Do you feel stepcharts are résumé-worthy?

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  • who_cares973
    FFR Player
    • Aug 2006
    • 15407

    #46
    Re: Do you feel stepcharts are résumé-worthy?

    Originally posted by Arch0wl
    If you put the hundreds of hours that prolific FFR chart authors have put into making their files
    this makes me wonder how much time ive spent stepping

    averaging 4 hours a file with 101(counting as .25 per wip since im a quarter of the way finished through every wip more or less) with 93 single chart files and 16 files with 4 charts a peice(counting as 2.5 files per each since i step the two hardest difficulties from scratch) equals 645ish hours spent stepping or 27 days worth or stepping over the course of 4-5 years

    jesus ****ing christ

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    • darkshark
      Nothing.
      • Nov 2004
      • 4189

      #47
      Re: Do you feel stepcharts are résumé-worthy?

      I've gone through people's resumes that list modding games as one of their key skills in the 3d industry, which really doesn't amount to much, but it does show that they have a certain passion for what they do, because they work on stuff outside of the job too. So IF ANYTHING, an employer could look at it from that perspective and it would be a really good thing, but it doesn't scream professionalism, so the rest of your resume should be backed up with concrete skills and experience. If this is the case, then yes, put it on.

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