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#11 | |
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Picker @ JAX2
Join Date: Aug 2011
Posts: 505
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Quote:
cardflips - when people die, this setting determines how much information we learn about who they were in the game. so in this game it's a "full role flip", which usually tells alignment (town or wolf) and what their role was. there's also character info for flavor. kitb - knife in the box. at the end of a day, if two or more people are tied in votes for a lynch, the host uses a random process to decide who dies. phantoms - if these are on, you get extra votes on yourself as a penalty for not voting in a day phase, but they're not on here, so no need to worry about them. ootc - out-of-thread communication. don't talk outside the game thread unless you have a private chat to talk in, which would likely be detailed in the role PM you get at the start. no-lynch - the town can vote during the day not to lynch anyone, like so: no lynch (<-- and btw you can vote with these fancy [twgv] tags) no-kill - players who have a night kill can choose not to kill anyone at night nighttalk - it's off, so don't post in the thread at night. you can talk in a private chat if you're part of one as mentioned above, though |
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