A Discussion thread for difficulties of FFR ingame songs

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  • Arbliterator
    FFR Veteran
    • Oct 2011
    • 780

    #16
    Re: Rave7 [13 or 12?]

    Originally posted by hi19hi19
    Rather than bump Rave7 down, I think we should bump a handful of the other highest 12s UP.
    RATO as a high 13, DP as a mid 13, Rave7 and Metro as mid-low 13s, then the current highest 12s as low 13s seems to make a lot of sense.
    100% agreed with this, would love to see more 13 files.

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    • linebro
      FFR Player
      • Feb 2011
      • 168

      #17
      Re: A Discussion thread for difficulties of FFR ingame songs

      can we have a more detailed diffficulty level system - Thirdstyle is doing well with it. im not saying copy Thirdstyle im saying have a more that 13 point system in FFR. maybe out of 50
      Hi FFR. am back

      Comment

      • WTHaPOKEMON
        FFR Player
        • Jan 2009
        • 3

        #18
        Re: A Discussion thread for difficulties of FFR ingame songs

        i think that death piano should be bumped down a little bit, it just requires you to tap very repetitively on the keyboard, which, i think many ppl would find quite easy.
        Last edited by WTHaPOKEMON; 01-6-2012, 01:28 PM. Reason: extension on my thoughts

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        • DossarLX ODI
          Batch Manager
          Game Manager
          FFR Simfile Author
          • Mar 2008
          • 15011

          #19
          Re: A Discussion thread for difficulties of FFR ingame songs

          I'll get a list of high-end FGO cutoffs and ask if you guys agree with it, as well as a list of 13s.

          This is for better use of difficulty 13. Do not use "Death Piano" as a low cutoff in this discussion.

          Here we go

          Difficulty 13

          A Quick Death
          Husigi Usagi Milk Tei
          Crowdpleaser
          do i smile?
          Rave7
          Revolutionary Etude
          Death Piano
          Reluctantly Accepting Temporary Overexhaustion
          party 4u -holy nite mix- v1

          *OMGWTFT0k3N was not included in the 13 list because another file is planned to replace it.

          High-End Difficulty 12

          Magical 8bit tour
          Grist
          grind2
          Schmollbluk
          Almost There
          Counter Clockwise Chant Pattern
          FREEDOM DiVE
          Eclipse (solar)
          Last edited by DossarLX ODI; 01-6-2012, 05:46 PM.
          Originally posted by hi19hi19
          oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

          Comment

          • bballa48
            FFR Veteran
            • Jan 2007
            • 1496

            #20
            Re: A Discussion thread for difficulties of FFR ingame songs

            Dossar, I really like your list. I feel like you and I are always thinking alike when it comes to difficulties.

            My only suggestions (and I am not very confident in these changes) are:

            1) Move A Quick Death down to a high 12. It is brutal, yes, but really nothing that screams 13 to me. Furthermore, it is the only song on that 13 list that is simple to FC (mashing that is, it is tough when trying to PA).
            2) Add some songs to the high end 12s, namely: Scrap Syndrome, Slashmaid, and Rain. There are probably others but those immediately come to mind. Maybe Jai Envie as well.


            Also, for the love of God please no more mentioning DP as being simple in any way. It, along with RATO (and P4Uv1, but that song is just stupid), is in an entirely different league than every other 13 (and 13 candidate). It isn't even close.
            "Running is a mental sport...and we're all insane!"
            Learn to run when feeling the pain: then push harder.

            Comment

            • EzExZeRo7497
              ⠀
              • Dec 2010
              • 6858

              #21
              Re: A Discussion thread for difficulties of FFR ingame songs

              Originally posted by DossarLX ODI
              I'll get a list of high-end FGO cutoffs and ask if you guys agree with it, as well as a list of 13s.

              This is for better use of difficulty 13. Do not use "Death Piano" as a low cutoff in this discussion.

              Here we go

              Difficulty 13
              Husigi Usagi Milk Tei
              Crowdpleaser
              Rave7
              Revolutionary Etude
              Death Piano
              Reluctantly Accepting Temporary Overexhaustion
              Metro
              party 4u -holy nite mix- v1
              Almost There

              *OMGWTFT0k3N was not included in the 13 list because another file is planned to replace it.

              High-End Difficulty 12

              Magical 8bit tour
              Grist
              Schmollbluk
              Counter Clockwise Chant Pattern
              FREEDOM DiVE
              Eclipse (solar)
              A Quick Death
              Slashmaid [Instrumental]
              do i smile?
              This would be mine (do i smile and Quick Death to FGO, added Slashmaid). And yeah what bballa said; DP isn't a low 13, rofl.
              Last edited by EzExZeRo7497; 01-23-2012, 09:23 AM.

              Comment

              • DossarLX ODI
                Batch Manager
                Game Manager
                FFR Simfile Author
                • Mar 2008
                • 15011

                #22
                Re: A Discussion thread for difficulties of FFR ingame songs

                No what I meant was that Death Piano is more like a mid 13 if you try comparing the songs with each other. I'm sick of seeing DP as the low cutoff for 13 when you also have other hard files that would make for good low 13 use.
                Originally posted by hi19hi19
                oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

                Comment

                • bballa48
                  FFR Veteran
                  • Jan 2007
                  • 1496

                  #23
                  Re: A Discussion thread for difficulties of FFR ingame songs

                  Originally posted by DossarLX ODI
                  No what I meant was that Death Piano is more like a mid 13 if you try comparing the songs with each other. I'm sick of seeing DP as the low cutoff for 13 when you also have other hard files that would make for good low 13 use.
                  Yeah I was agreeing with you. I was ridiculing another comment!

                  Also, what are the odds that we use 14 as well? It would seem to make more sense to me to bump Rato and maybe DP as well into their own category.
                  "Running is a mental sport...and we're all insane!"
                  Learn to run when feeling the pain: then push harder.

                  Comment

                  • DossarLX ODI
                    Batch Manager
                    Game Manager
                    FFR Simfile Author
                    • Mar 2008
                    • 15011

                    #24
                    Re: A Discussion thread for difficulties of FFR ingame songs

                    Oh whoops, sorry about that then

                    As for the 14 difficulty scale thing, I made a thread about 15 difficulty scale but I do remember saying that interest in helping with a 15 difficulty scale would matter on someone else getting control over setting difficulties on charts.
                    Originally posted by hi19hi19
                    oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

                    Comment

                    • benguino
                      Kawaii Desu Ne?
                      • Dec 2007
                      • 4190

                      #25
                      Re: A Discussion thread for difficulties of FFR ingame songs

                      I don't see do I smile as being 13 worthy. I find it much more easier to PA than a whole bunch of the "high end FGO's" like slashmaid or freedom dive.

                      Although if it does get bumped, it'd be nice knowing that I have sub-150 goods on an FSO. :)
                      AMA: http://ask.fm/benguino


                      Originally posted by Spenner
                      (^)> peck peck says the heels
                      Originally posted by Xx{Midnight}xX
                      And god made ben, and realized he was doomed to miss. And said it was good.
                      Originally posted by Zakvvv666
                      awww :< crushing my dreams; was looking foward to you attempting to shoot yourself point blank and missing

                      Comment

                      • Anaru
                        Banned
                        • Dec 2011
                        • 1530

                        #26
                        Re: A Discussion thread for difficulties of FFR ingame songs

                        I think there should be a 15 diff. scale, since the area beyond 12's is very diverse..

                        12: current FGOs that do not need bumping
                        13: Crowdpleaser, A Quick Death, Scrap Syndrome, M8Bit
                        14: Milk Tei, Revo, Rave 7, Metro(?), do i smile, Rain
                        15: RATO, DP, p4u v1, Metro(?)

                        Comment

                        • hi19hi19
                          lol happy
                          FFR Simfile Author
                          • Oct 2005
                          • 12194

                          #27
                          Re: A Discussion thread for difficulties of FFR ingame songs

                          Originally posted by DossarLX ODI
                          Difficulty 13
                          Vertex BETA vrofl
                          party 4u -holy nite mix- v1
                          Reluctantly Accepting Temporary Overexhaustion
                          Death Piano
                          Crowdpleaser
                          Rave7
                          Metro
                          Revolutionary Etude
                          do i smile?
                          A Quick Death
                          Husigi Usagi Milk Tei
                          Almost There

                          *OMGWTFT0k3N was not included in the 13 list because another file is planned to replace it.

                          High-End Difficulty 12
                          Magical 8bit tour
                          Grist
                          grind2
                          Schmollbluk
                          Counter Clockwise Chant Pattern
                          FREEDOM DiVE
                          Eclipse (solar)
                          Added Metro to 13 list, moved Almost There to 13 status- possibly move Eclipse (solar) as well?

                          Also put the FSOs in approximate difficulty order. Someone with more insight than me would need to determine the bottom of the cutoff.
                          Basically though, this is about what I'd like to see.
                          Last edited by hi19hi19; 01-8-2012, 07:57 PM.


                          Comment

                          • bmah
                            shots FIRED
                            Profile Moderator
                            FFR Simfile Author
                            Global Moderator
                            • Oct 2003
                            • 8448

                            #28
                            Re: A Discussion thread for difficulties of FFR ingame songs

                            I wonder...how many votes* are required to make the necessary difficulty changes? It's probably going to be an arbitrary decision, but it would be nice to know when enough votes is enough.

                            *Actually, to put it to better words, how many and what percentage of votes are required to make a difficulty change?

                            Comment

                            • jimerax
                              ★★★★★
                              FFR Simfile Author
                              FFR Music Producer
                              • Nov 2003
                              • 8185

                              #29
                              Re: A Discussion thread for difficulties of FFR ingame songs

                              It's difficult to set the definite lines of # of votes or percentage for the difficulty change.

                              If we set the nubmer of votes too high, songs people are generally uninterested (e.g. easier songs) won't get the conclusion, and if it's too low the decision can be easily biased to particular opinions.

                              In general, 50 votes are considered to be enough, and less than 50 votes can be okay for some songs (uninterested ones, relatively obvious ones). As for the percentage, 70% of difficulty change votes might be enough at this point (This doesn't have to be the definite number either, though). With these votes, we game staff member will make the final conlusion.
                              Last edited by jimerax; 01-9-2012, 02:12 AM.

                              Comment

                              • irionman
                                FFR Veteran
                                • Jul 2007
                                • 1196

                                #30
                                Re: A Discussion thread for difficulties of FFR ingame songs

                                Originally posted by hi19hi19
                                Moving current high FGOs to low FSOs

                                With Metro and Rave7 "legitimizing" the 13 difficulty ranking, I think it's time to take some of the highest FGOs and give them the title they deserve as low 13s.

                                Files I think are worthy of this bump-
                                Revolutionary Etude- Jumpjacks, ending. Pretty self-explatory.
                                Party 4 U v1- 0framers.
                                Crowdpleaser- In my opinion the trill and bursts are 13 worthy no matter WHAT else you put in the file. The fact nobody has AAA'd them without overlay should be a hint.
                                Winter Wind Etude- long as hell, polyrhythm ending, very few SDGs as a result.
                                Gigadelic- this shouldn't even be in the game, but until it's removed it's a 13.


                                Iffy-
                                Eclipse (solar)- the stream is pretty 13 worthy but the rest, idk about.
                                Here We Go- not entirely sure about this one either, it's dense but not that hard to read.
                                Magical 8bit dump- the trills, very few SDGs. A good possible candidate.
                                Grist- maybe, not really qualified to judge this because I can't read the bursts that well.
                                do i smile?- honestly, 13-worthy in my eyes but hasn't been out too long to really tell
                                Almost There- awkward as hell very fast stream


                                Others to consider (maybe I'm forgetting a few?)
                                J'ai
                                grind2
                                Rage Template
                                FREEDOM DiVE
                                grind2, rage template, and eclipse are all just high end gurus. Nothing really 13 worthy in my eyes. However, I also believe that the 13 area needs to contain a bit more. I say Here We Go would be a good low level 13 and Magical would be also. You have to remember the other songs that are in 13 now...
                                smittyicecream 3:36 pm
                                yo this pot i just got smells like straight up doo doo (good doo doo), a pungeant strong smell




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