Skill Token Suggestion

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  • Tailstail
    FFR Player
    • Apr 2008
    • 91

    #136
    Re: Skill Token Suggestion

    Originally posted by Vanilla Mnm
    Well, yeah, I know. All I'm saying is, nobody should be so worried about whether or not only 100 people could get it. If there's a creative idea, just use it. Don't worry about it.
    Considering we already have a few tokens like this, and one requires you to unlock tokens 1-99 to even get it. I have to agree.

    There are a few tokens I don't see me getting in a million years already. Adding more isn't going to kill anyone so long as it's balanced out.

    Kind of like adding an easy song for every hard song there is. We don't want the site to only be 8-12 (13...lol) difficulty songs because then you forget about all of the 1-5 difficulty players. Same should apply to tokens.

    Also token 100 is just stupid. I'm a token whore but I can never get that goddamn token.
    If you had the strength, you could live.
    This is our contract. In return for my gift of power, you must grant one of my wishes. If you enter this contract, you will live as a human, but also as one completely different.
    Different rules, different time, a different life...
    The power of the king will make you lonely indeed. If you are prepared for that, then...

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    • foxfire667
      The FFRchiver
      FFR Music Producer
      • Jun 2009
      • 2170

      #137
      Re: Skill Token Suggestion

      Originally posted by Vanilla Mnm
      i think the people that really care about the skill tokens are the people that are everyday players, or players that are somewhat active. most of the people that have signed up for this site barely play, or ever, and couldn't care less about skill tokens.. i don't think we should really worry so much about if only 100 people could get a token or not.
      But remember, skill tokens also are a good way to make a player feel good about an accomplishment they achieved by awarding them with somethng in return. Having skill tokens that are most likely attainable by those who are newer players will allow for them to feel as though they are doing somethng right while playing, meaning it might hook their interests more to becoming better. While on the same token (punny) having harder tokens that only higher skilled players can achieve can allow for users who are getting interested into the game to set goals to strve to get better. As an example, I used to have a goal set to get [heavy], then [oni], afterwards I'd try for Nanairopanda v2, etc etc. As I got better, I set my goals higher, get more rewards etc. Having tokens only elitests can get is ok in very small numbers...but generally if we start only considering them, then noone will bother to try to get the tokens aside from them, ever.

      Having easier tokens can't do this because it isn't like the elitests are going to have a fit about a skill token that takes them 1 try to obtain, so having easier / intermediate tokens as a default is a good thing in my opinion.

      Also: Pass 20031023 with a daily grand total of 20,031,023 or higher to unlock: ___________
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      • OneHandNow
        Banned
        • Sep 2006
        • 5305

        #138
        Re: Skill Token Suggestion

        You guys should remember that only a handful of people (<1000) are actually involved in skill token whoring.. if not less than 500.. Hell, I don't even think 90% of FFR players know about skill tokens.. it's really no big deal.

        Make uberharddumbashell tokens, doesn't matter.
        Make newbie tokens that require an Excite Bike AAA, doesn't matter.

        But having more content (aka tokens) = always better.

        Imagine if you got tokens for just about everything! 1000 posts, 5000 gameplays, 10000 gameplays, 50000 gameplays, 5 bil points, 10 bil points, etc..
        If those tokens were translated into achievement points, then now we have a merits system (sort of) that drives players to not just whore certain songs, but to become a part of the community in general. I can't tell you how many times I've seen good players / dedicated players with less than 5 posts on this forum, if not 0...

        So, make achievement points or something that can relate to tokens.. and yeah.


        Sorry this was a long random rant but I just got the idea today :O
        Last edited by OneHandNow; 12-23-2010, 02:23 PM.

        Comment

        • Tailstail
          FFR Player
          • Apr 2008
          • 91

          #139
          Re: Skill Token Suggestion

          That's... pretty much how achievements seem to effect people. :S

          After another site I was on added achievements for doing tasks and exploring the site (yep, you sometimes got achievements for just USING A FEATURE ON THE SITE) it promoted a ton of activity and site exploration/usage.

          Which also helped find a lot of bugs. XD
          If you had the strength, you could live.
          This is our contract. In return for my gift of power, you must grant one of my wishes. If you enter this contract, you will live as a human, but also as one completely different.
          Different rules, different time, a different life...
          The power of the king will make you lonely indeed. If you are prepared for that, then...

          Comment

          • rushyrulz
            Digital Dancing!
            FFR Simfile Author
            FFR Music Producer
            • Feb 2006
            • 12985

            #140
            Re: Skill Token Suggestion

            Originally posted by OneHandNow
            having more content (aka tokens) = always better.
            I agree. We need to get the ball rollin on adding more tokens.


            Comment

            • LoneW0lf
              ʕ·͡ᴥ·ʔ Bears ʕ·͡ᴥ·ʔ
              • May 2008
              • 1800

              #141
              Re: Skill Token Suggestion

              Someone needs to get an admin looking at this thread =P
              I hate my name.

              Comment

              • foxfire667
                The FFRchiver
                FFR Music Producer
                • Jun 2009
                • 2170

                #142
                Re: Skill Token Suggestion

                Originally posted by OneHandNow
                You guys should remember that only a handful of people (<1000) are actually involved in skill token whoring.. if not less than 500.. Hell, I don't even think 90% of FFR players know about skill tokens.. it's really no big deal.

                Make uberharddumbashell tokens, doesn't matter.
                Make newbie tokens that require an Excite Bike AAA, doesn't matter.

                But having more content (aka tokens) = always better.

                Imagine if you got tokens for just about everything! 1000 posts, 5000 gameplays, 10000 gameplays, 50000 gameplays, 5 bil points, 10 bil points, etc..
                If those tokens were translated into achievement points, then now we have a merits system (sort of) that drives players to not just whore certain songs, but to become a part of the community in general. I can't tell you how many times I've seen good players / dedicated players with less than 5 posts on this forum, if not 0...

                So, make achievement points or something that can relate to tokens.. and yeah.


                Sorry this was a long random rant but I just got the idea today :O
                With a hell of a lot of tokens/achievements it is true people will actually go out of their way to do things to obtain them, which gets more people involved in whatever it is you put the achievements up for. Although in this scenario the majority of these tokens/achievements are usually fairly easy, while a few are for progressing and advancing people in the game (which are usually worth more reward, points, etc.)

                The thing with FFR skill tokens so far though is that they only have to deal with the FFR engine itself. In other words, setting up skill tokens that deal with things outside of playing the game alone might seem a bit odd at first. If that is overlooked, then having a series of tokens/achievements for other things could be a nice addition. Maybe a new category...site tokens or something I don't know. Then the next thing in question would be what would they unlock? Should they give you new songs...or perhaps credits, maybe access to a site feature. If it is credits, then it will speed up the rate at which they can try out secret and purchased songs (which might be a plus at first, especially to new players having trouble getting many credits).
                - Have your post quoted on the forum (50 credits)
                - Create a signature (50 credits)
                - Add an avatar, banner, and background to your profile (100 credits)
                etc, etc.
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                • awein999
                  (ಠ⌣ಠ)
                  • Oct 2007
                  • 4647

                  #143
                  Re: Skill Token Suggestion

                  bump for more achievements/tokens or whatever you want to call it in the near future? please?
                  Originally posted by Staiain
                  i am super purple hippo

                  Comment

                  • duddychuck@yahoo.com
                    Retired
                    • Sep 2009
                    • 1111

                    #144
                    Re: Skill Token Suggestion

                    Originally posted by foxfire667
                    With a hell of a lot of tokens/achievements it is true people will actually go out of their way to do things to obtain them, which gets more people involved in whatever it is you put the achievements up for. Although in this scenario the majority of these tokens/achievements are usually fairly easy, while a few are for progressing and advancing people in the game (which are usually worth more reward, points, etc.)

                    The thing with FFR skill tokens so far though is that they only have to deal with the FFR engine itself. In other words, setting up skill tokens that deal with things outside of playing the game alone might seem a bit odd at first. If that is overlooked, then having a series of tokens/achievements for other things could be a nice addition. Maybe a new category...site tokens or something I don't know. Then the next thing in question would be what would they unlock? Should they give you new songs...or perhaps credits, maybe access to a site feature. If it is credits, then it will speed up the rate at which they can try out secret and purchased songs (which might be a plus at first, especially to new players having trouble getting many credits).
                    - Have your post quoted on the forum (50 credits)
                    - Create a signature (50 credits)
                    - Add an avatar, banner, and background to your profile (100 credits)
                    etc, etc.
                    I really like all this (:

                    Also I was thinking maybe Tokens for daily stats? Like "Get 100,000,000 in one day" and 50 mil, 25,mil. You get the idea. Same with games played, 100 games 200 games etc.

                    Comment

                    • bmah
                      shots FIRED
                      Profile Moderator
                      FFR Simfile Author
                      Global Moderator
                      • Oct 2003
                      • 8448

                      #145
                      Re: Skill Token Suggestion

                      Originally posted by awein999
                      bump for more achievements/tokens or whatever you want to call it in the near future? please?
                      can't you wait a few more days



                      Comment

                      • master q60
                        Aka Shinboro
                        • Nov 2007
                        • 895

                        #146
                        Re: Skill Token Suggestion

                        Originally posted by bmah
                        can't you wait a few more days



                        How many more days................................
                        Originally posted by TC_Pr0
                        I'm pretty sure God said this about the ten commandments.
                        Originally posted by Sprite-
                        I have a MAJOR problem with you. So ask me if I care. Stop whining.

                        Comment

                        • TheSaxRunner05
                          The Doctor
                          • Apr 2006
                          • 6144

                          #147
                          Re: Skill Token Suggestion

                          Originally posted by duddychuck@yahoo.com
                          I really like all this (:

                          Also I was thinking maybe Tokens for daily stats? Like "Get 100,000,000 in one day" and 50 mil, 25,mil. You get the idea. Same with games played, 100 games 200 games etc.
                          I like the score in a day markers .... I'd love for our profiles to keep track of that stat too.
                          Games in a day is easy to fake though, same with AAA's


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                          • XCV
                            has nice tits
                            • Nov 2008
                            • 744

                            #148
                            Re: Skill Token Suggestion

                            Agreed, just keep it confined to daily score so people don't whore Excite Bike.

                            Comment

                            • foxfire667
                              The FFRchiver
                              FFR Music Producer
                              • Jun 2009
                              • 2170

                              #149
                              Re: Skill Token Suggestion

                              Originally posted by duddychuck@yahoo.com
                              I really like all this (:

                              Also I was thinking maybe Tokens for daily stats? Like "Get 100,000,000 in one day" and 50 mil, 25,mil. You get the idea. Same with games played, 100 games 200 games etc.
                              Awesome!

                              Well, it'd be achievements for generally everything that has to do with the site. I mean, you could get achievements for daily grand total score, hitting over x amount of arrows in a day, posting x amount of times in the forum, spoofing up your profile, getting x grand total score, hitting x average rank, getting x amount of skill tokens or regular tokens, etc. The more spread out the achievements are, the more involved the people who go for the achievements will be with the site.

                              As for AAA's and games played, it is certainly true people will take the easy way out and just whore excite bike or boo out until they meet the requirement. You could set it up so that all the game plays had to be on original songs and passed, and that only original AAA's are allowed, and this would generally solve that. So they play one game of excite bike, pita, ninja turtles theme, and prelude no 2 in their 100 games played achievement...oh well, the achievements are supposed to be fairly easy for the most part anyway. Not saying harder achievements aern't happening, but the majority of them will be something that newer player will probably be like "I might be able to get that" so they become more involved with the site.
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                              • XCV
                                has nice tits
                                • Nov 2008
                                • 744

                                #150
                                Re: Skill Token Suggestion

                                For the Blue skill token, let me suggest Blue Lightning by Disco Dan. It's 8:40 long (just under the frame constraints), would make an excellent FGO file, and most importantly, it's an OCRemix so we don't have to worry about permissions. And we haven't had a Megaman file in years.

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