Resonance Maint

Posted in Uncategorized on September 9th, 2006

We are in the process of testing new resonance scripts today. No high scores will be deleted but you may see available songs change at random during the day. We are using new code and trying to nail down every little bug in the scripts.

Cheers,

Synthlight

14 Responses to “Resonance Maint”

  1. i was wondering wth wuz with all the not checked songs….iz bpm change happnin now?

  2. let’s hope so… there are a lot of good sims w/ bpm changes and/or stops…

  3. 3rd post :D

  4. BPM Change would be very nice.

  5. I think they are just working on the syncing thing and making sure all the steps in the file appear.

  6. Cool, hope all goes well.

  7. Yeah, lets hope it goes well.

  8. better go well lol

  9. LordKratos, you are right.. By the end of the night steps should work correctly in nearly all instances. BPM changes will not be working yet as that has to do more with the resonance engine than it does the conversion scripts.

    We also have a few more tricks up our sleeves for Resonance today. Some simple stuff that I think everyone will enjoy.

    Cheers,

    Synthlight

  10. yo…sum files arnt workin….um also..a few simfiles ive played are(no simfile)….so yee.wuts with that?

  11. Yea ive played songs that didnt work like gradeus.
    And the reload bug is still there.

  12. We are working on this and that some songs may not be working right now until we are done.

  13. Yeah! You get that resonance working, synth.

    HUUURRRRRRRRRRRRRRRR

  14. Whatever you are doing, it beaking a lot of the banners.

Leave a Reply

You must be logged in or registered to post a comment.