FFRMas: Song Release Event

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  • TC_Halogen
    Rhythm game specialist.
    FFR Simfile Author
    FFR Music Producer
    • Feb 2008
    • 19376

    #1

    FFRMas: Song Release Event

    Day 1
    Major League Can Can
    Musician: MajorLeagueWobs
    Step Artist: ilikexd
    Song Genre: Dance 2
    Style: Meme Medley
    Difficulty: 68
    Song Length: 1:18

    Spontaneous contest: Post a screenshot of a score on Major League Can Can with 420 of a given judgment (perfect, good, average, miss, or boo) while passing in the front page post comments within 24 hours of this release, and I’ll give you 4,200 credits. If you’re able to get two judgments with counts of 420, I’ll up your prize to 10,000 credits. Happy smashing!


    Last edited by One Winged Angel; 12-14-2016, 07:15 PM.
  • TC_Halogen
    Rhythm game specialist.
    FFR Simfile Author
    FFR Music Producer
    • Feb 2008
    • 19376

    #2
    Re: FFRMas: Song Release Event

    Day 2
    cold (Kurorak's Bootleg)
    Musician: Damien
    Step Artist: hi19hi19
    Song Genre: Dance 2
    Style: Liquid Trap Remix
    Difficulty: 99
    Song Length: 2:15
    Last edited by TC_Halogen; 12-15-2016, 05:10 PM.

    Comment

    • TC_Halogen
      Rhythm game specialist.
      FFR Simfile Author
      FFR Music Producer
      • Feb 2008
      • 19376

      #3
      Re: FFRMas: Song Release Event

      Day 3
      Chaotic WHITE
      Musician: DM Ashura
      Step Artist: DarkZtar
      Song Genre: Dance 2
      Style: Electronic
      Difficulty: 53
      Song Length: 1:55

      Spontaneous Contest: Hmmm, we're still on the aversion game, me thinks. See, we definitely weren't fans of the cold. I gave you free reign to avoid as much or as little as you wanted before, but this time, it's not gonna be as easy. Today, we hate chaos. Particularly, those of a white-note variety.

      Miss all white notes in Chaotic WHITE, and I will give you 5,000 credits. A screenshot is not going to cut it: save a replay and place the link to the replays on the front page post and I will check them to see if you qualified. I won't tell you if you've gotten it or not until the day is over, so you'd better be sure you've got it!
      Last edited by TC_Halogen; 12-17-2016, 05:07 PM.

      Comment

      • TC_Halogen
        Rhythm game specialist.
        FFR Simfile Author
        FFR Music Producer
        • Feb 2008
        • 19376

        #4
        Re: FFRMas: Song Release Event

        Day 4
        A Dichroic Glass Snafu
        Musician: Blitz Lunar
        Step Artist: Gradiant
        Song Genre: Arcade
        Difficulty: 98
        Song Length: 2:00

        Spontaneous Contest: I'm not feeling particularly creative. I am feeling somewhat generous, though. For every 10 raw score points you get on A Dichroic Glass Snafu, I will give you 1 credit (I'll round up). Got a good? Congrats, you got 3 credits.

        Comment

        • TC_Halogen
          Rhythm game specialist.
          FFR Simfile Author
          FFR Music Producer
          • Feb 2008
          • 19376

          #5
          Re: FFRMas: Song Release Event

          Day 5
          Try This
          Musician: Pegboard Nerds
          Step Artist: rushyrulz
          Song Genre: Dance 2
          Difficulty: 66
          Song Length: 1:53

          Spontaneous Contest: TRY THIS - pass Try This with a raw score of less than 11,500 and I will give you a support token of your choice.
          Last edited by TC_Halogen; 12-18-2016, 05:27 PM.

          Comment

          • MarcusHawkins
            The Punny Anti-PA Guy
            • Jun 2013
            • 1219

            #6
            Re: FFRMas: Song Release Event

            Alright, time for me to step up and be the first user to post in this thread!

            For Day 5, does the GT have to be above 0 in order to consider it a pass, or can it be lower than 0 and you can finish the song, and still be a pass?

            Originally posted by Ghost_Medley

            This man is three months too early.
            Originally posted by badman7772
            Guess I'll take another Quality Pack please. I won't have Hawkins luck but I'm sure I'll have badluck7772.

            Originally posted by _Zenith_
            what the fuck marcus lmao

            Originally posted by rushyrulz
            You should all thank MarcusHawkins btw

            Originally posted by DDRNGGin
            Marcus is probably going to be the main man to win this (You will always be my DDR brother for life, MarcusHawkins! )

            Originally posted by Sky Kitten
            Best Newbie
            1st: MarcusHawkins: 4

            Up And Coming FFRer
            2nd: MarcusHawkins: 3

            Comment

            • TC_Halogen
              Rhythm game specialist.
              FFR Simfile Author
              FFR Music Producer
              • Feb 2008
              • 19376

              #7
              Re: FFRMas: Song Release Event

              A pass would be simply hitting all arrows in the chart without failing (and without any sort of exploits, either - like 0x, for example).

              I'm a bit annoyed about this, because I forgot that R^3 doesn't handle averages properly. This challenge is substantially easier to do on R^3 as a result. Oh well.
              Last edited by TC_Halogen; 12-18-2016, 06:10 PM.

              Comment

              • User1176756

                #8
                Re: FFRMas: Song Release Event

                any perks for anyone that has all 3 support tokens already?

                Comment

                • blanky!
                  Banned
                  • Jan 2015
                  • 164

                  #9
                  Re: FFRMas: Song Release Event

                  Would I be correct in saying that Try This is like the Hellhounds On My Trail of VC's?

                  Comment

                  • TC_Halogen
                    Rhythm game specialist.
                    FFR Simfile Author
                    FFR Music Producer
                    • Feb 2008
                    • 19376

                    #10
                    Re: FFRMas: Song Release Event

                    Day 6
                    ._Pulse
                    Musician: YZYX
                    Step Artist: GammaBlaster
                    Song Genre: Arcade
                    Difficulty: 94
                    Song Length: 2:10

                    Comment

                    • YoshL
                      Celestial Harbor
                      FFR Simfile Author
                      FFR Music Producer
                      • Aug 2008
                      • 6156

                      #11
                      Re: FFRMas: Song Release Event

                      releases on fleek tbh


                      Originally posted by Charu
                      Only yours, for an easy price of $19.99! You too can experience the wonders of full motion rump sticking.

                      Comment

                      • _Zenith_
                        Accuracy Player
                        • Mar 2011
                        • 4629

                        #12
                        Re: FFRMas: Song Release Event

                        Originally posted by YoshL
                        releases on fleek tbh





                        Comment

                        • TheSaxRunner05
                          The Doctor
                          • Apr 2006
                          • 6144

                          #13
                          Re: FFRMas: Song Release Event

                          Don't we always need hard songs for officials? Seems like we should save some of these up for the next one. If I remember, the last official was delayed for months for hard files. So far, the average release has a difficulty of almost 80. Even high "VCs" are given a green banner. I guess it's just where the community is, but I think it would be fair to encourage a balance of song releases. On a scale of 1-110, these releases' average falls to the top 28% of all difficulties.

                          I guess it's just what people are stepping, but maybe we need another easy songs batch to help develop more D1-D3 players for the future of the site.
                          Last edited by TheSaxRunner05; 12-19-2016, 10:55 PM. Reason: Clarity


                          Comment

                          • MikeShinoda12345
                            *\(^o^)/*
                            • Oct 2008
                            • 1890

                            #14
                            Re: FFRMas: Song Release Event

                            Originally posted by TheSaxRunner05
                            Don't we always need hard songs for officials? Seems like we should save some of these up for the next one. If I remember, the last official was delayed for months for hard files. So far, the average release has a difficulty of almost 80. Even high "VCs" are given a green banner. I guess it's just where the community is, but I think it would be fair to encourage a balance of song releases. On a scale of 1-110, these releases' average falls to the top 28% of all difficulties.

                            I guess it's just what people are stepping, but maybe we need another easy songs batch to help develop more D1-D3 players for the future of the site.
                            Also, imo all three red-banner songs have been underrated?? cold feels like a 102 (it is ceeeeeeertainly harder than metro), glass snafu feels like a 101, and I've only played Pulse once but it can probably be a 95?? I'm okay with it as a derby unlock - sustained 230ish bpm handstream is Derby worthy, I think

                            All this being said, Pulse is fun af and it's nice to have a super-nerfed Powerflux that I can actually play yayyy

                            Comment

                            • One Winged Angel
                              Anime Avatars ( ◜◡^)っ✂╰⋃╯
                              FFR Simfile Author
                              • Mar 2007
                              • 10837

                              #15
                              Re: FFRMas: Song Release Event

                              I moved pulse up to 95 and cold to 100 about half an hour ago, but I'm extremely uncomfortable putting cold any higher than that

                              glass snafu potentially could be 99 but I definitely don't think it's FSO material just because of those ending transitions (the first 1300 notes are free for mid D7+)

                              @TSR these are files from the hard song batch that have been queued for longer than a year but were not slotted in the last tourney, it's unfair to the simfilers to continue holding them hostage for a future tournament given how long they've been queued in combination with the fact that a good majority of them are not tourney-appropriate files (which is why many of them weren't slotted to begin with)
                              Last edited by One Winged Angel; 12-19-2016, 11:14 PM.


                              Originally posted by ilikexd
                              i want to be cucked by cirno

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