FFRMania 1-120 Difficulty Scale

Collapse
X
 
  • Time
  • Show
Clear All
new posts

  • blanky!
    replied
    Re: FFRMania 1-120 Difficulty Scale

    %E3%83%96%E3%83%B3%E3%82%BF%E3%83%B3 ~Falling in "B" mix~ is a 79

    Leave a comment:


  • gold stinger
    replied
    Re: FFRMania 1-120 Difficulty Scale

    found the 2nd hand bias

    Leave a comment:


  • gold stinger
    replied
    Re: FFRMania 1-120 Difficulty Scale

    Originally posted by Trumpet63
    Well, everything basically:

    hand bias
    found the hand bias

    Leave a comment:


  • MinaciousGrace
    replied
    Re: FFRMania 1-120 Difficulty Scale

    ok im being unfair with the premise of aaa based difficulty even a perfect nn would be useless

    Leave a comment:


  • MinaciousGrace
    replied
    Re: FFRMania 1-120 Difficulty Scale

    seems like a perfect opportunity to learn why nns wont work

    Leave a comment:


  • rushyrulz
    replied
    Re: FFRMania 1-120 Difficulty Scale

    Nice work Trumpet

    Leave a comment:


  • Trumpet63
    replied
    Re: FFRMania 1-120 Difficulty Scale

    Originally posted by RenegadeLucien
    What features did the NN use? IIRC the extended stats included such things as note color, bpm, etc. that could potentially be manipulated.
    Well, everything basically:

    song length
    number of arrows
    min nps
    max nps
    chord count
    average nps
    camel jacks
    hand bias
    note delays
    number of jumps
    number of color jumps
    number of framers
    most notes in x time
    note color totals

    There's plenty that could be manipulated.

    Leave a comment:


  • Tarrik
    replied
    Re: FFRMania 1-120 Difficulty Scale

    Originally posted by FirstMaple8
    i haven't noticed any changes ???

    Yeah my apologies. I uploaded a file earlier and used the .xml that was already on my computer, not the updated one. With that being said, I'd replaced the one on the server without remembering we have a new one.

    Luckily Max fixed it up and didn't scold me :')

    I have the updated one on my computer now and that wont happen again.
    Last edited by Tarrik; 01-25-2018, 02:14 AM.

    Leave a comment:


  • PrawnSkunk
    replied
    Re: FFRMania 1-120 Difficulty Scale

    Originally posted by FirstMaple8
    i haven't noticed any changes ???
    Fixed.

    Leave a comment:


  • FirstMaple8
    replied
    Re: FFRMania 1-120 Difficulty Scale

    i haven't noticed any changes ???

    Leave a comment:


  • RenegadeLucien
    replied
    Re: FFRMania 1-120 Difficulty Scale

    What features did the NN use? IIRC the extended stats included such things as note color, bpm, etc. that could potentially be manipulated.

    Leave a comment:


  • Tarrik
    replied
    Re: FFRMania 1-120 Difficulty Scale

    Lit

    Leave a comment:


  • SpaceGorilla
    replied
    Re: FFRMania 1-120 Difficulty Scale

    7000/7000 better than etterna

    Leave a comment:


  • Deidara837
    replied
    Re: FFRMania 1-120 Difficulty Scale

    My only gripe is having used the "difficulty" number to distinguish between different files for the same song but overall this is really nice

    For a neural net I can say at least it tried
    Last edited by Deidara837; 01-24-2018, 02:15 PM.

    Leave a comment:


  • rushyrulz
    replied
    Re: FFRMania 1-120 Difficulty Scale

    I live for 100 NPS satire, so this is perfect.

    Leave a comment:

Working...