Ingame Song Information

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • #2641
    FFR Player
    stavie33
    • Aug 2006
    • 1925

    Re: R1 - Actual Song Difficulties V2

    Originally posted by mhss1992
    Kirby: Clearly 83.
    Is it just me, or did this file turn out to be much harder than I anticipated? I thought it should be 78 when I saw replays, but after playing it, I'm like, ****, that's at least 81. Not 83, but 81-82. Opinions...

    Also, Grind2 = 89, that song will be a bitch to AAA
    It's getting better all the time
    I used to get mad at my school (No, I can't complain)
    The teachers who taught me weren't cool (No, I can't complain)
    You're holding me down (Oh Oh)
    Turning me round (Oh Oh)
    Filling me up with your rules (Oooh)

    Comment

    • #2642
      (╯°□°)╯︵ ┻━┻
      FFR Simfile Author
      Niala
      • Jul 2007
      • 1697

      Re: R1 - Actual Song Difficulties V2

      Originally posted by stavie33
      Is it just me, or did this file turn out to be much harder than I anticipated? I thought it should be 78 when I saw replays, but after playing it, I'm like, ****, that's at least 81. Not 83, but 81-82. Opinions...

      Also, Grind2 = 89, that song will be a bitch to AAA
      Agreed with Grind2, that chart would be stupid hard to PA, and has CCCP-like bursts to boot, but it's short, so 89 sounds fine.

      I assume by "Kirby" Everybody means that Piano thing by fether, in which case, I think 82 sounds fine. Most of the file gets its FMO status by trying to trick you into screwing up by throwing out triplets where you don't expect them, jump-stream, etc. Until the end when things actually get legit difficult, it's not too bad.

      Comment

      • #2643
        Rhythm game specialist.
        FFR Simfile Author
        FFR Music Producer
        TC_Halogen
        • Feb 2008
        • 19376

        Re: R1 - Actual Song Difficulties V2

        Originally posted by Bolth mannn
        i too believe that illumination of the sky should be FMO
        No.

        Anti-ARES: 83

        - Decently long song that aggressively layers in hands throughout the song.
        - 12th note jack section definitely catches you off guard.
        - Jack section transitions to jumps to make matters worse.
        - Odd 16th pattern alternating between < and v> makes things easy to split perfects.

        On top of all that, the ending has some pretty fast 24th rolls and it also finishes with the 12th note jacks.

        Grind2: 89

        - Strange patterns?
        - Burst-happy as hell, and not all of these bursts are pretty.

        After the intro, things just turn into sh*t. However, just about all of the bursts that look really messed have ways to be attacked (like the 16th burst at around 650, can't remember since I haven't played it in a while--can be jumptrilled for all perfects). Otherwise it just takes some general speed to pull off.

        Comment

        • #2644
          FFR Player
          mhss1992
          • Sep 2007
          • 788

          Re: R1 - Actual Song Difficulties V2

          Originally posted by stavie33
          Is it just me, or did this file turn out to be much harder than I anticipated? I thought it should be 78 when I saw replays, but after playing it, I'm like, ****, that's at least 81. Not 83, but 81-82. Opinions...
          83. It's harder than every other 82 I can remember. Don't underestimate the jacks in it.

          Originally posted by Bolth mannn
          i too believe that illumination of the sky should be FMO
          I don't think it should be FMO... But it's definitely not just 73.
          jnbidevniuhyb scores: Nomina Nuda Tenemus 1-0-0-0, Anti-Ares 1-0-0-0

          Best AAA: Frictional Nevada (Done while FFR was out, so it doesn't show in my level stats)

          Resting. I might restart playing FFR seriously someday.

          Comment

          • #2645
            FFR Player
            stavie33
            • Aug 2006
            • 1925

            Re: R1 - Actual Song Difficulties V2

            Originally posted by TC_Halogen
            No.

            Anti-ARES: 83

            - Decently long song that aggressively layers in hands throughout the song.
            - 12th note jack section definitely catches you off guard.
            - Jack section transitions to jumps to make matters worse.
            - Odd 16th pattern alternating between < and v> makes things easy to split perfects.

            On top of all that, the ending has some pretty fast 24th rolls and it also finishes with the 12th note jacks.

            Grind2: 89

            - Strange patterns?
            - Burst-happy as hell, and not all of these bursts are pretty.

            After the intro, things just turn into sh*t. However, just about all of the bursts that look really messed have ways to be attacked (like the 16th burst at around 650, can't remember since I haven't played it in a while--can be jumptrilled for all perfects). Otherwise it just takes some general speed to pull off.
            Hmm...I still think it's like highest 82, but then again, it is way harder than Big Blue (I just think that songs overestimated), I find Kirby in the same area as Silly Symphony, but that's just me. I can see it being above Big Blue, but below the other 83's (why I think it's 82 is when I see 83 I immediately look at Gymnastics and Momentary Life, both of which are harder than Kirby).

            I guess 83 fits it, okay.

            And Illumination of the Sky IS 73, it's just as hard as Garyuuntensei, but no where near as difficult as a lot of 74's (Szeretscetlan, Blue Army, MAMA, just to name a few)
            It's getting better all the time
            I used to get mad at my school (No, I can't complain)
            The teachers who taught me weren't cool (No, I can't complain)
            You're holding me down (Oh Oh)
            Turning me round (Oh Oh)
            Filling me up with your rules (Oooh)

            Comment

            • #2646
              FFR Player
              mhss1992
              • Sep 2007
              • 788

              Re: R1 - Actual Song Difficulties V2

              But why do you think it's as hard as Garyuutensei? I just don't understand that. It feels so much harder, for me.
              jnbidevniuhyb scores: Nomina Nuda Tenemus 1-0-0-0, Anti-Ares 1-0-0-0

              Best AAA: Frictional Nevada (Done while FFR was out, so it doesn't show in my level stats)

              Resting. I might restart playing FFR seriously someday.

              Comment

              • #2647
                FFR Player
                who_cares973
                • Aug 2006
                • 15407

                Re: R1 - Actual Song Difficulties V2

                illuminations is waaaaay harder than mama or blue army rofl

                Comment

                • #2648
                  FFR Player
                  mhss1992
                  • Sep 2007
                  • 788

                  Re: R1 - Actual Song Difficulties V2

                  Yeah, I also think Big Blue is overrated, even though I have a mental block in the first jacks. I'd say 81 is right.
                  Also, Gymnastics should really be 84.
                  No comments about K8107?
                  Last edited by mhss1992; 08-26-2009, 07:44 AM.
                  jnbidevniuhyb scores: Nomina Nuda Tenemus 1-0-0-0, Anti-Ares 1-0-0-0

                  Best AAA: Frictional Nevada (Done while FFR was out, so it doesn't show in my level stats)

                  Resting. I might restart playing FFR seriously someday.

                  Comment

                  • #2649
                    FFR Player
                    Xx{Midnight}xX
                    • Aug 2007
                    • 8548

                    Re: R1 - Actual Song Difficulties V2

                    Originally posted by mhss1992
                    No comments about K8107?
                    It's not hard till the Jumpstream ending. In fact I'm pretty sure it's just a realllly hard VC. Even on Spread it's just a matter of Speed and control on the one handed trills.

                    Comment

                    • #2650
                      FFR Player
                      stavie33
                      • Aug 2006
                      • 1925

                      Re: R1 - Actual Song Difficulties V2

                      Originally posted by who_cares973
                      illuminations is waaaaay harder than mama or blue army rofl
                      only in your opinion, file wise, I think it's much easier. It's just fast, patterns are straight forward, nothing evil or stamina draining, if you can handle the jumps, it's fine until the end part. Blue Army's 32nds catch you off guard, and the songs much longer and you have much more time to screw up. MAMA's 32nd bursts in the middle of the streams are evil as hell. The patterns are weird and it puts a lot of pressure on your right hand, but the time you reach the one handed trill you'll be so tired it's easy to hit at least 4 goods in there.

                      Big Blue should be highest 82 or lowest 83, I agree. Though it's not 81, BPM is wayyy too fast (229 BPM 16th jacks in 8th jumps? Evil and annoying).

                      K8107 should be 76, it's not VC, but it's definitely not a hard FMO. It's harder than Silence but easier than GoSW and Novo Mundo.
                      It's getting better all the time
                      I used to get mad at my school (No, I can't complain)
                      The teachers who taught me weren't cool (No, I can't complain)
                      You're holding me down (Oh Oh)
                      Turning me round (Oh Oh)
                      Filling me up with your rules (Oooh)

                      Comment

                      • #2651
                        FFR Simfile Author
                        FFR Simfile Author
                        Patashu
                        • Apr 2006
                        • 8609

                        Re: R1 - Actual Song Difficulties V2

                        K8107 is the easiest fmo not nwe you guys are dumb
                        Patashu makes Chiptunes in Famitracker:
                        http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
                        http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
                        Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
                        http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

                        Comment

                        • #2652
                          Anime Avatars ( ◜◡^)っ✂╰⋃╯
                          FFR Simfile Author
                          One Winged Angel
                          • Mar 2007
                          • 10837

                          Re: R1 - Actual Song Difficulties V2

                          nwe is much easier imo, patterns are simple and nothing's really that awkward (although I've heard several people claim the file is awkward as fuc but I don't see it )

                          step more phantasma


                          Originally posted by ilikexd
                          i want to be cucked by cirno

                          Comment

                          • #2653
                            FFR Player
                            mhss1992
                            • Sep 2007
                            • 788

                            Re: R1 - Actual Song Difficulties V2

                            Originally posted by stavie33
                            Big Blue should be highest 82 or lowest 83, I agree. Though it's not 81, BPM is wayyy too fast (229 BPM 16th jacks in 8th jumps? Evil and annoying).

                            K8107 should be 76, it's not VC, but it's definitely not a hard FMO. It's harder than Silence but easier than GoSW and Novo Mundo.
                            Wow, 229? I thought it was 210.

                            How the hell are songs like K8107 and Silence FMO if they're all easier than For FFR?
                            jnbidevniuhyb scores: Nomina Nuda Tenemus 1-0-0-0, Anti-Ares 1-0-0-0

                            Best AAA: Frictional Nevada (Done while FFR was out, so it doesn't show in my level stats)

                            Resting. I might restart playing FFR seriously someday.

                            Comment

                            • #2654
                              FFR Player
                              who_cares973
                              • Aug 2006
                              • 15407

                              Re: R1 - Actual Song Difficulties V2

                              Originally posted by stavie33
                              only in your opinion, file wise, I think it's much easier. It's just fast, patterns are straight forward, nothing evil or stamina draining, if you can handle the jumps, it's fine until the end part. Blue Army's 32nds catch you off guard, and the songs much longer and you have much more time to screw up. MAMA's 32nd bursts in the middle of the streams are evil as hell. The patterns are weird and it puts a lot of pressure on your right hand, but the time you reach the one handed trill you'll be so tired it's easy to hit at least 4 goods in there.

                              you realize that blue army is just 16th stream and you are only making up excuses because you think illuminations is easier right.

                              Comment

                              • #2655
                                FFR Simfile Author
                                FFR Simfile Author
                                Patashu
                                • Apr 2006
                                • 8609

                                Re: R1 - Actual Song Difficulties V2

                                don't have any more phantasma srry

                                give me some
                                Patashu makes Chiptunes in Famitracker:
                                http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
                                http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
                                Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
                                http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

                                Comment

                                Working...