Timekiller :: FFR Batch Submission
XelNya - Timekiller - Kommisar [5.75 / 10]
Autumn 2024 Seasonal Batch
Public
Rejected
Kommisar Blanket.
Since these comments are from long ago, I'm going to link them so you don't have to dig: https://www.flashflashrevolution.com/batch_submission/batch/?id=2097

I wanted to address changes / the notes from last time so it's not "Xel submitted the same file with no changes." There's *very few* changes though.

7.198 & 10.335 - Completely different mistake actually, it was a missed jump on an 8th and if you slow the song to about .5 you'll clearly hear what the minijack on the 16th is to.

1:37.261 - 2:29.072 - I should rename it to Staminakiller. (Bad pun, not sorry.) But in all seriousness, I don't think reworking this part does anything productive and would force a whole change to the file. It fits and is structured, and is also a neat reference to other renditions of remixes of this song.

2:32.310 - I actually don't agree, it represents and seperates each sound distrinctly based off how it's charted.

2:34.739 - If you're charting the main music and not the slide sound, yes I agree.

2:37.370, 2:50.728 - This was a sloppy mistake on converting the Etterna file to FFR. Fixed.

2:46.629 - It's to the same type of sound the 32nd pattern after it directly was following.

"The heavy amount of minijacks makes this more tiring than may have been intended. The emphasis provided by the minijacks can also work to obscure what is actually being followed.
Capturing all the hi-hat/percussion notes also heavily obscures the melody and can make this a bit more confusing to play."

Each part broken apart is interesting in it's own way, combining them all made a file befitting the game it's from: Touhou.

Simfile Folder Name

TImekiller (XelNya)

Note Count

2743

Chart Length

3:36

Average NPS

12.8378

Estimated Difficulty

89.46

First Note

0:03

Ending Note Delay

0:01

Hand Bias

x -107

Framers

0 - 0 1 - 0 2 - 0 3 - 368 4 - 75

Jumps

x 638

Hands

x 68

Quads

x 0

Color Jumps

x 0

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
9 - 27.00 nps 0.5 Seconds
12 - 24.00 nps 1 Second
21 - 21.00 nps 2 Seconds
35 - 17.50 nps 5 Seconds
83 - 16.60 nps 10 Seconds
156 - 15.60 nps 30 Seconds
438 - 14.60 nps 1 Minute
868 - 14.47 nps

Color Count

x 995 (36.27%)
x 812 (29.6%)
x 75 (2.73%)
x 739 (26.94%)
x 75 (2.73%)
x 29 (1.06%)
x 0 (0%)
x 1 (0.04%)
x 17 (0.62%)

Largest Note Gaps

0.43s0.4s0.4s0.4s0.4s0.4s0.3s0.23s
35
28
21
14
7

This chart has an overreliance on jacks, sometimes I can't tell why something is a jack and why something isn't.

Like why is 0.115 a trill, but 0.925 a jack? Exact same sound, this is a recurring problem I have with the chart. None of the jacks are wrong per se, but I don't think there's enough reason or justification for why it has to be so jack heavy, the jack use also seems inconsistent.

- 1.532: Why 24ths here, but not in other spots like 2.341 or 5.579, my initial guess was that it had to do with the pitch, but then you have spots like 8.008 where the pitch is the same as 2.341.
- 5.782: Patterns and jacks like these just seem so unnecessary, like why are these jacks. I feel there not even repetition here, you're just arbitrarily turning those ''hi-hats'' into jacks to make the file more difficult.
- 11.955: One of the few notes that I think should actually jack doesn't lol.
- 14.687, 17.925 etc.: Jump? It's consistently done here, but why?
- 22.782: PR in this section is almost entirely backwards, it doesn't even make sense when wrapped around.
- 24.553: Small nitpick but I think this 32nd should be on [2] since the sound starts on the 16th and not on the 32nd, it makes more sense for it to be ''attached'' to the 16th.
- 30.574: Because of the hidden jack and it being so heavy on the right hand this pattern is pretty tough and in my opinion arbitrarily so.
- 30.945: These 24ths make no sense even from a ''dump'' perspective.
- 33.307: This section is unnecessarily anchor-y, no repetition here.
- 35.128: I'm fully behind stepping this sound as 32nds, but why in such an abrasive manner? What part of this sound indicates 3-note jack with hands?
- 36.444: These staircases are not following the sound well imo.
- 40.087: This first jack makes sense, but 40.491 doesn't. It makes this whole section feel incohesive since it's a recurring pattern.
- 58.605: Why is this even a jack, it's on the same column as 58.200 which is a very different sound.
- 59.415 - 71.356: What even constitutes a jack in this section? This entire section makes no sense to me. I agree with some of the jacks like 64.474 and 64.677, but there are alot of jacks in this section that seem completely random with different sounds and jacks being on the same column as other jacks while sounding completely different, it's a mess honestly.
- 76.415, 82.993: Most of the jacks in this section are actually fine, but this one should be changed for PR.
- 97.059: What's with these white notes, what are they representing?
- 97.261 - 149.073: Alot of repetition here, with alot of questionable jacks.
- 149.275: If you're gonna step this as 24ths, at least start from the 4th.
- 153.323: Are these jumps following the melody, if so why are notes like 154.031 not stepped as jumps?
- 154.807: This shouldn't be 24ths from the 4th, the pitch bend happens on the 16th.
- 160.069, 161.351: Very questionable 24ths.
- 168.907: Why jacks?
- 171.032: The pitch bend starts on the 16th not on the 8th.
- 186.380: These 24ths are off, it should be a 32nd at 186.464 and a 64th at 186.540.
- 212.015: These are randomly 24ths again after not stepping this sound as 24ths for like 10 instances before it.

This chart has consistency problems and I don't agree with the layering throughout the entire thing, alot of the jacks have no justification and the chart seems overly abrasive just to make it arbitrarily more difficult. Parts of the chart were fun, but the majority felt really confusing and like I was doing the same jack pattern 100 times.

Judge Score: 5.00 - Rejected

Permission good
Sync good
Metadata good

- 5.377, 8.615: same sound, but only one has minijack
- 7.400, 10.639: same sound, but different minijack
- 14.686, 17.925: jump?
- 26.324, 32.800: same sound, but only one has minijack
- 33.509: I think this minijack makes more sense at 33.407
- 37.152: and this one at 37.253, though the 32nds then may need tweaking for balance
- 42.414: ghost, it's the only one stepped among the 4 repetitions

- 59.111: missing, see 1:02.349; also consider a different column for variety
- 1:00.325: missing, see 1:03.563
- 1:03.867, 1:07.105, 1:10.343: there is a minijack sound but it's drowned out by louder sound
- 1:08.623: what's this note for?

- 1:16.415, 1:22.891: different melody from 1:13.177, no minijack
- 1:17.933: missing, see 1:14.695, 1:21.171
- 1:37.067-1:37.168: why white?

- 1:38.678, 1:45.154, 1:51.630, 1:58.107, etc.: same sound, but only half of them have minijacks
- 1:39.285, 1:45.761, 1:52.238, 1:58.714, etc.: same sound, but only half of them have minijacks. Also applies to 1:39.487, 1:45.964, etc.
- 1:50.094, 1:46.571, 1:53.047, 1:59.524, etc.: same sound, but only half of them have minijacks

- 2:34.739-.941, 2:40.001-.204: 16ths (unfortunately I couldn't understand what you mean by slide sound...)
- 2:46.629: this is different from 2:46.832 in that 2:46.579-.680 is discrete and 2:46.781-.882 is continuous, so I'd still say this is a ghost

- 2:54.978-3:20.884: didn't check, but some of the notes above may apply

This one was hard to judge... not because of the amount of notes above, but because of the nature of the chart, as well as the notes on the previous version and the response to them submitted here.

The stamina aspect is fine to me actually. We already have a lot of jumpstream stamina files so I feel it's natural to expect minijack stamina similarly, and the song is catchy enough to keep the interest.

Many of the minijacks seem questionable from a technical perspective, for being different sounds, or being drowned out by louder sounds. However, the chart has a clear focus on heavy minijacks and I think they could be justified within the music and the chart structure, though I still disagree with some of them. Tru's note on a different submission that attempted a similar approach was useful to get some insight in this regard: https://www.flashflashrevolution.com/batch_submission/batch/?id=2765

Unfortunately, though, the ultimate setback for me - and probably the reason why it felt off on my first impression - is that the minijack usage is also inconsistent. There are some sections where the music loops but minijacks are placed on different timings. It could be seen as pattern diversity, but when it happens without giving a player proper time to understand the structure, it seems to add to overall confusion.

Judge Score: 6.50 - Rejected

In an effort to engage a little:

1. I had no plans on resubbing this if it failed.
2. I sit in an awkward place with this file. The Etterna community received this file well, and understood it quickly, but it seems like FFR judges don't get it? I'm left super disjointed, because like to me, it reads like you judged a file you don't understand?

For Monkeys:

- The intro trill versus the minijack should be easy to spot on .7 rate. The real question would be why it's not the same on 1.126, which is a bit more subtle and is more for a simfile artist to get.
- The 24ths are to the wham since holds can't be used. It gives the file flare, and keeps it dynamic / engaging while emphasising a really obvious sound. I don't mean to dunk on you, but this is honestly an extremely basic thing. For example, one of the first minijacks @.722 and that note are worth separating sound-wise.
- Is FFRterrified of minijacks or something? Even if your stated reasoning here is true, if it's consistent it's valid? But it's not the hi-hat anyway? Like this is where I stop reading your notes, because this is where it becomes really obvious the file's structure is lost on you.

AND THAT'S FINE. IT'S TOTALLY FINE IT HAPPENS! That is totally a skill issue on my end! The thing I walk away with is that it's somehow obvious to one group and not another, and that's cool info to have!

The file is layered structurally in this sort of way:

1. The prominent sound(s) is(are) first. Those first minijacks you're commenting on, are how it works, and if it isn't precisely 1 to 1, it's close enough in 4K to justify, and frankly like I said, this feels like a basic concept, to me.
2. The percussion is usually what inspires the jumps / hands.

I chart most everything in this way. Whatever part of the music is the most prominent is what goes into step 1. The exception is if the whole chart is drum focused (see MFDFY for example.)

jh I don't have the time atm to parse your notes, but they read better at a skim, and it's at least clear to me it seems you understood the attempted structure even if I missed for you.

I really wanna stress that I am not trying to be difficult here, the contrast is just a bit of shell-shock.

Thanks for the time from both of you regardless.

I mean the etterna community likes 24th dumps to katy perry songs, that doesn't mean those songs are technically correct or consistent.

There are a couple of sounds in this that are absolutely fine as jacks, but you stepped nearly everything as jacks, with which you lose the power the actual warranted jacks have in conveying the sound. There were also many misplaced jacks that either didn't jack with the right note or jacked too late.

You're essentially calling me clueless with the reply, calling the jacks ''close enough'' is not acceptable, you know that.