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Finkle007
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http://www.absolutegeist.tumblr.com Have Fun.
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Think like a man of action, act like a man of thought. - Henri Bergson
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Member for: 18.02 years
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Location:London , Ontario, Canada
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Page 6
Posted on: February 16, 2011, at 02:10:27pm   [0 comments]
So my friend and I have finally teased out the 84 monsters in the deck, we have a small idea of what they will do, but we have not yet figured out what levels they will be, how strong they will be, what they will do, or how they affect other players. Themes do exist in the monster deck: undead monsters, certain types, certain elements have themes, etc.

Dark:
1. Zombie - Dark
- undead
2. Skeleton - Dark
- undead
3. Vampire – Dark Earth
- Undead
4. Zombie on fire – Dark Fire
- undead
5. Poltergeist – Dark Wind
- undead
6. Daemon Prince – Dark Fire
7. Dark Fire Dragon – Dark Fire Wind
8. Gremlin – Dark
9. Brutal Crab – Dark Water
10. The possessor - Dark
- Brings back the last dead monster but also adds dark to the attribute, if the monster was also dark it gets +20.
11. Cerberus - Dark
12. Necromancer – Dark Fire Water
- Brings out all undead monsters in the deck

Water:
1. Mercury – Water Wind Dark
- Planet
2. Ice Dragon – Water Light
3. Siren – Water Earth
4. Kraken - Water
5. Hydra – Water
- If you do not attack with at least two weapons the Hydra gets a bonus of
6. Electric Eel – Water Light
7. Hammerhead Shark - Water
8. Killer Whale - Water
9. Infectious Plankton – Water
10. Dark Piranhas – Water Dark
- Roll 2d6. The number you roll that`s how many you fight.
11. Swamp Thing – Water Wind
12. Puffer Fish - Water
- If you attack it with water you get poisoned automatically

Wind:
1. Eagle Man – Wind Earth
2. Tornado Warlock - Wind
3. Thunder Giant – Wind Light
4. Genie – Wind Dark
5. Phoenix – Wind Fire
6. Puffy little raincloud – Wind Water
- Immune from physical attacks/weapons
7. Gryphon - Wind
8. Venus – Wind Fire Light
- Planet
9. Thunder Dragon – Wind
10. Zombie Vulture – Wind Dark
- Undead
11. Blizzard Wizard – Wind Water
12. Star scream – Wind

Earth:
1. Rock People - Earth
2. Pack of Wolves - Earth
3. Venomous Blob – Earth Water
4. Dragon Ogre - Earth Fire
5. Centaur – Earth Light
6. Spider Queen – Earth Dark
7. Colony of Fire Ants – Earth Fire
- Instantly burned
8. Minotaur - Earth
9. Insect Knight - Earth
- Automatically at -5
10. The Trees – Earth Light Wind
11. Mammoth - Earth
12. Rat Man – Earth Dark
- Automatically poisoned
- Suppress Earth Weapons

Fire:
1. Terrorist Bomber – Fire Earth
- If you lose to him you lose three items and permanently burned
2. The Eternal Burning – Fire Dark
- undead
3. Cave Dragon – Fire Earth
4. Inferno Warlock – Fire Wind
5. El Diablo - Fire Dark
6. The Sun – Fire Light
7. Fire Breathing Monstrosity – Fire
8. Blue Flame – Fire Water
9. Flame Swordsmen - Fire
10. Mars – Fire Earth Water
- Planet
11. Army of Fireflies – Fire
12. Blazing Fox – Fire

Light:
1. Angel – Light Wind
- Undead
2. Mystical Fairy - Light
3. Warrior Monk – Light
4. Unholy priest – Light Dark
5. Zeus – Light Wind
- Crusader
6. Jupiter – Light Water Earth
- Planet
7. The Philosophical Jujitsu Master – Light Earth
- Crusader
8. The Reaper – Light Fire
- Crusader
9. Star – Light
10. Atlas – who holds the world - Light
11. Black Swan – Light Water
- Crusader
12. The logos – Light Fire Wind
- The machine who keeps the world in continuity

Normal:
1. Goblin warrior - Normal
2. Goblin Brute - Normal
3. Goblin Attack Force - Normal
4. Goblin Shaman – Normal
5. Goblin archers – Normal
6. Goblin Ogres – Normal
7. Night Goblins – Normal
8. Fanatics – Normal
9. Wandering Marauder – Normal
10. Changeling - Normal
11. Foot Soldier- Normal
12. Killer Rabbit – Normal

New ideas: There are three "affects" that affects players in the game, those being:
1. Poisoned
- Player loses 5 health
2. Burned
- Player is at minus 5 in their combats
3. Stunned
- Player misses their next turn, every subsequent turn player must roll 3 or higher

Posted on: February 14, 2011, at 11:15:48pm   [0 comments]
just posting so I can print it off on a different computer

Jake Sutton 250471615 Metaphysics Assignment #5 February 15th 2011 Hunter Brown
In this reading Hume wants to understand if a human being can possess a distinct identity. For an impression to give an idea about the self, that impression must ‘continue invariably the same’ (192) because to have a distinct identity one must possess all characteristics unchangeably. Hume argued that there is no simplicity in self at any one time, for perceptions appear, pass, re-pass, disappear or intermingle with one another (193). Something that is invariable and contains uninterrupted material would possess the idea of identity. However, Hume scrutinizes this because if there is one small change made to the material, then it is identified as something else because it is no longer interrupted. He continues that human beings often tend to continue the existence of the perceptions regardless of their removal while keeping continuity of self intact – we pretend the interruption does not exist. Hume regards this as a mistake and can only be a mistake that can be ascribed to identity (195). Since an interruption ceases an object to appear the same, the interrupted progress exists in thought, which constitutes identity (196). He then considers two phenomena: the first outlines that identification is not a fully definitive concept for similar occurrences are branched into similar identities. Secondly, sometimes the transition of parts constitutes change, but others (like his example of the river) do not constitute change (197). This alludes to Hume’s point about identity being ascribed to the mind of men (198), arguing that identity is dependent on three relations: resemblance, contiguity, and causation – personal identity proceeds from an uninterrupted progress of connected ideas (199). Identity depends on these relations for they all influence and intermingle with one another, they fail to produce identity, but they do help discover identity (200). Hume concludes with there is no standard to which one can confidently acquire or lose the title of identity because such acts are considered verbal and only give rise to some fiction or imaginary principle of union (201).
Posted on: February 12, 2011, at 05:06:13pm   [0 comments]
H'okay, so I'm going to a friends birthday... he said it was fancy... I dno if this is good... let me know cause I'm super self conscious about tonight, don't know why :S
The picture I took is my profile picture.
LET ME KNOW.
Thanks in advance :DD
Posted on: February 9, 2011, at 08:56:46pm   [0 comments]
Shit. Mind = blown
the first time I watched it I had soooooo many philosophical thoughts it was unnberrrrrliiiiiievvvvvvvablllleeeee
but then I just listen to Descartes, and everything is okay.
The only way you can actually know your dreaming is to think you exist... you actually wake up from the dream.
the only way you know you exist is if you think it, which is the easiest way to get out of those arguments
Posted on: February 7, 2011, at 09:52:25pm   [0 comments]
Robert Miles in 1995 Wrote Children, and was considered one of the best trance songs of that time. It is actually pretty terrible by itself, but what can you do... techno in 1995 was like sandstorm and that's it.
So here is a newer remix of it (the best remix I have found yet, and I've listenned to a lot.) ENJOY
Comment wall
Newbie-xx writes at 9:21:27am on 10/19/18
Long time no see! Let me know if there's anyway to contact you out of here, I'd love to catch up. I tried adding you on Facebook but you're MIA. I moved to Toronto a few years ago and wanted to see you. Hope all is well :)
dAnceguy117 writes at 1:14:40pm on 11/18/13
OHHH the banner. probably the only thing I did right when I was 16. hahaha, thanks!
dAnceguy117 writes at 5:46:31pm on 11/4/13
xDxDxD
wait my sig? it's just the pokemon one right? my sig isn't very jokes actually, will change that asap
EmmyBeee writes at 11:02:45am on 3/6/12
I'm Emily, nice to meet you too. And sounds good to me.
EmmyBeee writes at 9:08:29pm on 3/5/12
hey sorry, i don't have much time now but i'll be more than happy to play a few next week if you want.
EmmyBeee writes at 7:08:26pm on 3/4/12
Business administration.
EmmyBeee writes at 1:24:14pm on 3/3/12
good how are you?
EmmyBeee writes at 8:22:03pm on 2/19/12
thanks:)
CAFK writes at 11:00:04pm on 10/23/11
Feenkuhl dubbl oh sehvehn. Sup mang?
BTW you could totally pull off the pirate look with that goatee and 'stache. Jussayin.
MaliciousCorpse writes at 3:31:02pm on 10/13/11
Long time no see finkle C;