i use it please? I wanna play around with a few classes.
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Old 03-23-2008, 06:21 PM   #15448
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Default Re: MapleStory

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Originally Posted by Squeek View Post
Oh right because getting two AOEs
That are both weak. I once partied an Archer 50 levels higher than me and I was killing faster than him.

Quote:
a skill that allows them to avoid all damage
Puppet is not absolute, requires skill to use correctly, and is worthless in a party.

Quote:
a skill that allows them to shoot close-range
Mortal Blow? Has a chance of failing even when maxed, is weak compared to what the shot would be if it was fired "correctly" from a range, and even the benefit of the 1hk effect is far from absolute as well.

Quote:
a skill that does insane one-target damage
Insane? I would guess that it's not much ahead of Mage's single target DPS.

Quote:
and a summon that stuns anything for you to basically destroy without any effort is terrible.
This is nice. I agree with you here. For some reason though, a lot of archers don't use it as often as they should... perhaps there is something I don't understand about the situation...?

Quote:
Third job is the prequel to getting everything Archers need to do insane damage without taking any damage.
In 3rd job, they get crazy defensive skills (the best of which fails in parties), and their best damage is still leaps and bounds below what it should be.

Quote:
Fourth job is the clincher on that.
4th job delivers the crazy DPS and means to be worthwhile in a party.

Quote:
The only thing second job gets you is a skill that slightly boosts your leveling speed (Bomb/Iron) but is never used later, a buff everyone else gets (Booster), a KB skill that doesn't do much and is never used later (and eventually gets replaced), Soul Arrow, which is basically just a slightly helpful skill, and your Mastery, which every one else also gets.
"The only thing second job gets you is... a ton of important skills".

Yeah, 3rd job is important as well, but they're still too weak. Their overall damage is lower and they have some of the lowest mastery of all (their real minimum percent damage is about the same minimum percent that ****ING HOLY MAGICIAN'S HEAL IS).

Quote:
And yes, Archers still aren't that great compared to everyone else, but they're leagues ahead of their 2nd job selves. It's more than can be said for Clerics, who excel at 2nd job and really only get Holy Symbol in the third job. Sure the other skills are useful, but most of them get replaced or have little use.
If you think Priests only get Holy Symbol worthwhile out of 3rd job, you're insane. Seriously, at 11x I was doing ~8k SRs to 4~6 Dreamy Ghosts at once with ~8k dragon hits every 3 seconds. Compare this to what Archers, Bandits, or Mages do. It's absurd.
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Old 03-23-2008, 08:11 PM   #15449
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Default Re: MapleStory

Guess whattt???? Got it with my first zak with Euro, they are really nice people and try hard to please everybody. The whole run took like 25~35 mins. Oh and shares of 10m each with this run.. crazy lol =)
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Old 03-23-2008, 08:34 PM   #15450
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Default Re: MapleStory

wait they give profit cuts to people earning drops?

that doesnt seem fair to everyone else...
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Old 03-23-2008, 09:41 PM   #15451
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Default Re: MapleStory

Quote:
Originally Posted by Fimbulvetr View Post
Well we have crap HP, but pretty good damage/support, strafe, rain, puppet, hawk, MB. Explain how archers blow compared to every other class please.
I think afro pretty much explained it. Archers level extremely slow, extremely fragile, weak, and useless in parties. How does that not explain everything? Every other class stands out in one area of the game except for archers.

O_o
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Old 03-23-2008, 10:24 PM   #15452
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Originally Posted by ckj846 View Post
I think afro pretty much explained it. Archers level extremely slow, extremely fragile, weak, and useless in parties. How does that not explain everything? Every other class stands out in one area of the game except for archers.

O_o
I am a ranger myself- lv 83 now.

I get 20% at a minimum an hour after learning how to train at squids at maximum efficiency, which is faster than most other classes at 8x, sans priests at himes of course. In a party, archers can do single (around the same as hermits) and both close and ranged mob damage (higher than those mages), which is more than a hermit/mage/warrior can do alone.

Personally, I don't ever die at 2HKO monsters unless I'm getting heavy lag/talking, but you shouldn't be talking much during serious training anyways.

"Insane? I would guess that it's not much ahead of Mage's single target DPS"

Lets take I/L mages 3rd job, with TS as their strongest skill, dealing maybe 15k to vikings at lv 100-11x. On the other hand, an archer does ~ the same damage, while attacking twice as fast...point made...and with more range as well.

I can hit a bit over 17k max at lv 83 (normal build)...no mage is going to do that much single target damage unless they have like perfect equips

Your priest comment about damage is obviously biased, since you're a bishop yourself, an extremely funded one at that too.

8k damage on SRs may sound good, but you need to be lukless and heavily funded (being in the top 20 in GMS is definitely a good basis for average priest damage) to do that, and include the fact that SR is pretty slow.

If I had max rain, with a range fo 12xxx-2202, at 83, I would have a max damage of 5725 with rain (which would be ~ high 4kish? to dreamy ghosts if I was their level) at a much faster rate than you could SR. Once I hit 11x, I would be hitting up ~7k damage at a much higher speed than a priest ever could (and would not have to rely on MG/using the time to heal).



About "That are both weak. I once partied an Archer 50 levels higher than me and I was killing faster than him."

No shiet, you're a bishop that can use the strongest AoE in the game +elemental advantage...

"Mortal Blow? Has a chance of failing even when maxed, is weak compared to what the shot would be if it was fired "correctly" from a range, and even the benefit of the 1hk effect is far from absolute as well."

It's not supposed to be an attack skill, it just lets us do a bit more damage by shooting a "close range arrow blow with a chance to OHKO" simply put, instead of a bow whack.

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Old 03-23-2008, 11:15 PM   #15453
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Default Re: MapleStory

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Originally Posted by Fimbulvetr View Post
I get 20% at a minimum an hour after learning how to train at squids at maximum efficiency, which is faster than most other classes at 8x, sans priests at himes of course. In a party, archers can do single (around the same as hermits) and both close and ranged mob damage (higher than those mages), which is more than a hermit/mage/warrior can do alone.
Point to notice here:

You think that Archers deal around as much DPS as Hermits.

Anyone who knows anything about Hermits knows that this is not right.

Quote:
"Insane? I would guess that it's not much ahead of Mage's single target DPS"

Lets take I/L mages 3rd job, with TS as their strongest skill, dealing maybe 15k to vikings at lv 100-11x. On the other hand, an archer does ~ the same damage, while attacking twice as fast...point made...and with more range as well.
Mages are well known for having weak single target damage.

In addition, Thunderspear is the weakest DPS of the third job single target attacks.

On top of this, Mage's have higher real DPS due to being MASSIVELY more mobile. Ice Mages also are made more worthwhile with their freazing AoE, and as for Fire Mages, they have infinite potential for DPS using Mist (the only thing limiting how much DPS that Poison Mist can do is what maps/monsters are available).
Quote:
I can hit a bit over 17k max at lv 83 (normal build)...no mage is going to do that much single target damage unless they have like perfect equips
17k max with a min of ~5.1k, making for an average of ~11k. Factor in lack of mobility and you'll see that Archers aren't far from Mage's single target DPS. A few thousand more DPS, which is what I meant when I said "it's not much ahead of Mage's single target DPS." They have better single target damage, but it's not a whole lot better.

Quote:
Your priest comment about damage is obviously biased, since you're a bishop yourself, an extremely funded one at that too.
Even a fairly typical Priest would hit 6~7k per instead of my 8k.

Quote:
8k damage on SRs may sound good, but you need to be lukless and heavily funded (being in the top 20 in GMS is definitely a good basis for average priest damage) to do that, and include the fact that SR is pretty slow.
Again, a typical priest would only be a little less. You see, Magicians have relatively low, but stable damage that isn't heavily influenced by gear. In addition, being lukless means nothing other than that it's a little bit cheaper for some gear. Take a look at the top Magician ranks and notice how many of them aren't lukless at all (I'll give you a hint: a large portion of the top 5~10 are luk).

And as for SR, it's about once per second. Combine this with teleport and you'll see that a good Priest that knows what they're doing is going to clear Dreamies faster than just about anyone (the only one who would stand a very good change in my opinion would be a VERY skillful Hermit who can throw Avengers just right to pull mobs in such a way as to pull mobs without punching often).

Oh and then there's Dragon, which will be hitting about the same as SR to one monster every 3 seconds. A constant spamming of SR to 6 things with Dragon out allows for what is essentially 19 hits per 3 seconds, which is about .06 of a hit added into each hit of SR. So if I'm hitting 8k SR, then counting Dragon's damage into that would be like hitting ~8.5k. But that's if I was hitting 6 things at once for 3 seconds. The effect of Dragon becomes more profound as less monsters are hit. For example, if I hit 1 monster with SR for 8k, adding in Dragon's DPS to it makes it ~10.7k. So basically, depending on how many monsters you hit during the duration of the 3 second delay of Dragon, it's like your SR would be hitting somewhere between an additional .5k ~ 2.7k.

Quote:
If I had max rain, with a range fo 12xxx-2202, at 83, I would have a max damage of 5725 with rain (which would be ~ high 4kish? to dreamy ghosts if I was their level) at a much faster rate than you could SR. Once I hit 11x, I would be hitting up ~7k damage at a much higher speed than a priest ever could (and would not have to rely on MG/using the time to heal).
Faster cast rate perhaps, but you would not be able to command the map as effectively (especially if you're in a party). Your mobs would be smaller and you'd be unable to move effectively among them. Also: I know that ~100 casts per minute is the fastest of all in the game (Heal and L7), so I don't see how you could possibly be at that much faster of a rate in reality. More than 60 casts per minute, yet less than 100 casts per minute.

Also: relying on MG is not a bad thing. It's actually-- gasp-- cheaper to pot MG'd MP than it is to heal HP with normal HP pots.

Quote:
About "That are both weak. I once partied an Archer 50 levels higher than me and I was killing faster than him."

No shiet, you're a bishop that can use the strongest AoE in the game +elemental advantage...
Shining Ray is the "strongest AoE in the game [plus] elemental advantage"? I was referring to partying a 150+ Archer back when I was 11x, before 4th job was even out. I was noticeably outkilling this Archer who was a great deal higher level than me, and I was only using SR and Dragon to do so.

Quote:
"Mortal Blow? Has a chance of failing even when maxed, is weak compared to what the shot would be if it was fired "correctly" from a range, and even the benefit of the 1hk effect is far from absolute as well."

It's not supposed to be an attack skill, it just lets us do a bit more damage by shooting a "close range arrow blow with a chance to OHKO" simply put, instead of a bow whack.
I'm aware of that, but my point was that Squeek's comment of "a skill that allows them to shoot close-range" wasn't really right.
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Old 03-23-2008, 11:53 PM   #15454
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Default Re: MapleStory

Afro:

Ever played an archer to third job?

Just curious, because I don't even want to bother reading all that **** if you haven't.
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Old 03-24-2008, 12:00 AM   #15455
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Default Re: MapleStory

I can speak a lot about lit mages and fire mages even though I've never played either class and I'm sure you can too.

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Old 03-24-2008, 12:37 AM   #15456
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Yeah, but my point is that all of this is relative.

Personally I don't care about damage and that sort of thing. My main wouldn't be a Cleric if I did. I just think Archers are the most fun class in this game. They get more attacking skills than any other class and they take more strategy than any other class.
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Old 03-24-2008, 01:15 AM   #15457
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Default Re: MapleStory

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Originally Posted by Squeek View Post
Yeah, but my point is that all of this is relative.

Personally I don't care about damage and that sort of thing. My main wouldn't be a Cleric if I did. I just think Archers are the most fun class in this game. They get more attacking skills than any other class and they take more strategy than any other class.

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Old 03-24-2008, 01:32 AM   #15458
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Default Re: MapleStory

I count 14 for Rangers/Snipers and 12 for Bandits.

We probably have a different definition of attacks. You say "attack skills that can be hotkeyed", right? I don't. An attack is something that does damage to an opponent. So technically, it's 15/13 if you count the normal attack.

The hawk is an attack. It's doing damage and it's a skill. Final Attack is an attack as well. Hell, it's right in the name.

Last edited by Squeek; 03-24-2008 at 01:42 AM..
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Old 03-24-2008, 01:34 AM   #15459
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Default Re: MapleStory

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I count 14 for Rangers/Snipers and 12 for Bandits.
I meant it more in the sense of strategy. Many Archer skills make old ones obsolete, but Bandit attacks are obsoleted less often.
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Old 03-24-2008, 01:47 AM   #15460
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If we're just counting attacks that you'd spam to kill something, like Savage Blow and Strafe, Archers have 10, Bandits have 8 or 9. So either way, I'm still right.

You're basically saying that fourth job skills are the only worthwhile skills for any class, since each job advance (except the 2nd for most classes) pretty much only offers upgrades to previous skills. In that case, Bandits are the only class that has a fourth job with just a plethora of skills. Skills that I see as mainly pointless, but skills nonetheless. Assaulter is replaced by Assassinate. Band of Thieves is replaced by Ambush. The only unique skill is Boomerang, and that doesn't seem too useful to me. You get poison and smoke and showdown too, but those aren't spam skills. Those are pre-attack skills which are also pointless since you never spend that much time killing an opponent in the first place. On bosses, sure. Totally useful. Kinda.

Hell I just don't like Bandits OK? I've always seen them as a gimped version of Assassins with skills that just look cool to make up for their ****tyness.

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