j-rodd - Battle of the Hydras
Every player competes with a partner. So there will be either 9 teams of 2 or 13 teams of 2 depending on the game size. Each team of 2 has 24/7 chat, similar to masons and they get one vote between them. They also die as a unit. Last vote cast by one of the teammates is the final vote for the team that day.
with 9 teams
6 vanilla villagers
2 wolves
1 seer (n0 random villager peek)
with 13 teams
9 vanilla villagers
3 wolves
1 seer (n0 true peek)
James May - Operating Room
Operating Room
Game based off of the Doctor (Guard) role
Player Cap: 13
Start: Day
Night Talks: On
Full Role Flip: On
OUT-OF-THREAD COMMS AVAILABLE
48 hrs Day phases, 24 hrs Night phases
tidbit: "If multiple doctors target the same player then that player dies."
Roles
James May (2) - Scales of Justice
Game Name: TWG CXII: Trouble in Terrorist Town
Players: 9
Essentially, day starts off with the role selection and then the Blue roles will be handed out. No lynch on Day 0 & no kills Night 0, all game resume as normal when Day 1 starts.
BDN - Hot Potato
Hot Potato, 16p
5 Wolves
11 Humans
MECHANICS:
Start: NIGHT
Cardflipping: OFF
Night Posting: OFF
Instant Lynch: ON
Outside Communication: ON
24-hour Nights.
Player-Pool-Dependent Days
– Minimum deadline is 2 RL days.
– Deadline can last up to N/4 days, rounded to the nearest whole number, where N is the number of players alive.
In this game, the wolves do NOT make a nightly kill. Instead, every night they select a human to be the Bomber.
This has the following effects:
Dankguy - Friends and Enemies
Fiction - PokerTWG
TWG POKER
12 PLAYERS
2 SEERWOLF
1 WOLVES
2 WIZARDS
7 NORMAL PEOPLE
CARDFLIPS
OOTT OR NOT? PROBABLY NOT.
NIGHT PHASE START (BECAUSE EVEN # OF PLAYERS)
POKER FACE
THE WOLF TEAM HAS TO DECIDE ONE PERSON TO MAKE THE KILL EACH NIGHT. IF THE WIZARD BUBBLES THEM THE KILL FAILS.
PLAYERS ARE DEALT HANDS OF TWO CARDS, EVERY DAY PHASE ONE SHARED CARD GETS REVEALED (TEXAS HOLD 'EM BUT SLOWER.) THE PLAYER WITH THE STRONGEST HAND IN THE PHASE (ONLY ONE PLAYER) CAN NULLIFY THE VOTE OF WHOMEVER THEY ARE VOTING FOR AND HAVE HIS VOTE COUNT FOR TWO.
EXAMPLE: MANTICORE HAS THE BEST HAND EVER. EVERYONE ELSE DOESN'T BECAUSE ONLY ONE PERSON CAN HAVE THE BEST HAND EVER AT ANY GIVEN MOMENT. MANTICORE VOTES FOR FICTION. FICTION DOESN'T HAVE THE BEST HAND EVER. FICTION VOTES FOR DANCEGUY. FICTION'S VOTE FOR DANCEGUY DOESN'T COUNT BECAUSE MANTICORE HAS THE BEST HAND EVER. MANTICORE'S VOTE FOR FICTION, THOUGH, COUNTS FOR TWO. MEANING FICTION HAS TWO VOTES ON HIM, DANCEGUY HAS ZERO VOTES ON HIM. EXCEPT THAT ISN'T SHOWN PUBLICLY BECAUSE POKER.
THANK YOU AND HAVE A GREAT DAY.
votes
===========
j-rodd -
(5) James May 1 - BDNx2, thesunfanx3
(1) James May 2 - Charlesx1
(20) BDN - YoshLx2, mellonx2, Riotx3, Cedox3, Charux3, Freezinx1, ilux2, dankguyx1, dabackpackx2, Xivx1
(4) dankguy - Gradiantx3, mellonx1
(20) Fiction - XelNyax3, YoshLx1, dankguyx2, lurkerx3, Toxkizx3, Freezinx2, blindx3, ilux1, dabackpackx1, Xivx1
You can still send games if you want, they'll just go up later and will miss out on some tickets
Everyone has 3 tickets to vote, once you've placed a vote, you can't change it.
Deadline whenever feels ok
Every player competes with a partner. So there will be either 9 teams of 2 or 13 teams of 2 depending on the game size. Each team of 2 has 24/7 chat, similar to masons and they get one vote between them. They also die as a unit. Last vote cast by one of the teammates is the final vote for the team that day.
with 9 teams
6 vanilla villagers
2 wolves
1 seer (n0 random villager peek)
with 13 teams
9 vanilla villagers
3 wolves
1 seer (n0 true peek)
James May - Operating Room
Operating Room
Game based off of the Doctor (Guard) role
Player Cap: 13
Start: Day
Night Talks: On
Full Role Flip: On
OUT-OF-THREAD COMMS AVAILABLE
48 hrs Day phases, 24 hrs Night phases
tidbit: "If multiple doctors target the same player then that player dies."
Roles
1 Mafia Goon
1 Mafia Roleblocker
1 Mafia Doctor
3 Doctors
7 Townies
1 Mafia Roleblocker
1 Mafia Doctor
3 Doctors
7 Townies
James May (2) - Scales of Justice
Game Name: TWG CXII: Trouble in Terrorist Town
Players: 9
Originally posted by Setup
2 Mafia Goons
7 Townies
7 Townies
Originally posted by Mechanics
During the Pregame, the Mafia select one of the following roles to replace a random Goon's:
Mafia Strongman
Mafia Godfather
Mafia Ninja
Then, during Day 0, via majority vote, all players choose which of the following roles replace two random Townies':
Cop
Tracker
Watcher
Roleblocker
Doctor
During Night 0, new roles are distributed as necessary and play proceeds as normal.
The game is a Daystart and no actions can be submitted on the first Night (Night 0).
Mafia Strongman
Mafia Godfather
Mafia Ninja
Then, during Day 0, via majority vote, all players choose which of the following roles replace two random Townies':
Cop
Tracker
Watcher
Roleblocker
Doctor
During Night 0, new roles are distributed as necessary and play proceeds as normal.
The game is a Daystart and no actions can be submitted on the first Night (Night 0).
Originally posted by Role PMs
Mafia Goon
Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].
Abilities
Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
Factional kill: Each night phase, one of you or your partner may perform the factional kill.
Role selection (Mafia): During the Pregame you and your partner must choose which of the following roles will replace you or your partner's. Note that you do not choose which of the two of you receives the role.
Role selection (Town): During the first Day, instead of lynching, all players will vote on two roles from the following list which will replace two random townies'.
Win condition
You win when all members of the town have been eliminated or nothing can prevent this from occuring.
Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].
Abilities
Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
Factional kill: Each night phase, one of you or your partner may perform the factional kill.
Role selection (Mafia): During the Pregame you and your partner must choose which of the following roles will replace you or your partner's. Note that you do not choose which of the two of you receives the role.
Mafia Strongman: Submitting the factional kill through this player means that nothing can prevent the target's death.
Mafia Godfather: If investigated by a cop, this player will be revealed as Town-aligned.
Mafia Ninja: This player cannot be tracked or watched when submitting the factional kill.
Mafia Godfather: If investigated by a cop, this player will be revealed as Town-aligned.
Mafia Ninja: This player cannot be tracked or watched when submitting the factional kill.
Cop: At night, you may learn the alignment of a player you select.
Tracker: At night, you may select a player. You will learn the name of the player that person targeted with an ability (if any).
Watcher: At night, you may select a player. You will learn the name(s) of the player(s) who targeted that person with an ability (if any).
Roleblocker: At night, you may disable all the active abilities of a player of your choice.
Doctor: At night, you may choose a player to protect from the Mafia's night kill. They are guaranteed to live through the night unless a Mafia Strongman submitted the kill on them.
Tracker: At night, you may select a player. You will learn the name of the player that person targeted with an ability (if any).
Watcher: At night, you may select a player. You will learn the name(s) of the player(s) who targeted that person with an ability (if any).
Roleblocker: At night, you may disable all the active abilities of a player of your choice.
Doctor: At night, you may choose a player to protect from the Mafia's night kill. They are guaranteed to live through the night unless a Mafia Strongman submitted the kill on them.
You win when all members of the town have been eliminated or nothing can prevent this from occuring.
Mafia Strongman
Welcome, [Player Name]. You are a Mafia Strongman, along with your partner [Player Name], a Mafia Goon.
Abilities
Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
Factional kill: Each night phase, one of you or your partner may perform the factional kill.
Strongman kill: If you submit the factional kill, it is guaranteed to take effect.
Win condition
You win when all members of the town have been eliminated or nothing can prevent this from occuring.
Welcome, [Player Name]. You are a Mafia Strongman, along with your partner [Player Name], a Mafia Goon.
Abilities
Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
Factional kill: Each night phase, one of you or your partner may perform the factional kill.
Strongman kill: If you submit the factional kill, it is guaranteed to take effect.
Win condition
You win when all members of the town have been eliminated or nothing can prevent this from occuring.
Mafia Godfather
Welcome, [Player Name]. You are a Mafia Godfather, along with your partner [Player Name], a Mafia Goon.
Abilities
Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
Factional kill: Each night phase, one of you or your partner may perform the factional kill.
Godfather: You will be revealed as Town-aligned to any successful cop investigation.
Win condition
You win when all members of the town have been eliminated or nothing can prevent this from occuring.
Welcome, [Player Name]. You are a Mafia Godfather, along with your partner [Player Name], a Mafia Goon.
Abilities
Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
Factional kill: Each night phase, one of you or your partner may perform the factional kill.
Godfather: You will be revealed as Town-aligned to any successful cop investigation.
Win condition
You win when all members of the town have been eliminated or nothing can prevent this from occuring.
Mafia Ninja
Welcome, [Player Name]. You are a Mafia Ninja, along with your partner [Player Name], a Mafia Goon.
Abilities
Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
Factional kill: Each night phase, one of you or your partner may perform the factional kill.
Ninja kill: If you submit the factional kill, it is guaranteed to be undetectable to Tracker and Watcher reports.
Win condition
You win when all members of the town have been eliminated or nothing can prevent this from occuring.
Welcome, [Player Name]. You are a Mafia Ninja, along with your partner [Player Name], a Mafia Goon.
Abilities
Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
Factional kill: Each night phase, one of you or your partner may perform the factional kill.
Ninja kill: If you submit the factional kill, it is guaranteed to be undetectable to Tracker and Watcher reports.
Win condition
You win when all members of the town have been eliminated or nothing can prevent this from occuring.
Vanilla Townie
Welcome, [Player Name], you are a Vanilla Townie.
Abilities
Your weapon is your vote, you have no night actions.
Role selection (Town): During the first Day, instead of lynching, all players will vote on two roles from the following list which will replace two random townies'.
Win condition
You win when all threats to the town have been eliminated.
Welcome, [Player Name], you are a Vanilla Townie.
Abilities
Your weapon is your vote, you have no night actions.
Role selection (Town): During the first Day, instead of lynching, all players will vote on two roles from the following list which will replace two random townies'.
Cop: At night, you may learn the alignment of a player you select.
Tracker: At night, you may select a player. You will learn the name of the player that person targeted with an ability (if any).
Watcher: At night, you may select a player. You will learn the name(s) of the player(s) who targeted that person with an ability (if any).
Roleblocker: At night, you may disable all the active abilities of a player of your choice.
Doctor: At night, you may choose a player to protect from the Mafia's night kill. They are guaranteed to live through the night unless a Mafia Strongman submitted the kill on them.
Tracker: At night, you may select a player. You will learn the name of the player that person targeted with an ability (if any).
Watcher: At night, you may select a player. You will learn the name(s) of the player(s) who targeted that person with an ability (if any).
Roleblocker: At night, you may disable all the active abilities of a player of your choice.
Doctor: At night, you may choose a player to protect from the Mafia's night kill. They are guaranteed to live through the night unless a Mafia Strongman submitted the kill on them.
You win when all threats to the town have been eliminated.
Town Cop
Welcome, [Player Name], you are a Town Cop.
Abilities
Each night phase, you may learn the alignment of a player you select.
Win condition
You win when all threats to the town have been eliminated.
Welcome, [Player Name], you are a Town Cop.
Abilities
Each night phase, you may learn the alignment of a player you select.
Win condition
You win when all threats to the town have been eliminated.
Town Tracker
Welcome, [Player Name], you are a Town Tracker.
Abilities
Each night phase, you may select a player. You will learn the name of the player that person targeted with an ability (if any).
Win condition
You win when all threats to the town have been eliminated.
Welcome, [Player Name], you are a Town Tracker.
Abilities
Each night phase, you may select a player. You will learn the name of the player that person targeted with an ability (if any).
Win condition
You win when all threats to the town have been eliminated.
Town Watcher
Welcome, [Player Name], you are a Town Watcher.
Abilities
Each night phase, you may select a player. You will learn the name(s) of the player(s) who targeted that person with an ability (if any).
Win condition
You win when all threats to the town have been eliminated.
Welcome, [Player Name], you are a Town Watcher.
Abilities
Each night phase, you may select a player. You will learn the name(s) of the player(s) who targeted that person with an ability (if any).
Win condition
You win when all threats to the town have been eliminated.
Town Roleblocker
Welcome, [Player Name], you are a Town Roleblocker.
Abilities
Each night phase, you may disable all the active abilities of a player of your choice.
Win condition
You win when all threats to the town have been eliminated.
Welcome, [Player Name], you are a Town Roleblocker.
Abilities
Each night phase, you may disable all the active abilities of a player of your choice.
Win condition
You win when all threats to the town have been eliminated.
Town Doctor
Welcome, [Player Name], you are a Town Doctor.
Abilities
Each night phase, you may choose a player to protect from the Mafia's night kill. They are guaranteed to live through the night unless a Mafia Strongman submitted the kill on them.
Win condition
You win when all threats to the town have been eliminated.
Welcome, [Player Name], you are a Town Doctor.
Abilities
Each night phase, you may choose a player to protect from the Mafia's night kill. They are guaranteed to live through the night unless a Mafia Strongman submitted the kill on them.
Win condition
You win when all threats to the town have been eliminated.
Essentially, day starts off with the role selection and then the Blue roles will be handed out. No lynch on Day 0 & no kills Night 0, all game resume as normal when Day 1 starts.
BDN - Hot Potato
Hot Potato, 16p
5 Wolves
11 Humans
MECHANICS:
Start: NIGHT
Cardflipping: OFF
Night Posting: OFF
Instant Lynch: ON
Outside Communication: ON
24-hour Nights.
Player-Pool-Dependent Days
– Minimum deadline is 2 RL days.
– Deadline can last up to N/4 days, rounded to the nearest whole number, where N is the number of players alive.
In this game, the wolves do NOT make a nightly kill. Instead, every night they select a human to be the Bomber.
This has the following effects:
- The Bomber is announced and confirmed as Human at the start of Day by the mod.
- The Bomber will unavoidably die at the end of the Day.
- The Bomber has UNTIL DEADLINE (EVEN IF THERE IS AN INSTA-LYNCH) to choose somebody to kill.
- If he hits a wolf, the wolf dies along with him, and the wolves get to choose a new Bomber.
- If he hits a human, that human is automatically named the next Bomber.
- If no decision is made, he simply dies and the wolves choose a new Bomber.
Dankguy - Friends and Enemies
Friends and Enemies (feat. outside communication)
13 players:
3 Wolves
3 Masons
7 Humans
Daystart
Cardflipping: ON
Night Posting: ON
Outside Communication: ON
Instalynch: ON
Nolynch: OFF
KitB: ON
Phantoms: ON
Night phases are 24 hours.
Day 1 is 72 hours. Days 2 and 3 are 48 hours. All subsequent Day phases are 24 hours.
13 players:
3 Wolves
3 Masons
7 Humans
Daystart
Cardflipping: ON
Night Posting: ON
Outside Communication: ON
Instalynch: ON
Nolynch: OFF
KitB: ON
Phantoms: ON
Night phases are 24 hours.
Day 1 is 72 hours. Days 2 and 3 are 48 hours. All subsequent Day phases are 24 hours.
Fiction - PokerTWG
TWG POKER
12 PLAYERS
2 SEERWOLF
1 WOLVES
2 WIZARDS
7 NORMAL PEOPLE
CARDFLIPS
OOTT OR NOT? PROBABLY NOT.
NIGHT PHASE START (BECAUSE EVEN # OF PLAYERS)
POKER FACE
THE WOLF TEAM HAS TO DECIDE ONE PERSON TO MAKE THE KILL EACH NIGHT. IF THE WIZARD BUBBLES THEM THE KILL FAILS.
PLAYERS ARE DEALT HANDS OF TWO CARDS, EVERY DAY PHASE ONE SHARED CARD GETS REVEALED (TEXAS HOLD 'EM BUT SLOWER.) THE PLAYER WITH THE STRONGEST HAND IN THE PHASE (ONLY ONE PLAYER) CAN NULLIFY THE VOTE OF WHOMEVER THEY ARE VOTING FOR AND HAVE HIS VOTE COUNT FOR TWO.
EXAMPLE: MANTICORE HAS THE BEST HAND EVER. EVERYONE ELSE DOESN'T BECAUSE ONLY ONE PERSON CAN HAVE THE BEST HAND EVER AT ANY GIVEN MOMENT. MANTICORE VOTES FOR FICTION. FICTION DOESN'T HAVE THE BEST HAND EVER. FICTION VOTES FOR DANCEGUY. FICTION'S VOTE FOR DANCEGUY DOESN'T COUNT BECAUSE MANTICORE HAS THE BEST HAND EVER. MANTICORE'S VOTE FOR FICTION, THOUGH, COUNTS FOR TWO. MEANING FICTION HAS TWO VOTES ON HIM, DANCEGUY HAS ZERO VOTES ON HIM. EXCEPT THAT ISN'T SHOWN PUBLICLY BECAUSE POKER.
THANK YOU AND HAVE A GREAT DAY.
votes
===========
j-rodd -
(5) James May 1 - BDNx2, thesunfanx3
(1) James May 2 - Charlesx1
(20) BDN - YoshLx2, mellonx2, Riotx3, Cedox3, Charux3, Freezinx1, ilux2, dankguyx1, dabackpackx2, Xivx1
(4) dankguy - Gradiantx3, mellonx1
(20) Fiction - XelNyax3, YoshLx1, dankguyx2, lurkerx3, Toxkizx3, Freezinx2, blindx3, ilux1, dabackpackx1, Xivx1
You can still send games if you want, they'll just go up later and will miss out on some tickets
Everyone has 3 tickets to vote, once you've placed a vote, you can't change it.
Deadline whenever feels ok







Comment