A Discussion thread for difficulties of FFR ingame songs

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  • EzExZeRo7497
    ⠀
    • Dec 2010
    • 6858

    #61
    Re: A Discussion thread for difficulties of FFR ingame songs

    Bumping thread since the general discussion was at the AT thread... I honestly feel that the 1-15 system is actually decent enough. A 1-100 system would be redundant in my opinion, there will always be a high 88 and a low 88, no matter how diverse.

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    • mrpreggers
      D7 Elite Keymasher
      • Feb 2011
      • 3395

      #62
      Re: A Discussion thread for difficulties of FFR ingame songs

      Originally posted by EzExZeRo7497
      Bumping thread since the general discussion was at the AT thread... I honestly feel that the 1-15 system is actually decent enough. A 1-100 system would be redundant in my opinion, there will always be a high 88 and a low 88, no matter how diverse.
      You would think with a scale from 1-100 that the difference between a high 88 and a low 89 would be so little that it wouldn't matter.

      Comment

      • bmah
        shots FIRED
        Profile Moderator
        FFR Simfile Author
        Global Moderator
        • Oct 2003
        • 8448

        #63
        Re: A Discussion thread for difficulties of FFR ingame songs

        Well here's the thing. I was rooting for a 1-15 difficulty system, but jimerax said it'd eventually change to a 1-100 system. Why it seems that this has already been decided is beyond me. It's not like the community has made a solid consensus on this yet. I have to consult a bit more on this topic.

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        • bballa48
          FFR Veteran
          • Jan 2007
          • 1496

          #64
          Re: A Discussion thread for difficulties of FFR ingame songs

          Random thought that isn't that big of a deal in the big scheme of things... but it is bugging me today.

          SOLROS needs to be moved way the hell up. It has 14 AAAs and is easily a mid to high FMO... yet it is currently rated easier than Hajnal and Epidermis.
          "Running is a mental sport...and we're all insane!"
          Learn to run when feeling the pain: then push harder.

          Comment

          • nois-or-e
            SponCon Aficionado
            FFR Simfile Author
            • Mar 2007
            • 3250

            #65
            Re: A Discussion thread for difficulties of FFR ingame songs

            Make a thread balla ;D

            Comment

            • bballa48
              FFR Veteran
              • Jan 2007
              • 1496

              #66
              Re: A Discussion thread for difficulties of FFR ingame songs

              Originally posted by nois-or-e
              Make a thread balla ;D
              Well I thought we were supposed to discuss songs in here if we didn't advocate changing from one difficulty to another?

              I am not saying it is a FGO, just a higher 11.
              "Running is a mental sport...and we're all insane!"
              Learn to run when feeling the pain: then push harder.

              Comment

              • rayword45
                Local Teenage Wastebasket
                FFR Simfile Author
                • Feb 2007
                • 3212

                #67
                Re: A Discussion thread for difficulties of FFR ingame songs

                Here's a different confliction of mine.

                How exactly is Sparkle Downer a 12, while Radical Rat is an 11?

                Both are fairly slow, jumpjack heavy songs, but the way I see it, Rad Rat is a LOT more brutal then SD, with more anchors, longer jack/jumpjack patterns, MUCH more colorful (especially towards the ending) and being the lengthier of the 2 songs.

                Subjective view: Stats

                Sparkle Downer: 9-0-0-0
                He's A Radical Rat: 62-21-0-51 (or 48-6-5-13)

                I can't make a thread on this due to being unsure which is incorrect from my view.
                The above post has a 50% chance of being useless. Potentially. Maybe.

                BEST AAAs: WANDERLUST, Pandora, Necropotence, Mourning The Lost, Eradication, Feldschlacht

                Hey, we need some users on this site. Please join.

                And if you have not recommended any albums yet, do so. Please. I have a goal to reach. Here.
                NO WAIT THAT SHIT'S OLD GO HERE INSTEAD.

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                • sticklydude
                  r.i.p. tiny hippo
                  FFR Simfile Author
                  • Jan 2007
                  • 2165

                  #68
                  Re: A Discussion thread for difficulties of FFR ingame songs

                  Originally posted by rayword45
                  Here's a different confliction of mine.

                  How exactly is Sparkle Downer a 12, while Radical Rat is an 11?

                  Both are fairly slow, jumpjack heavy songs, but the way I see it, Rad Rat is a LOT more brutal then SD, with more anchors, longer jack/jumpjack patterns, MUCH more colorful (especially towards the ending) and being the lengthier of the 2 songs.

                  Subjective view: Stats

                  Sparkle Downer: 9-0-0-0
                  He's A Radical Rat: 62-21-0-51 (or 48-6-5-13)

                  I can't make a thread on this due to being unsure which is incorrect from my view.
                  I feel SD is harder for me.
                  Sparkle Downer: 27-2-0-13
                  He's A Radical Rat: 29-0-0-6

                  Comment

                  • DossarLX ODI
                    Batch Manager
                    Game Manager
                    FFR Simfile Author
                    • Mar 2008
                    • 15012

                    #69
                    Re: A Discussion thread for difficulties of FFR ingame songs

                    Just the above two posts alone are good justification to not make a 1-100 scale, lol
                    Originally posted by hi19hi19
                    oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

                    Comment

                    • Elite Ninja
                      Kawaii Desu
                      Event Staff
                      FFR Simfile Author
                      • Mar 2007
                      • 4828

                      #70
                      Re: A Discussion thread for difficulties of FFR ingame songs

                      Sparkle Downer: 2-0-0-1
                      He's a Radical Rat: 20-0-0-1

                      :monkey:
                      Best AAA = Aballava(?) + Serious Shit (97)
                      Best SDG = Fushigi Usagi Milk Tei 8-0-0-3 (101)
                      Best Score = do i smile? 3-0-0-3 (100)

                      Comment

                      • popsicle_3000
                        Legendary Noob
                        FFR Simfile Author
                        • Sep 2005
                        • 4642

                        #71
                        Re: A Discussion thread for difficulties of FFR ingame songs

                        1-15. i like how people can refer to AAAing a FMO, etc... what's it going to turn into? OH look guys i AAA'd a 74, my best before was a 72... lame to me!!

                        Originally posted by One Winged Angel
                        39,000 popsicles pro bg blue note arrow slayer whoa damn..
                        Originally posted by Xx{Midnight}xX
                        one way to stream them all
                        Originally posted by Xiz
                        Right after sex, it skillboosted me by +10 levels from like a 35-45 about. (Which then 15 min's later I got really tired and couldn't play anymore)

                        But then my lady friend got pissed off I was playing FFR instead of playing her. Then for the rest of the night she played the 'Only want me for my body' card and I didn't get to sleep with blankets that night.
                        Originally posted by thesunfan
                        replacing ifitypedhisnameaslargeashisnamesuggests,iwouldgetbanned with theelongatedaustrocanadian3000 (pop).
                        Originally posted by reuben_tate
                        Title: Popsicle Three

                        Thousand the farthest
                        He's gone in an official
                        Whoop hip hip hooray!
                        Originally posted by U.N. Owen
                        kjwkjw: "oh my god, Tosh. Post that in the thread."

                        @popsicle_3000:
                        Danger incoming
                        The popsicles are melting
                        Three thousand of them
                        Originally posted by Wayward Vagabond
                        you got to ease the topic into some conversation and let it go from there

                        dynam0: man friend that was an intense sm session right?
                        friend: haha yeah you really nailed those patterns
                        dynam0: yeah man kind of like how gay dudes nail other gay dudes in the ass!
                        friend: hey bro can i tell you something
                        dynam0 yeah man whats up?
                        friend: hypothetically speaking would you care if i was bisexual or maybe even gay?
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                        friend: thanks man
                        dynam0: no problem man
                        Originally posted by One Winged Angel
                        pop takin' time out of playing irl Trauma Center to check in on his fiffer buds (mm)
                        Originally posted by Xiz
                        Well, Popsicle won every award this year so it was canceled.

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                        • DossarLX ODI
                          Batch Manager
                          Game Manager
                          FFR Simfile Author
                          • Mar 2008
                          • 15012

                          #72
                          Re: A Discussion thread for difficulties of FFR ingame songs

                          Originally posted by popsicle_3000
                          1-15. i like how people can refer to AAAing a FMO, etc... what's it going to turn into? OH look guys i AAA'd a 74, my best before was a 72... lame to me!!
                          Or better yet 1-16, with vrofl being the only 16

                          1-100 is where you're open to way too much disagreement. AIM Anthem, for example, could be an 82 to someone that falls behind on long anchor jacks but then like a 65 to someone else that excels in long jackhammers like that (see: YOSHl getting it as his first FMO but then having no other FMO SDGs at the time, and I don't even think he had any VC AAAs at the time either).
                          Originally posted by hi19hi19
                          oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

                          Comment

                          • EzExZeRo7497
                            ⠀
                            • Dec 2010
                            • 6858

                            #73
                            Re: A Discussion thread for difficulties of FFR ingame songs

                            Originally posted by popsicle_3000
                            1-15. i like how people can refer to AAAing a FMO, etc... what's it going to turn into? OH look guys i AAA'd a 74, my best before was a 72... lame to me!!
                            People can just classify a bunch of difficulties into one particular name, for example 12-13 can be For Gurus Only, 14-15 can be FSO.

                            Comment

                            • nois-or-e
                              SponCon Aficionado
                              FFR Simfile Author
                              • Mar 2007
                              • 3250

                              #74
                              Re: A Discussion thread for difficulties of FFR ingame songs

                              ~Spoiler alert~

                              The system that has been decided on is a 1-20 difficulty system with files being ranked on a secondary 1-99 scale within these difficulties. Making a 1-15 system would almost pointless, considering that we are already utilising a 1-14 scale and the current ratio of 9/10/11/12 is 3:3:2:1, so effectively we'd be stretching the 9's and 10's over one extra difficulty slot. This new system has been well thought out and a lot of work has gone and will continue going into this with several people involved in making it happen. When the time comes, a sticky will be posted for user input and suggestions.

                              I am anticipating that it will be in place by mid-May.

                              ~stay tuned~

                              Comment

                              • DossarLX ODI
                                Batch Manager
                                Game Manager
                                FFR Simfile Author
                                • Mar 2008
                                • 15012

                                #75
                                Re: A Discussion thread for difficulties of FFR ingame songs

                                Thanks for the update, Jae
                                Originally posted by hi19hi19
                                oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

                                Comment

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