NSane Presents: The Timing System!

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  • NSane
    Retired Staff
    • Jun 2008
    • 475

    #61
    Re: NSane Presents: The Timing System!

    It's being released now. Expect it most likely before 12:00 AM EST.

    Edit: or whenever LD uploads it, it's in his hands now.
    Last edited by NSane; 11-15-2009, 10:04 PM.
    Retired from FFR/Stepmania
    Playing Hearthstone now

    Highest Hearthstone Rank: Legend
    Lannix#1632 @ Americas

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    • jimerax
      FFR Simfile Author
      FFR Music Producer
      • Nov 2003
      • 8185

      #62
      Re: NSane Presents: The Timing System!

      Originally posted by DossarLX ODI
      Yeah back in ancient FFR when it had a completely different layout the perfect windows were retardedly small. I got more goods than perfects on the engine lmao

      This could definitely be a good addition for tournaments.
      "avmiss" option might reproduce it even better.
      I'm not sure it's possible tho

      Comment

      • Sprite-
        HAVE ME WITH VODKA
        FFR Simfile Author
        • Aug 2005
        • 7317

        #63
        Re: NSane Presents: The Timing System!

        Lol 2 weeks later.

        Comment

        • jimerax
          FFR Simfile Author
          FFR Music Producer
          • Nov 2003
          • 8185

          #64
          Re: NSane Presents: The Timing System!

          also for stricter timings syncing is even more important in my opinion.

          adjusting the syncing on all of those files might be a pretty huge work

          Comment

          • XXXsmittyXXX
            Anxiety monster
            • Jul 2005
            • 6924

            #65
            Re: NSane Presents: The Timing System!

            Originally posted by woker-X
            Re-AAA Synth files on flawless... ewwwww
            lol i missed this. Bad idea, horrible idea, wont do it.

            Comment

            • Patashu
              FFR Simfile Author
              FFR Simfile Author
              • Apr 2006
              • 8609

              #66
              Re: NSane Presents: The Timing System!

              the problem with 1-frame timing is random notes will require nigh-godlike precision to hit or knowing visually when to hit a bit late early. imagine a note in the music that sounds almost exactly on the boundary between two frames when a .swf is made of it; even if your MA is very very good you have roughly a 50% chance to hit a good just playing to the music

              2-frame timing also has this problem but only half the time; if the extra frame is a bit early, what if the note is just barely within the boundary toward the late frame? again, playing to the music, roughly a 50% chance of hitting a good

              such tight timing forces an element of visual timing to work with the quantization that imho shouldn't be there

              you'd have to retroactively integrate a continuous judgment system into ffr. I dunno what the code's like but that might be a huge revamp
              Last edited by Patashu; 11-16-2009, 05:14 AM.
              Patashu makes Chiptunes in Famitracker:
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              • GG_Guru
                Let em' do what they want
                • Mar 2006
                • 3219

                #67
                Re: NSane Presents: The Timing System!

                Where is the LD?

                Comment

                • MinaciousGrace
                  FFR Player
                  • Dec 2007
                  • 4278

                  #68
                  Re: NSane Presents: The Timing System!

                  Originally posted by GG_Guru
                  Where is the LD?
                  i disagree

                  Comment

                  • stargroup
                    FFR Player
                    • Jun 2007
                    • 974

                    #69
                    Re: NSane Presents: The Timing System!

                    yay, just what we need. stricter timing

                    this won't completely conflict with the combo system at all

                    think about it: score based on combo + strict judging

                    probably one of the worst scoring engines known to mankind
                    (´・ω・`)

                    Comment

                    • NSane
                      Retired Staff
                      • Jun 2008
                      • 475

                      #70
                      Re: NSane Presents: The Timing System!

                      Originally posted by stargroup
                      yay, just what we need. stricter timing

                      this won't completely conflict with the combo system at all

                      think about it: score based on combo + strict judging

                      probably one of the worst scoring engines known to mankind
                      You aren't making a bit of sense, as this doesn't affect combo one bit.
                      Retired from FFR/Stepmania
                      Playing Hearthstone now

                      Highest Hearthstone Rank: Legend
                      Lannix#1632 @ Americas

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                      • Ghakimx
                        Cutie&Handshaking Sounds
                        • Mar 2009
                        • 1594

                        #71
                        Re: NSane Presents: The Timing System!

                        He's talking about the score system, since its based on Combo x Arrow Judgment

                        I AM ASHAMED OF MY STUPIDITY AND MUST COMMIT SEPPUKU. FORGIVE ME, FFR.


                        Ninjas NEVER die. Now on a 30 kill streak.

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                        • NSane
                          Retired Staff
                          • Jun 2008
                          • 475

                          #72
                          Re: NSane Presents: The Timing System!

                          Originally posted by Ghakimx
                          He's talking about the score system, since its based on Combo x Arrow Judgment
                          Well either way you don't "have" to use this option. Just provides more of a challenge to the top tier players and anyone who wants to experiment.
                          Retired from FFR/Stepmania
                          Playing Hearthstone now

                          Highest Hearthstone Rank: Legend
                          Lannix#1632 @ Americas

                          Comment

                          • jimerax
                            FFR Simfile Author
                            FFR Music Producer
                            • Nov 2003
                            • 8185

                            #73
                            Re: NSane Presents: The Timing System!

                            If all timing windows including average/good get narrower, it will be a bit harder to mash FC due to the widened miss/boo range (in terms of "life"). Considering it still doesn't have combo breaker there won't be big difference in combo difficulty though.

                            this is an optional feature so at least this feature doesn't make things worse at all.

                            Comment

                            • Sprite-
                              HAVE ME WITH VODKA
                              FFR Simfile Author
                              • Aug 2005
                              • 7317

                              #74
                              Re: NSane Presents: The Timing System!

                              Well at least it doesn't make scores easier to achieve.
                              And it will probably never be added anyways since it apparently is a lot of work to upload a file via ftp. /sarcasm

                              Comment

                              • qqwref
                                stepmania archaeologist
                                FFR Simfile Author
                                • Aug 2005
                                • 4092

                                #75
                                Re: NSane Presents: The Timing System!

                                About combo scoring: how about we shorten the perf/good windows, but make the hit window the same size by filling in the rest with averages? Nobody wants averages, so that'd provide a huge penalty against mashing on high judges, but the combo would be the same whatever judgment you were using, so it would be a lot less frustrating to try to FC stuff.

                                I guess good windows should be ~twice the size of the perfect window, so maybe we could do something like
                                normal: AGPPPGG
                                strict: AAGPPGA
                                flawless: AAGPGAA
                                Best AAA: Policy In The Sky [Oni] (81)
                                Best SDG: PANTS (86)
                                Best FC: Future Invasion (93)

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