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#11 |
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FFR Player
Join Date: Sep 2007
Posts: 19
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This brings up the whole question of fantasy violence vs. realistic violence in games. (Fantasy violence meaning things like magic wands and light-sabers causing harm, and realistic violence meaning things like guns and swords causing it.)
Do kids actually react in a more negative way when seeing Grand Theft Auto, in a real environment with real people, than in a Star Wars-esque setting, where all but young children know that events/objects aren't real? |
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