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Combo Scoring vs Raw Scoring: Not Mutually exclusi
Posted on: January 10, 2014, at 02:05:27pm




Thoughts are int the first comment. I started typing there before I ended up discussing combo vs raw scoring, which led me to also post in a random thought.

I know I rushed through a lot of this and hit most of my arrows one judgement earlier than I normally would, but that aside I still feel like I have improved on this a lot, and improved a lot in general. It would be hasty to say D3 here I come, but then again, overall skill is more important than what a division can only generally say about skill brackets - but that is another thought entirely. ;)

Any (respectfully presented) thoughts are welcome, I would love to hear what other people have to say.

  1. Uh, the replay did not seem to work. Thoughts are in the first comment at the replay, which is [url=http://www.flashflashrevolution.com/profile/ryuyasha/replay/258291/]here[/url].

  2. ...This is so not my day for posting anything other than text. Close enough, just copy-paste the link.

  3. combo scoring is gay

  4. I think combo scoring is more derived from tradition rather than some objective reasoning. Yes, mashing can be an issue, but then again, FFR's engine has a lot of leniency on note timing, so mashing may be more of a technical issue than a scoring issue. I think raw score and combo score have their uses, but they're really black and white. There's no in-between scoring method that I'm aware of that we could test out to see if it's better. I don't know a whole lot about scoring methods on other rhythm games, but if it is a matter of tradition like I assume it is, combo scoring isn't going anywhere for a long time unless some big popular rhythm game makes a change for us.