Archive for the 'Flash Flash Revolution' Category
Engine Support Update
For a while on Velocity’s engine we have added code that makes it impossible to get the location of the raw level files. Velocity has recently added this support into the legacy engine as well. Some time tomorrow, I will be moving the level files and hiding them so that it is no longer possible to download the raw level files. This will cause all legacy engine versions older than the latest release to no longer work, so if you have downloaded a standalone, please make sure it is the latest version.
Please note that anyone found hosting or distributing the raw level files for this site will be permanently banned.
Cheers,
aperson
Songs Of The Week (Feb 14, 2011) + Skill tokens
Four new songs have been added to the game for the masses to enjoy. Here are the songs.
Miraiya by MIROMU STARDUST, stepped by bmah — (G) Dance2, (D) 10, (L) 2:33
Over The Ocean by Yamajet, stepped by omgitznpv — (G) Purchased [2,400], (D) 11, (L) 2:06
Staring at my Spaceship, stepped by kommisar — (G) Secret [120,000], (D) 11, (L) 4:33
Waltz in the Rain, stepped by who_cares973 — (G) Classic, (D) 9, (L) 1:45
Miraiya by MIROMU STARDUST, the first of our four releases today, is stepped by one of FFR’s prolific simfile artists, bmah. The song starts fairly quiet, almost as if it’s trying to gently wake you up, but changes to a more steady beat after a 15 second wait. It’s got an almost cute sound to it that will make you want to bob your head back and forth, but don’t bob your head too long — this stepchart is technical, featuring a lot of runs with jumps interrupting every beat (or two), and mini-jacks to keep even the higher level players busy. This song can be found in the Dance2 genre of the game.
omg, it’z npv! A new chart by him! (wow, that was incredibly corny.) *ahem* Anyway, our next release is Over the Ocean, by Yamajet. As usual, Yamajet brings those high pitched popcorn synths and fuses them in with some great percussive rhythms to form an awesome high energy song that many can enjoy. The chart represents this very well, with some heavy accenting and dense patterns, all in good fun. However, all good things come with a price, and this is no exception. You’ll have to give up 2,400 of your hard earned credits to play this one.
Those of you FFR and Stepmania hybrid players might recognize this song from a mile away, and many consider it to be one of the most fun files for its time. Staring at my Spaceship, by Virt, is the longest of our four releases, boasting a length of over four and a half minutes. Virt does an excellent job conveying multiple song intensities, beginning with very relaxed melodies and a calm drum line and building into great drum features combined with moving melodies. Then, everything just lets loose, and the chiptunes start running rampant with speedy melodies that just don’t stop. Once you hit the quad almost two minutes through the song, you’re up for a really fun time. Everyone can thank Kommisar for this package of technicality and fun. However, if you want to play this once in a lifetime simfile, you’re going to have to pay up — big time. You’ll need at least 120,000 credits to have this simfile in your repetoire of secret files.
Finally, we tone things down a bit with the shortest of our four releases, a song by one of our resident musicians, KgZ. Waltz in the Rain is a calm composition that has a fairly speedy touch. The stepchart has a lot of 16th note runs at 115 BPM, with the occasional jump interuption for piano chords (and triples for even louder ones) and, just like the song, is fairly constant. Well known for stepping just about anything, who_cares973 does a very nice job portraying the piano’s accenting and an even better job with representing the pitch changes. The song can be found in the classic genre of the game.
Also, we have 3 new Skill tokens, they are pretty challenging to unlock.



[Marisa Stole the Precious Thing] – Get 214 combo and 214 or more misses on Kire Kire Mayoi to unlock Marisa Stole the Precious Thing.
The requirement contains 214 combo and 214 misses because it’s Valentine Day.
This song has a sweet background movie and cool steps, so I think you can enjoy this one.
[St. Scarhand] – AAA Reality to unlock St. Scarhand.
Hardest skill token in the game, since you have to AAA an FGO song.
The song is well-known, and there’re pretty tough jumpstreams and jacks in steps.
[party 4u -holy nite mix-] - FC party 4u -holy nite mix- v3 and party 4u -holy nite mix- v2 with 0 boos in a row (in that order) to unlock party 4u -holy nite mix-.
This version of Party 4u was on the game long time ago, but removed from the game when AIM Anthem was released.. back in early 2004.
Now this legacy file is revived as a skill token, all notes in the song are blue and it has 0 framers (aka glitched notes). This one also has background movie, the same one with Party 4u v2′s.
Happy FFRing!
- TC_Halogen & JX @ FFR Simfile Team
Menu Music Competition – Last Day!
Don’t forget, tonight at midnight server time is the deadline for our Menu Music Competition! If you’ve been working on a track, it’s time to polish it up and send it our way
Engine Updates
Well, it’s been a long time coming for sure.
The Ocelot over here thought it would be funny to take time out of his typically interesting life to update the older Legacy engine for you . A few features (and fixes) from Velocity’s engine have been ported over, for those of you unfortunate enough to have lag issues on it:
- Replay manager: those of you using the old engine can now choose which replays you want to keep (rather than none at all)
- Favorites genre: now, you can save all of your favorite songs into a genre entirely controllable by you!
- Global frame offset: are songs off-sync for you? If so, you can adjust the offset of your engine to compensate (positive numbers make the song later, negative numbers make the song earlier)
- In-game timestamp: you now no longer need to show the FFR forums, or front page, or profile, or…whatever, to prove the date and time that you achieved that amazing Vertex Beta vROFL AAA. Just screen capture your results screen and you’ll have all the proof you need.
- AAA/FC icons have been recoded to properly display your AAAs and FCs (note that unrecorded AAAs added manually will display as a Full Combo).
Enjoy all of the fixes!
Legacy Engine:
Page: http://www.flashflashrevolution.com/FFR_the_Update.php
URL: http://www.flashflashrevolution.com/ffrndanotherway_1022.swf
Velocity Engine:
Page: http://www.flashflashrevolution.com/~velocity/
URL: http://www.flashflashrevolution.com/~velocity/ffr_Wide.swf
EDIT:
Well I rushed this one to quickly, Legacy engine favorite fix coming in 30 mins.
EDIT 2:
Legacy engine Favorites and Dropmenu songs fixed.
EDIT 3:
Multiplayer ranks should no longer display as undefined.
- <3 Velocity, (TC_Halogen for making this post not super small <3)
Songs Of The Week (Feb 8, 2011)
Hey guys! It’s that time again.
Today’s new songs are all stepped by familiar people, so let’s give you a rundown of all of them.
Here’s the list of today’s songs. (G): Genre, (D): Difficulty, (L): Length
C7 Funk by Tomo Fujita, Stepped by Xandertrax – (G) Funk, (D) 9, (L) 1:43
Sunny Funny Chiny by t+pazolite, Stepped by _.Spitfire._ – (G) Dance2, (D) 10, (L) 2:26
Voodoo People by atomiku, Stepped by megamon88 – (G) Secret (Req: 4,500 credits), (D) 9, (L) 1:47
Yellow Lasers by MC Frontalot, Stepped by dore – (G) Hip-Hop, (D) 5, (L) 2:49
Details of today’s songs.
C7 Funk, by Tomo Fujita, is a fairly short, but groovy funk routine; clocking in at a minute and forty-three seconds, I would surely hope that no one complains about length for this file. For those of you who have just gone through your Legacy genres recently, you might notice that this sounds very similar to Funk in G at some points, only with a much faster melody. Chart is by Xandertrax, and has some pretty interesting (but short) burst patterns. You can find this particular song in the Funk genre (and rightly so).
Sunny Funny Chiny is a t+pazolite song that oddly enough, sounds very light and lacks that ear-blasting bass dru–spoke too soon. This is the second longest of the four songs, at 2:26 (that’s not too bad, come on guys). Chart is stepped by ._Spitfire_., and has some fairly intense patterns with some long 270 BPM 8th note jump/tap alternations. This song will be sitting in the Dance2 genre for all of you upper-level players.
Voodoo People, by atomiku, combines a slow and heavy rock feel with a fast-paced and driving bassline to bump up the difficulty. It is also a short song, sitting at a minute and forty-seven seconds. Stepchart is by megamon88. Because of repeated mini-jacks at 174 BPM, this song is also challenging. You can find this song in the Secret genre, but only if you’re holding 4,500 credits (or more). Happy key-smashing!
Yellow Lasers is a song by hip-hop artist MC Frontalot. The longest of our four releases, at 2:49, is a fairly easy chart, featuring tons of double meanings within a mouthful of lyrics. The chart for this song, stepped by Dore, is a fairly light chart, following lyrical syllables and the occasional outside instruments. You can find this song in the Hip Hop genre.
Enjoy!
- TC_Halogen & JX @ FFR Simfile Team
Songs Of The Week (Jan 25, 2011)
Songs of this week are all relatively short, so I think you can try these songs at ease. 4 songs total, 1 secret song and 1 purchased song are included.
Here’s the song list.
Bit Blue by Bitrayal, Stepped by Xandertrax
Genre: Arcade, Difficulty: 10, Length: 1:16
No Running Water by The Flashbulb, Stepped by who_cares973
Genre: Purchased (Price: 700 credits), Difficulty: 6, Length: 2:02
Puzzle by Paraoka, Stepped by bmah & leonid
Genre: Secret (Requirement: 28,000 credits), Difficulty: 11, Length: 1:19
TizAshura by Jon Brownell, Stepped by Vote4Nixon
Genre: Misc, Difficulty: 8, Length: 1:13
Have fun!
Cheers,
FFR Simfile Team
Songs Of The Week (Jan 19, 2011)
Hey, we’ve got 4 new songs this week.
2 regular songs, 1 secret song, and 1 purchased song.
Betrayal of Fate by Goukisan, Stepped by Patashu
Genre: Secret (Requirement: 500 credits), Difficulty: 8, Length: 2:55
Can Can (Piano Version) by Jacques Offenbach, Stepped by woker-X
Genre: Classical, Difficulty: 9, Length: 1:58
Kanon Medley ~Metal Wings~ by 403, Stepped by Classic_Rocker
Genre: Rock, Difficulty: 11, Length: 2:33
Overdrive by Cranky, Stepped by bluguerrilla
Genre: Purchased (Price: 2,800 credits), Difficulty: 11, Length: 3:13
Have fun!
Cheers,
FFR Simfile Team
New Songs for the Week
We’ve got 3 new songs this week for you:
DKC2 Symphonic Rock Remix
Musician: cornandbeans
Step Artist: Brilliant Dynamite Neon
Song Genre: Arcade
Difficulty: 8
Song Length: 2:00
The Past
Musician: Da Tweekaz
Step Artist: _.Spitfire._
Song Genre: Dance
Difficulty: 8
Song Length: 2:25
Skeletor
Musician: Bong-Ra
Step Artist: Psychozerosk8er & bluguerrilla
Song Genre: Misc
Difficulty: 11
Song Length: 2:48
Cheers,
The FFR Stepchart Machine
Menu Music Competition – We Want Your Track!
We hope you all are enjoying your break so far (for those of you back in school, sux2bu!). Since our resurrection, we’ve seen lots of changes to the site and the game itself. However, there’s more work to be done, and your help is needed!
We need new game menu music! Emotions by Trance [] Control has served us well for the last several years, but a new generation needs a new feel, and that’s why we want your track! So any of you music producers out there, it’s time to start composin’. If you send us a great track, we’ll put it up for all the FFR Players to hear and you’ll get to follow in the footsteps of Emotions too
Here is what we are looking for in your compositions:
- Any genre (just keep in mind, it should be something suitable for “menu music”)
- Any BPM/Meter/Key
- Between :45 and 1:45 long.
- Must be loopable
- 16-32 bars of music (A 4/4 time signature is not required!)
And here’s what we know you’re looking for, the prizes:
1st – 100k Credits + song in the game
2nd – 30k Credits
3rd – 10k Credits
First, we’ll battle all of your tracks against each other until the best three rise to the top. After that comes the real fight, we pit your track against Emotions to see which one has more of that FFR Vibe to it. If your track can stand up to it, then it will become the new most listened to song in the game (imagine that)! If not, well, we’ll still give you the credits but Emotions will still continue its reign of terror….
And if you’re still reading to here, then you probably want the nitty-gritty on how to send your tracks to us. Here’s what you need to do:
1) Submit a zip file of an mp3 of your submission. Bitrate doesn’t matter (we do want to hear all of the quality though!), because if you win we will ask you for an uncompressed version.
2) Also in that zip file, you should include a text document (.txt preferred) with the following:
-Your real name
-Your FFR username
- Title of your track
3) Title the zip file as follows: ffrusername_menumusic. And send it via email as an attachment or link to ffr.kidmerkury@gmail.com, with “FFR MENU” as the subject.
All submissions are due by February 10th at Midnight Server Time (CST)
