Originally posted by Makilaz
15 Players
TEAM EVIL
1 Master Wolf - Returns GREEN to the Seer.
2 Wolves
TEAM GOOD
1 Psychic - Will receive a PM at the conclusion of each phase letting them know how many wolves are remaining
1 Seer - MW/Town return GREEN, Wolf returns RED, PR returns BLUE
10 Vanilla Town
General Mechanics
Day Start
48 Hour Days, 24 Hour Nights
Cardflipping: OFF
OOTC: OFF (Minus factional wolf chat)
Night talking: OFF
Voting Mechanics
Phantoms: ON
KitB: ON
Must Lynch: OFF
TEAM EVIL
1 Master Wolf - Returns GREEN to the Seer.
2 Wolves
TEAM GOOD
1 Psychic - Will receive a PM at the conclusion of each phase letting them know how many wolves are remaining
1 Seer - MW/Town return GREEN, Wolf returns RED, PR returns BLUE
10 Vanilla Town
General Mechanics
Day Start
48 Hour Days, 24 Hour Nights
Cardflipping: OFF
OOTC: OFF (Minus factional wolf chat)
Night talking: OFF
Voting Mechanics
Phantoms: ON
KitB: ON
Must Lynch: OFF
Originally posted by Xiz

You will hunt and be hunted, eliminating each-other from this competition one by one.
Up To 20 players
Day Phase Start.
Insta: ON
Night Talking: ON
Cardflips: ON
Out of Thread Talk: ON
24 hour day phases
24 hour night phases
Teams:
(2 players per team)
Red Team
Orange Team
Yellow Team
Green Team
Teal Team
Blue Team
Purple Team
Pink Team
Gray Team
Black Team
Orbs:
Hunter Orb: You and your partner are the hunters for this phase. Both of you will each hunt one player each to try and capture them.
IMPORTANT:
- If you both capture two people successfully, you are safe.
- If you both only capture one person, the teammate who failed to capture a target will be up for elimination.
- If both teammates fail to capture anybody, your team is automatically eliminated.
EXAMPLE:
- Orange Team has the Hunter Orb (Bmah & Prawnskunk)
- Bmah Hunts OWA
- Prawnskunk Hunts Velocity
- OWA. Velocity was not.
- Bmah and Velocity are up for elimination for the phase
Guardian Orb: Your team can choose one whole team to protect during the day phase by just targeting one person that is NOT your team. This action will be sent to the host via PM.
- Purple Team has the Guardian Orb.
- Purple Team target Xiz, who is on Gray Team.
- Both members of Gray Team are now protected for the phase. (Xiz & ?????)
No Orb (Human): Your team can choose one player to protect during the day phase that is NOT on your team. The target will be sent to host via PM.
Day Phase:
- Orbs are random.org'd
- Hunters will target two players of their choice
- Other teams will protect the player(s) of their choice
- Multiple target changes are allowed throughout the day phase only before phase ends
- Successful/Unsuccessful captures will be announced at the start of night phase
Night Phase:
- Two players will be up for elimination. They are the two players caught by the hunters, or the hunters themselves.
- If the hunter team fails to capture any teams, the hunters will be eliminated, starting the next phase.
- Each team will vote via pm on who they want eliminated. No in-thread voting. No vote changing. Majority rules.
- The team not eliminated will rejoin the group.
- If there is a tie, the hunt team will cast the final vote.
In a 2v1v1 Situation
**No guardian orb
In a 1v1v1 Situation
**Hunter orb only can target 1 person.
- Hunter Win: Capture a player successfully
- Guardian Win: Block the Hunter on the Human
- Human Win: Block the Hunter on the Guardian
In a 2v1 Situation
- Majority team wins
In a 2v2 / 1v1 Situation
- Both teams win
Originally posted by blindreper1179
The Resident Evil Game
17 player set up
4 Umbrella Employees
12 S.T.A.R.S. Members
1 "The Organization"
Day start
OOTC off except for wolfs and masons NIGHT chat
72 hour D0, 48 hour Day phases afterwards
24 hour night phases
Phantoms off
Instalynch/no lynch on
Night talk off
Umbrella Corporation
1. Albert Wesker- When checked, you give back S.T.A.R.S alignment. You cannot make the night kill unless you are the last remaining employee. You have a 1-shot kill dodge in the night, and used automatically when targeted for death.*
2. Hunk- You must make the night kill while you are alive, however it is untrackable. It is NOT unblockable though.
3. William Birkin- You are a man of science. Once every other night, you may infect another player with the T-virus. After being infected for TWO DAY PHASES, when they are lynched, they "eat" the last voter killing them as well. You cannot kill and infect in the same night, even as the last alive. The infected do not know they are infected.
4. Red Queen- You are a force that is uncontended. You manipulate with such ease. In the night, you may select a player, and convince them to cease any actions they may be performing, "Blocking" their role.*
S.T.A.R.S.
1. Jill Valentine- You are great at knowing someones end game despite what they may say. During the night, you may listen in on another player. You will find out if they are S.T.A.R.S. or not S.T.A.R.S.
2. Leon Kennedy- The hero in shining armor, you protect others around you. During the night, you may hide another player so they cannot be targeted by other actions or make actions themselves.
3. Chris Redfield- A man on a mission, nothing slows you down. During the night, you may interrogate another player, thus them telling you what their action was in the same night.*
ie: Hunk "player A" "kills" leon "player B" would NOT happen as it is untrackable. Instead you would receive; Hunk "player A" did nothing in the night.
Leon "player A" "blocks" Red Queen "player B" would happen.
4. Claire Redfield- A woman with one objective, finding your brother, nothing stands in your way. During the night, you may shoot another player. If you shoot Chris Redfield, you cannot live with such a mistake, and kill yourself as well.*
5./6. Rebbeca Chambers/Billy Coen- You are a mason team, and will be able to trust one another. CHAT ONLY DURING THE NIGHT.
"The Organization"
1. Ada Wong- You care about no one but yourself, killing anyone who stands in your way. During the pregame phase, you may either choose 1-shot bulletproof, or untraceable, seer as S.T.A.R.S.. During the night phases, you may kill another player.
17 player set up
4 Umbrella Employees
12 S.T.A.R.S. Members
1 "The Organization"
Day start
OOTC off except for wolfs and masons NIGHT chat
72 hour D0, 48 hour Day phases afterwards
24 hour night phases
Phantoms off
Instalynch/no lynch on
Night talk off
Umbrella Corporation
1. Albert Wesker- When checked, you give back S.T.A.R.S alignment. You cannot make the night kill unless you are the last remaining employee. You have a 1-shot kill dodge in the night, and used automatically when targeted for death.*
2. Hunk- You must make the night kill while you are alive, however it is untrackable. It is NOT unblockable though.
3. William Birkin- You are a man of science. Once every other night, you may infect another player with the T-virus. After being infected for TWO DAY PHASES, when they are lynched, they "eat" the last voter killing them as well. You cannot kill and infect in the same night, even as the last alive. The infected do not know they are infected.
4. Red Queen- You are a force that is uncontended. You manipulate with such ease. In the night, you may select a player, and convince them to cease any actions they may be performing, "Blocking" their role.*
S.T.A.R.S.
1. Jill Valentine- You are great at knowing someones end game despite what they may say. During the night, you may listen in on another player. You will find out if they are S.T.A.R.S. or not S.T.A.R.S.
2. Leon Kennedy- The hero in shining armor, you protect others around you. During the night, you may hide another player so they cannot be targeted by other actions or make actions themselves.
3. Chris Redfield- A man on a mission, nothing slows you down. During the night, you may interrogate another player, thus them telling you what their action was in the same night.*
ie: Hunk "player A" "kills" leon "player B" would NOT happen as it is untrackable. Instead you would receive; Hunk "player A" did nothing in the night.
Leon "player A" "blocks" Red Queen "player B" would happen.
4. Claire Redfield- A woman with one objective, finding your brother, nothing stands in your way. During the night, you may shoot another player. If you shoot Chris Redfield, you cannot live with such a mistake, and kill yourself as well.*
5./6. Rebbeca Chambers/Billy Coen- You are a mason team, and will be able to trust one another. CHAT ONLY DURING THE NIGHT.
"The Organization"
1. Ada Wong- You care about no one but yourself, killing anyone who stands in your way. During the pregame phase, you may either choose 1-shot bulletproof, or untraceable, seer as S.T.A.R.S.. During the night phases, you may kill another player.
Originally posted by the sun fan
Modified c9++
same stuff as normal except:
can't roleblock or save the same person 2 nights in a row (no exceptions)
wolves and masons, if present, can use wolfchat at all times
innocent child, if present, can choose when to reveal (this is negotiable)
Day Start; 24 hour pregame phase. Confirming your role is required. If you are mafia, you must name your partners as well as their role, failure to confirm your role before the end of d0 will result in a replacement. Serial Killer, if present and does not choose between vest and II will have their choice randomed.
48 hour day phases always, 24 hour night phases always. (72 hour d0s suck).
Cardflips are full role flips.
OOTC: Off, excepting wolves and masons, if present
Nighttalk: Off, excepting wolves and masons, if present
Phantoms: Off
KitB: On
No Lynch/Kill: On (If town sleeps 3 times in a row, they lose)
Minimum of 5 posts per phase (this may be relaxed in case of early insta-lynches)
More stuff will be included in the OP for sake of clarification if this game is chosen
same stuff as normal except:
can't roleblock or save the same person 2 nights in a row (no exceptions)
wolves and masons, if present, can use wolfchat at all times
innocent child, if present, can choose when to reveal (this is negotiable)
Day Start; 24 hour pregame phase. Confirming your role is required. If you are mafia, you must name your partners as well as their role, failure to confirm your role before the end of d0 will result in a replacement. Serial Killer, if present and does not choose between vest and II will have their choice randomed.
48 hour day phases always, 24 hour night phases always. (72 hour d0s suck).
Cardflips are full role flips.
OOTC: Off, excepting wolves and masons, if present
Nighttalk: Off, excepting wolves and masons, if present
Phantoms: Off
KitB: On
No Lynch/Kill: On (If town sleeps 3 times in a row, they lose)
Minimum of 5 posts per phase (this may be relaxed in case of early insta-lynches)
More stuff will be included in the OP for sake of clarification if this game is chosen
3 votes gogogo









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