TWG XXXI: Postgame

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  • Tasselfoot
    Retired BOSS
    FFR Simfile Author
    • Jul 2003
    • 25185

    #46
    Re: TWG XXXI: Postgame

    The Judas/Saulus switch was MY idea... and I am well aware at how far-fetched it is. I only posted about it because my plan had completely backfired by that point (Thanks Kefit), and it was a small attempt to cause doubt in who Judas/Saulus were.

    Looking back, I probably should have tried to keep Wilkin quiet day 1. He came to me a few minutes before he posted, telling me he was Judas. I thought my plan was solid, so I didn't want to risk revealing myself to him when he was on the human team, in case he decided to not think logically.

    But chances were, had I told him who I was, he would have kept quiet. We would have then attacked him night 2, and Kefit wouldn't have come out either... Because otherwise, he then goes and reveals me as a wolf... we go and turn him anyway out of spite, and he's now ****ed his own team over.

    I regretted it pretty quickly.
    RIP

    Comment

    • blahblah18
      FFR Player
      • Aug 2004
      • 1662

      #47
      Re: TWG XXXI: Postgame

      making host voting now.. pm me game ideas.
      but for now... postCount++

      Comment

      • Wilkin
        FFR Player
        • Nov 2005
        • 1800

        #48
        Re: TWG XXXI: Postgame

        Yeah, I figured I didn't lose anything by telling you no matter what team you were on. If you told me you were a wolf, I would've kept quiet, and the game would've been a lot different. Especially since without the other two roles out there, Iggy might've kept quiet about coming out, too.
        l
        WWii║iiiiiiii▫
        ╔═╗ ╠═╗ ║
        ╚═╝ ║lll║ ║




        OH LOOK NOW THE REST OF MY MUSIC IS NOW VISIBLE HOW COINCIDENTAL IS THAT

        Comment

        • Tasselfoot
          Retired BOSS
          FFR Simfile Author
          • Jul 2003
          • 25185

          #49
          Re: TWG XXXI: Postgame

          Yea... was dumb on my part. Fooey.
          RIP

          Comment

          • Afrobean
            Admiral in the Red Army
            • Dec 2003
            • 13262

            #50
            Re: TWG XXXI: Postgame

            Tass, you're just not a very good wolf. That's all.

            Had you not been on my team this game, and I actually cared enough to really try hard, I would have been pushing so hard for your lynch. That "what if the resurrection roles somehow switched before coming out" was so farfetch'd that the only possible reason to mention it would be if you were a wolf trying to cast doubt. I don't see why it took you being seer'd to have you lynched.

            Also, this game pretty much showed that framing isn't a good counter to the seer either. The way it was played was that if the seering came back wolf, that person was lynched no matter what. We only got lucky with Guido, and even that didn't help much at all.

            Really, I think the next game should be blueless, or maybe just like the game I hosted a while back with blind guardings. It seems that every game these days is won thanks to an alliance and when run effectively with a blue, it's really hard to beat.

            Oh. Another idea I had just now. Increase wolf count up to like 5 or something, but leave all alliance possibilities open. That would actually give the wolves a fighting chance(while keeping the number of human players the same, of course).

            Comment

            • MiniNeo
              FFR Player
              • Sep 2004
              • 454

              #51
              Re: TWG XXXI: Postgame

              hay guys

              so I was kinda like gone at the last few days of the game

              im bak now

              hi

              PS Thanks tails for seering me, <3 kilga =D

              Comment

              • Afrobean
                Admiral in the Red Army
                • Dec 2003
                • 13262

                #52
                Re: TWG XXXI: Postgame

                Originally posted by MiniNeo
                hay guys

                so I was kinda like gone at the last few days of the game

                im bak now

                hi

                PS Thanks tails for seering me, <3 kilga =D
                wtf you were playing?

                Comment

                • MiniNeo
                  FFR Player
                  • Sep 2004
                  • 454

                  #53
                  Re: TWG XXXI: Postgame

                  LOL.

                  Comment

                  • iggymatrixcounter
                    FFR Veteran
                    • Nov 2003
                    • 1924

                    #54
                    Re: TWG XXXI: Postgame

                    Originally posted by Wilkin
                    If you told me you were a wolf, I would've kept quiet, and the game would've been a lot different. Especially since without the other two roles out there, Iggy might've kept quiet about coming out, too.
                    That would have been better. As far as coming out being stupid, it was really my only chance of winning at any level this game. I was the only unknown RR and it wouldn't have been hard to figure me out if I was wolfed. I would have to wait a day or two before using my power to avoid suspicion from wolves (if I was wolfed). And it would be game over if I was lynched.

                    So I did what was in my best interest to win. Yea I wasted the role, but I don't think it's a very good role to begin with. It's interesting and different yes, but the whole aspect of it has to have too many things happen perfectly to pull it off.
                    lastfm
                    PANDORA

                    Comment

                    • talisman
                      Resident Penguin
                      FFR Simfile Author
                      • May 2003
                      • 4598

                      #55
                      Re: TWG XXXI: Postgame

                      Originally posted by tass
                      The Judas/Saulus switch was MY idea... and I am well aware at how far-fetched it is. I only posted about it because my plan had completely backfired by that point (Thanks Kefit), and it was a small attempt to cause doubt in who Judas/Saulus were.
                      YES. This I do remember noticing, and just like afro said, being "wtf... why is tass trying to rain on this parade?" I think kefit might have even posted about that as well?

                      But I don't think you're all that bad as a wolf, but you were pretty off this game. That game with alain though you had me fooled.

                      Comment

                      • Tasselfoot
                        Retired BOSS
                        FFR Simfile Author
                        • Jul 2003
                        • 25185

                        #56
                        Re: TWG XXXI: Postgame

                        That game with Alain was funny... and I worked it well because I was attacking. Just happened that I knew the person I was attacking was a wolf, which made it all the easier to make the attack.

                        And, Chardish and I were talking about a week ago... we feel pretty strongly that all future games with 16 players should have 4 wolves instead of 3. It just isn't balanced anymore with 16/3. And adding an extra wolf is the easiest way to correct the balance issue. Much easier that ****ing with the blue roles.
                        RIP

                        Comment

                        • Afrobean
                          Admiral in the Red Army
                          • Dec 2003
                          • 13262

                          #57
                          Re: TWG XXXI: Postgame

                          Originally posted by Tasselfoot
                          Much easier that ****ing with the blue roles.
                          I know, but I just plain don't like blues. This game should be about deduction, not about who can guess at who's a wolf without much reason, then have it confirmed or denied the next day.

                          Comment

                          • User6773

                            #58
                            Re: TWG XXXI: Postgame

                            Originally posted by Tasselfoot
                            And, Chardish and I were talking about a week ago... we feel pretty strongly that all future games with 16 players should have 4 wolves instead of 3.
                            Agreed, but I'm keeping it at 3 for my game concept because I think that having 4 would make it way too likely for the wolves to find the statue and the wolves already have a stronger chance of finding it than a human working by himself.

                            Comment

                            • talisman
                              Resident Penguin
                              FFR Simfile Author
                              • May 2003
                              • 4598

                              #59
                              Re: TWG XXXI: Postgame

                              16 players 4 wolves no blues cardflipping.

                              Comment

                              • blahblah18
                                FFR Player
                                • Aug 2004
                                • 1662

                                #60
                                Re: TWG XXXI: Postgame

                                random roles no one can come out ... that's all that's needed me or ap will do it, he'll run it
                                but for now... postCount++

                                Comment

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