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Old 07-11-2013, 10:23 AM   #11
foxfire667
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Default Re: FFR Suggestions

Quote:
Originally Posted by Ninty64 View Post
I see no reason why going back and AAA'ing easier songs should be imposed on them at all. If you claim that boredom and monotony should not be factors, then it seems like the easiest solution to that is to simply not impose that people play songs below their skill level to up their rankings. Saying that we should let them play rates to quell their boredom doesn't seem to be cracking at the key issue.
Well, then the question that begs to be asked with your proposal, is just exactly how we should go about not having people play songs below their skill level to improve their rank? Are you suggesting something like, perhaps counting all unplayed songs a certain amount below your highest AAA to just automatically be counted as an AAA or something? How would you personally suggest FFR goes about doing this?

If you were to do something like what I mentioned though, the problem I'd have with that is it seems to undermine the step-artists to just skip over potentially several hundred files without a second thought. Just flat out handing the players tons of AAA's, will also not give them any motivation to actually play the easier songs, or enjoy themselves if they do. There needs to be a balance, and just throwing close to half the game out the window for a highly skilled player, doesn't seem to really improve the overall game experience. They would pretty much do exactly what they were doing before, except with more "AAA's" than they would have now. If they were bored of the game before, they would still most certainly be bored of it after such a change. If they were only playing a few songs hovering around their skill level before, you'd better believe they would still be doing that same thing after the change.

With rates, on the other hand, you are opening the entire game up to a highly skilled player, and any difficulty song could be considered an entertaining challenge. People would want to check out the easy steps, because they'd know it would be pretty fun at a high enough rate. Instead of forcing a player into a far smaller subset of FFR, having rates record gives them a reason to check out any file on the spectrum.
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