Have games become too easy/mindless?

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  • #46
    x'); DROP TABLE FFR;--
    Reincarnate
    • Nov 2010
    • 6332

    Re: Have games become too easy/mindless?

    Which games do you feel were linear, Arch? When I think back to many of the greats, I see many elements of nonlinearity.

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    • #47
      Banned
      FFR Simfile Author
      Arch0wl
      • Dec 2002
      • 6344

      Re: Have games become too easy/mindless?

      Most of my RPG/Adventure favorites from the SNES to PS2 days, such as Earthbound, Star Ocean III, the Zelda series, and so on had a primarily linear storyline. There were elements of nonlinearity such as sidequests, but the storyline did not progress in a nonlinear way.

      I actually prefer it that way. I think when games try too hard to be nonlinear they lose the advantage of a strong central narrative and become a kind of cheesy choose-your-own-adventure book. Who would want to watch a classic story, like Titanic, with a different ending? It's a classic in part because of the way the events proceeded.

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      • #48
        x'); DROP TABLE FFR;--
        Reincarnate
        • Nov 2010
        • 6332

        Re: Have games become too easy/mindless?

        Well what I mean isn't so much a choose-your-own-adventure type of game. I enjoy games with strong central narratives, but I don't like feeling as if I'm just taking a single path to get there.

        Consider OoT -- it had a linear narrative but the individual stages that made up that story were expansive and circuitous themselves. You also had lots of cool mini/side-games.

        Nowadays, I feel like at any given point there is always one, obvious route -- no exploration required. And that's what I dislike. Play a game like FFXIII or Black Ops and you'll see what I mean. There is no room for exercising any control over where you take the game next.
        Last edited by Reincarnate; 07-13-2011, 01:44 PM.

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        • #49
          Banned
          FFR Simfile Author
          Arch0wl
          • Dec 2002
          • 6344

          Re: Have games become too easy/mindless?

          Oh, I see.

          Yeah, games need quasilinearity. They need to feel as if you can go and do anything while still making the things you do have a guided purpose, like you mentioned with OoT. That tends to produce classics.

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          • #50
            FFR Veteran
            ddrmaniacaaa
            • Apr 2007
            • 126

            Re: Have games become too easy/mindless?

            I defenitley think they're running out of ideas. Seems everything is a sequel to something before it. Same thing has happened to movies in the last 2 years.

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            • #51
              Dark Chancellor
              FFR Simfile Author
              FFR Music Producer
              kommisar
              • Jun 2005
              • 7328

              Re: Have games become too easy/mindless?

              there's a reason I don't play any games made after 2003 ever


              I'm dead serious


              Even games that have no storyline back in the day had some challenge or appeal to it. Games now don't make you go back and play it over and over to get better, it just kinda gives it to you. Let's take Diddy Kong Racing for example. Jesus christ that game gets hard. But back in the late 90's, you just had to go back and keep playing until you got good enough to pass the levels. This applies even more so back during the nes/early snes days. A challenge and feeling of success was always given back then. You really worked hard to beat those games and could actually call yourself a gamer.


              A gamer isn't someone who pulls all-nighters playing halo3, sorry.
              Last edited by kommisar; 07-13-2011, 05:43 PM.

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              • #52
                FFR Player
                Valance
                • Nov 2007
                • 28

                Re: Have games become too easy/mindless?

                Originally posted by kommisar
                there's a reason I don't play any games made after 2003 ever

                A challenge and feeling of success was always given back then. You really worked hard to beat those games and could actually call yourself a gamer.
                Metal Gear Solid 4. Can I leave it at that? The game is easy to beat on any difficulty if you know what to do. Once you start aiming for the medals though, that's where it begins showing that it is just as amazing as the rest of the "old-school" stand-out games.

                It can't really be said that the entire market has been going downhill. There are modern developers who still give us games that are just as good as our favorite classics.

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                • #53
                  Spun a twirly fruitcake,
                  FFR Simfile Author
                  SKG_Scintill
                  • Feb 2009
                  • 3877

                  Re: Have games become too easy/mindless?

                  Games in general? no. FPSs? yes.





                  Originally posted by bluguerilla
                  So Sexy Robotnik (SKG_Scintill) {.0001/10} [--]
                  ___
                  . RHYTHMS PR LAYERING
                  . ZOMG I HAD TO QUIT OUT TERRIBLE
                  .

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                  • #54
                    Forum User
                    BeatofIke
                    • Jan 2011
                    • 268

                    Re: Have games become too easy/mindless?

                    I think, to some extent, that games have gotten easier. There are still a few hard games out there. Yes, games from the 80s and 90s were harder and more non-linear than games today. I remember playing a game called Uz 3.0. The puzzles and obstacles just gets harder and harder and harder and HARDER, until your brain explodes. I quit out. >_< Games like Halo was the first game to introduce the modern "2-gun" system. Which basically triggered a new gaming era (today). There are now MLG players WTF. Ultimately, I still play these games just for fun, not for competition (fuccen MLG players). Based on my insights, none of these would have existed if there wasn't Halo. MLG won't exist either.

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                    • #55
                      Kawaii Desu
                      Event Staff
                      FFR Simfile Author
                      Elite Ninja
                      • Mar 2007
                      • 4849

                      Re: Have games become too easy/mindless?

                      Gotta love great exploring games like Donkey Kong 64, Super Mario 64, and Megaman Legends .
                      Best AAA = Aballava(?) + Serious Shit (97)
                      Best SDG = Fushigi Usagi Milk Tei 8-0-0-3 (101)
                      Best Score = do i smile? 3-0-0-3 (100)

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                      • #56
                        x'); DROP TABLE FFR;--
                        Reincarnate
                        • Nov 2010
                        • 6332

                        Re: Have games become too easy/mindless?

                        Originally posted by Arch0wl
                        Oh, I see.

                        Yeah, games need quasilinearity. They need to feel as if you can go and do anything while still making the things you do have a guided purpose, like you mentioned with OoT. That tends to produce classics.
                        I think this is maybe a good way to look at it -- quasilinearity. An overall linear game but with a sort of localized nonlinearity.

                        But, to be fair, against my own argument, OoT frustrated a lot of gamers when it came to stuff like the Water Temple. Even local nonlinearity annoys some, which is why the linear stuff does so well.

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                        • #57
                          FFR Player
                          Jousway
                          • Jun 2009
                          • 867

                          Re: Have games become too easy/mindless?

                          Originally posted by kommisar
                          there's a reason I don't play any games made after 2003 ever
                          same here, the only games that are exceptions are indie games
                          Its not a bug its a FEATURE!



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                          • #58
                            Spun a twirly fruitcake,
                            FFR Simfile Author
                            SKG_Scintill
                            • Feb 2009
                            • 3877

                            Re: Have games become too easy/mindless?

                            I have to say, there's one thing I miss nowadays. Lives, and if you were out of them, game over and start from stage 1.
                            I liked that, gave more of a challenge.





                            Originally posted by bluguerilla
                            So Sexy Robotnik (SKG_Scintill) {.0001/10} [--]
                            ___
                            . RHYTHMS PR LAYERING
                            . ZOMG I HAD TO QUIT OUT TERRIBLE
                            .

                            Comment

                            • #59
                              FFR Player
                              who_cares973
                              • Aug 2006
                              • 15407

                              Re: Have games become too easy/mindless?

                              Fuccen Contra.....

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                              • #60
                                FFR Player
                                vro
                                • Nov 2006
                                • 378

                                Re: Have games become too easy/mindless?

                                Originally posted by ddrmaniacaaa
                                I defenitley think they're running out of ideas. Seems everything is a sequel to something before it. Same thing has happened to movies in the last 2 years.
                                Definately. A lot of the biggest selling games(and movies) right now are remakes of older games. Prime examples:
                                New!SuperMarioBros.
                                Donkey Kong Country Returns(I think that was the name...you know what I'm talking about)
                                Legend of Zelda: OoT 3D
                                Final Fantasy(series)
                                Persona 3:Portable
                                Pokemon HG/SS
                                ...and there are more being announced. Apparantly there's even gonna be a Spyro the Dragon collection for the 3DS that will have the first 3 PS1 games.

                                Regardless of how cool all of these games may be, they are still just remakes of older games

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