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Old 08-24-2015, 11:12 AM   #11
Frank Munoz
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Default Re: What's happening in here?

Quote:
Originally Posted by dAnceguy117 View Post

From what I understand, HTML5 is vastly more compatible with mobile web browsers than Flash. Is that a motivating factor? If the intent is to turn FFR into a viable game for phones and tablets, wouldn't a mobile app make more sense? Not to mention, I think most would agree that the input style of this game isn't particularly suited to touch screens.
i agree FFR's style is not really suited for mobile play, but you know what is?
SIU
I mean, if going mobile is something we wanna do(which i do, ffr pro-chats on the go? count me in)
but instead of keeping it with the current 4 90degree angles to hit we make it into iono... 360(or 90, anything more than just 4 precise angles to make the game flow better). Meaning there would need to be a unique chart editor just for this mobile game.

This just creates another rework for a whole different engine, and that's alota work.

There are many other things to consider into this but that's only if anyone really wants to go that way.
I'm down for creating some layouts for a portable SIU, though there are most likely way better people to handle it I will probably make some anyways just for funsies.


There were other things I want to touch on, like this
Quote:
Originally Posted by Synthlight View Post
Feel free to correct me if you think I am wrong here but you guys seem WAY tooo focused on the smallest possible demographic here and because of that you are over complicating everything. You are taking the 80/20 business rule and have squeezed that into a 99/1 rule. 99% of your planning and effort appeals to 1% of the general visitors of the site. Continuing to obsess over song ratings, steps and selections has absolutely nothing to do with the health of the site. It's like being rich and thinking that if we only had more yacht races, more people would come to a polluted beach. In the process you are making a shitload of work for yourselves with a constantly diminishing return. Based upon what I am seeing, this is elitism and feels like a private club.

Would you guys disagree? I don't mean to sound so harsh but what kind of effort has gone into making new visitors or players comfortable? Are there specific examples? If I come to this site new to the game, new to the community. Why would I stay? If everyone that volunteers spent their time welcoming new visitors or drawing them to the site, it would be way more beneficial than everything else going on.

Everything else needs to be put on the backburner. Through this we can significantly drop all the overhead. The more I learn about what is going on, the clearer it is that this is self sabotage in many ways.

Both of my kids (one of them in highschool now) look at this site in confusion and want nothing to do with it. That's an important queue and we should be doing everything we can to change that.


But what I wanted to say was already said pretty much

Quote:
Originally Posted by Crazyjayde View Post
The batch is part of what generates new content for the site and impacts its inner workings as well as the interaction between staff and the community - all problems that have said needs to be tackled in this discussion. This type of judgment process should alleviate efforts given by the staff in the long term. Not to mention rewarding the whole playerbase for their active gameplay and gives a sense of it mutating. This is a tangible suggestion that doesn't need much manpower and can be done with already developed/implemented tools. Could be done even without integration.

Edit: "Focusing on the smallest possible demographic" doesn't hold a lick of sense. Our strategy is basically expanding the batch process to a larger demographic. "[...] what kind of effort has gone into making new visitors or players comfortable?" is also going to get Velocity on your bad side. Think of raw scoring implementation: the event that rallied the whole site into an unrecorded score hunting extravaganza? The lobby and the forum interface even? That kind of shut down thinking is unnecessary.


The other thing I'm thinking about now is this
Quote:
Originally Posted by Synthlight View Post
Yeah, I agree. I think this all comes back to a leadership issue. It's sort of this floating raft and we are just kind of finding what we can at sea to eat. This is a great chance for us to all be vocal and real. We know how to crack that coconut when we get to the island, we just have to figure out how to get there.
Though there is discussion going on privately between synth and other moderators about the possible change into HTML5(from what i've read), was the "leadership issue" ever solved? Being that half the posts in this thread were pertaining to this, as well as communication problems which go hand-in-hand with each other, I believe it's reasonable to want to know if this is no longer a concern.
Though, from here it seems like it has been smoothed out.


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Last edited by Frank Munoz; 08-24-2015 at 01:17 PM..
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