(I don't even know if that equation HAS any real solutions, but you get the idea.)
4x - 2y + z = 0, silly. That wasn't hard at all.
I watched clouds awobbly from the floor o' that kayak. Souls cross ages like clouds cross skies, an' tho' a cloud's shape nor hue nor size don't stay the same, it's still a cloud an' so is a soul. Who can say where the cloud's blowed from or who the soul'll be 'morrow? Only Sonmi the east an' the west an' the compass an' the atlas, yay, only the atlas o' clouds.
Time to bash all you people. First of all
3 Masons DOES = 1 seer, but only assuming they are mutually exclusive, and they should ALWAYS be mutually exclusive, unless you are me and are smarty enough to balance it with other stuff (Like I did with the devil)
Chardish, the concept that for a game to be balanced that you ened to make it as simple as possible is just retarded. I think we've played enough of these that we should be able to understand balance issues and the like. You can definately add roles if you balance them out with others. If you guys want, I can make up roles for a balanced game that will be new and fresh... I have about 5 such variations. I just rather play, but if someone would like one (I would choose the kingmaker one, its great, fresh , and easy to understand) please have chardish or TPS message me for it or something, or we can wait til next game for it. But still, I'm giving my vote to TPS and I hope that you all can have a little foresight to look past the obvious and see that just because something is new necessarily means it is going to be bad.... Am I nervous that this might be unbalanced, sure, but why do we not give him a chance? Just because he isn't me or chardish? Give him a break, its not the end of the world if it doesn't work out.
I'm kind of curious to see what TPS's game will do. Unless it's something like making the masons turn into wolves or giving the wolves three or four marks or something, I'm up for any twist.
But I'd be cool with a normal game too. I've yet to play in one of those.
either way, I'm just saying that you shoudl be more intelligent then to say balance can only occur by doing the same crap we've always done... be a little forward thinking ok?
either way, I'm just saying that you shoudl be more intelligent then to say balance can only occur by doing the same crap we've always done... be a little forward thinking ok?
This isn't what he is saying.
Chardish, who spends A LOT of time figuring out his balancing, says it won't work, I trust his opinion.
That's not what I said. I'm saying it becomes more difficult to balance the game the more blues you have, because you have to keep in mind the effects the special roles have on the other players. When 2 specials work together to get information, the dynamics become very much more complicated.
I'm not worried about this game. I just want to make sure TPS never gets to use this idea, cause it won't work. If you knew the surprise you'd agree with me.
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