So I was told I had an extra day to do this, I'm sorry everyone else.
I clutched the final 2 waves by somehow looping them back and forth between a long hallway.
Took me a few hours before I figured out how to optimize waves enough to do 2-3 waves at any moment in time. I could possibly go and get around 8.5k if I manage to optimize it without losing life but that's just way too much time to put into a tower defense game.
Vertex Beta vRofl/#10 All Time GT 17/2/15
Highest AAA: Maelstrom (58)
Highest SDG: The Strategy of Emperor (64)
Highest FC (non-mash): Legendary Etude (55)
Highest FC MASHMASH: VS Boss Battle (68)
If you want some helpful advice to get through this; use the cheapest turret (5 cost) to build a very minimized maze that puts both the top and left into a funneled single path, then use a Bash (100 cost) that juts out of the funnel and makes all units run around it. Max this out, as needed; it should be able to kill almost all land base units unless they're bosses. For air stages you only really need 1 anti air unit (50 cost) in the dead center of the map, upgrade it as needed. Final unit will be 1 or 2 spitter things (15 cost), upgrade them and put 1 or 2 enhancers next to them (they carry you through boss stages). Random placements of frost turrets to slow down bosses and you're set.
Early stages up to and past the first air wave can be cleared with just un-upgraded 5cost towers -you never need to upgrade these-
Around this point you should finally be able to afford a bash turret, you've now hit easy mode (it's so strong if set up right that it can take 3 waves + and not even care)
Air stages need a single air turret, you'll need a second one if normal stage has an air boss, otherwise a lv5 anti air turret can do everything.
15cost upgraded to max is your dps turret.
If you want some helpful advice to get through this; use the cheapest turret (5 cost) to build a very minimized maze that puts both the top and left into a funneled single path, then use a Bash (100 cost) that juts out of the funnel and makes all units run around it. Max this out, as needed; it should be able to kill almost all land base units unless they're bosses. For air stages you only really need 1 anti air unit (50 cost) in the dead center of the map, upgrade it as needed. Final unit will be 1 or 2 spitter things (15 cost), upgrade them and put 1 or 2 enhancers next to them (they carry you through boss stages). Random placements of frost turrets to slow down bosses and you're set.
Early stages up to and past the first air wave can be cleared with just un-upgraded 5cost towers -you never need to upgrade these-
Around this point you should finally be able to afford a bash turret, you've now hit easy mode (it's so strong if set up right that it can take 3 waves + and not even care)
Air stages need a single air turret, you'll need a second one if normal stage has an air boss, otherwise a lv5 anti air turret can do everything.
15cost upgraded to max is your dps turret.
I literally had no time to play over the last few days
I have a few assignments to finish, along with two lab reports
I only played one quick game on normal to get a stupid score
Didnt want to waste time
Vertex Beta vRofl/#10 All Time GT 17/2/15
Highest AAA: Maelstrom (58)
Highest SDG: The Strategy of Emperor (64)
Highest FC (non-mash): Legendary Etude (55)
Highest FC MASHMASH: VS Boss Battle (68)
So I was told I had an extra day to do this, I'm sorry everyone else.
I clutched the final 2 waves by somehow looping them back and forth between a long hallway.
Took me a few hours before I figured out how to optimize waves enough to do 2-3 waves at any moment in time. I could possibly go and get around 8.5k if I manage to optimize it without losing life but that's just way too much time to put into a tower defense game.
YOU MADE ME DO IT :<
i had to juggle the final bosses but whatever
Pre-10/16/16 Highest AAA: Connect (HOUSE SOUL REMIX) & Case Closed (54) Highest Blackflag: Survive (60) Highest FC: Challenge the final mission! (68) Highest SDG: The Fusion (63) Otaku Speedvibe [Heavy] unlocked 03/04/15 - On The Origin of Species (Evolution) (50)
Highest AAA:Case Closed (58) Highest Blackflag: Survive (58) Highest Booflag: Fill Me Up With Snacky Happiness & Suit Up (55) Highest FC: Challenge the final mission! (72) Highest SDG: The Fusion (67)
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