FFR Suggestions

Collapse
This is a sticky topic.
X
X
 
  • Time
  • Show
Clear All
new posts
  • #946
    FFR Veteran
    MaxGhost
    • Feb 2008
    • 2141

    Re: FFR Suggestions

    Originally posted by Zageron
    Seems like this would be, somewhat useless, clutter.
    Maybe...
    What? Hell no. It would just be a label under the song list showing how many are in the list. In Velo's engine, you can use the search criterias to generate lists, and each list answers a question.

    Comment

    • #947
      FFR Veteran
      ScarletSky
      • Jan 2011
      • 1811

      Re: FFR Suggestions

      MY BIGGEST #1 SUGGESTION EVAR!!!!! :

      Make the game Flash 10 compatible. >.>

      Comment

      • #948
        Digital Dancing!
        FFR Simfile Author
        FFR Music Producer
        rushyrulz
        • Feb 2006
        • 13109

        Re: FFR Suggestions

        it is flash 10 compatible, just not flash 10 smoothable :O.


        Comment

        • #949
          FFR Veteran
          ScarletSky
          • Jan 2011
          • 1811

          Re: FFR Suggestions

          Originally posted by rushyrulz
          it is flash 10 compatible, just not flash 10 smoothable :O.
          Smoothable?
          Anyway, you understand what I mean though. Flash 10 makes things run a hell of a lot smoother and faster. If we could just get Velo's engine to be compatible (reason why it isn't smooth and crashes is because of compatibility issues somewhere. probably because it still runs on an OOOOOLD version of action script), maybe I could finally AAA another VC.

          Comment

          • #950
            Zageron E. Tazaterra
            FFR Administrator
            Zageron
            • Apr 2007
            • 6592

            Re: FFR Suggestions

            Originally posted by MaxGhost
            What? Hell no. It would just be a label under the song list showing how many are in the list. In Velo's engine, you can use the search criterias to generate lists, and each list answers a question.
            Oh. I see what you mean, just had a look in the engine. Entirely Velo's decision.

            @ScarletSky
            plz look up at velo's last post and tell us to make it flash 10 compatible again
            owait

            Comment

            • #951
              shots FIRED
              Profile Moderator
              FFR Simfile Author
              Global Moderator
              bmah
              • Oct 2003
              • 8462

              Re: FFR Suggestions

              Absolutely a fabulous job on blackwebb, Velocity.

              Comment

              • #952
                FFR Veteran
                MaxGhost
                • Feb 2008
                • 2141

                Re: FFR Suggestions

                Originally posted by Zageron
                Oh. I see what you mean, just had a look in the engine. Entirely Velo's decision.
                ... Obviously it's his decision... That's why I posted it as a suggestion.

                Originally posted by ScarletSky
                Smoothable?
                Anyway, you understand what I mean though. Flash 10 makes things run a hell of a lot smoother and faster. If we could just get Velo's engine to be compatible (reason why it isn't smooth and crashes is because of compatibility issues somewhere. probably because it still runs on an OOOOOLD version of action script), maybe I could finally AAA another VC.
                That would require rewriting the entire engine from the ground-up in Actionscript 3. Right now, iirc, it's in Actionscript 2, which is kinda slow on flash 10 cause it's not 100% backwards compatible. Flash 10 is optimized to run AS3 better because it's a newer standard.

                Comment

                • #953
                  Doing the wrong thing the right way since 2010.
                  FFR Simfile Author
                  FFR Administrator
                  Velocity
                  • Jul 2007
                  • 1821

                  Re: FFR Suggestions

                  FFR is compiled using the Flash 8 compiler for Flash 8 standalone purposes. I'll have another compile for flash 10 along side the flash 8 one this time.

                  Since BlackWebb is AS3, it by default will only support Flash 10 and up.

                  Comment

                  • #954
                    FFR Veteran
                    MaxGhost
                    • Feb 2008
                    • 2141

                    Re: FFR Suggestions

                    What is blackwebb anyways? Is it somekind of social engine for FFR? Or does it/will it have playing capabilities as well?

                    Comment

                    • #955
                      stepmania archaeologist
                      FFR Simfile Author
                      qqwref
                      • Aug 2005
                      • 4096

                      Re: FFR Suggestions

                      If blackweb has the same problem as the current engine (of being unplayably laggy when I do it in-browser), will I still be able to use the older engine on the standalone?
                      Best AAA: Policy In The Sky [Oni] (81)
                      Best SDG: PANTS (86)
                      Best FC: Future Invasion (93)

                      Comment

                      • #956
                        Doing the wrong thing the right way since 2010.
                        FFR Simfile Author
                        FFR Administrator
                        Velocity
                        • Jul 2007
                        • 1821

                        Re: FFR Suggestions

                        Standalone will always work for the FFR Engines. Both new and old.

                        Comment

                        • #957
                          Rhythm game specialist.
                          FFR Simfile Author
                          FFR Music Producer
                          TC_Halogen
                          • Feb 2008
                          • 19510

                          Re: FFR Suggestions

                          I have a question similar to qqwref -- are the older engines going to stay available on FFR while Blackweb is up, or will they be removed a bit after BW's release?

                          Comment

                          • #958
                            Banned
                            LJRoX
                            • Mar 2005
                            • 2762

                            Re: FFR Suggestions

                            Suggesting a page of achievements... Like tier points

                            Comment

                            • #959
                              Doing the wrong thing the right way since 2010.
                              FFR Simfile Author
                              FFR Administrator
                              Velocity
                              • Jul 2007
                              • 1821

                              Re: FFR Suggestions

                              Velocity Engine ~Finally~ Build
                              - Display server time
                              - Display Credits earned after song
                              - Extend hotkeys into results screen
                              - Arrows spawners are now invisible
                              - Average rank is also displayed in the stat bar
                              - Save Frame offset

                              Legacy Engine Ver.910
                              - Mute button
                              - Display server time
                              - Song search
                              - Arrows spawners are now invisible
                              - Average rank is also displayed in the stat bar
                              - Save Frame offset

                              Multiplayer Ver: 6/2/2011
                              - Fix that wonderful scroll-bar
                              - Button to auto search opponents song


                              They may be some bugs with things not loading, this is because I moved some files around but I'm not 100% sure I changed all of them in the engines. I hope I did though.

                              Comment

                              • #960
                                FFR Veteran
                                ScarletSky
                                • Jan 2011
                                • 1811

                                Re: FFR Suggestions

                                What is Blackweb?
                                I've heard it mentioned here and there. But all I can guess is that it's a new engine for FFR.

                                Comment

                                Working...