06-29-2016, 02:41 PM | #11 | |
FFR Player
Join Date: Sep 2009
Posts: 224
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Re: FFR: The New User Perspective And New FFR Ideas
Quote:
There are two hard parts are designing, and the use of software. I'm not very familiar with HTML 5. I've mainly worked in Java/ JavaFX, C++, and RPG Maker. I've worked a tiny bit when it comes to web development, but thankfully, my current research will be requiring that I program an entire browser extension, so I'm going to get a whole lot more experience. It may shed on more options. Who knows. Maybe I could make an FFR-based browser extension. :P
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