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#2381 |
FFR Player
Join Date: Sep 2016
Age: 34
Posts: 2
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![]() The option to turn off in-game notifications during Multiplayer would be an excellent addition to R^3.
![]() edit: by that I mean Private messages and such Last edited by .zei; 10-3-2016 at 04:50 AM.. Reason: typo |
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#2382 |
longing
![]() Join Date: Dec 2007
Location: Ontario, Canada
Posts: 2,680
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![]() Ingame friends chat pls
>implying I have frendz Might write up an easy implementation for this if I'm not lazy, in class now ![]() Edit: irc yo, I'm gonna try to do this in the FFR engine later perhaps, my idea is to basically connect to an irc channel, then pming and such would all be done through there, would just have a listener for message received etc. The other way would be to do it through vbulletin pms or something, could just post login to FFR, save the cookie and use vbulletin api or w/e for pms, I think irc would be easier though Last edited by Dinglesberry; 10-3-2016 at 08:59 PM.. |
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#2383 |
Harmonoize
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![]() This may have been brought before but SERIOUSLY. I'm really salty about this. The upload to Imgur function seriously needs to be put back in R^3. I don't know what the staff were on when they took it out of R^3.
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#2384 |
longing
![]() Join Date: Dec 2007
Location: Ontario, Canada
Posts: 2,680
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![]() Doesn't it require a higher flash player? Have you tried it with that, cause I know personally it doesn't work for me on flash 9 (along with rates, full screen etc - it has to do with how they are implemented, I think they use as3 functions)
I was also considering the fact that perhaps the api key for imgur expired - then I found https://market.mashape.com/imgur/imgur-9/pricing where it's free if you are a non profit organization I believe, it only costs money if you are a commercial business. If it doesn't work, I dunno, someone might just need to re register for the api and update it in the engine. EDIT: it's also 1250 uploads per day, that isn't too many, but maybe it's enough? Perhaps it went over the daily limit and that's why you can't upload lol Last edited by Dinglesberry; 10-9-2016 at 10:33 AM.. |
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#2385 | |
Accuracy Player
![]() ![]() ![]() Join Date: Mar 2011
Location: Connecticut
Age: 28
Posts: 4,628
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![]() Quote:
Alternatively get something like puush.
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#2386 |
Celestial Harbor
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![]() http://www.flashflashrevolution.com/...94#post4375794 for image api.
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#2387 |
FFR Veteran
![]() Join Date: Aug 2013
Posts: 215
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![]() I think the ability to pin songs into a separate playlist would be great for people who have AAA or FC lists
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#2388 |
FFR Veteran
![]() Join Date: Aug 2013
Posts: 215
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![]() Suggestion 1: Make multiplayer rooms for 2-4 players instead of just 2
Suggestion 2: In said 4 person multiplayer room make an option for 2v2 Suggestion 3: Make a subfilter for the new filters that filters Tokens from Public songs (And vice versa) |
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#2389 | |
Doing the wrong thing the right way since 2010.
Site and Game Administrator
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2007
Posts: 1,813
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![]() Quote:
Filters already have a filter type for public, secret, purchased, tokens: ![]() |
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#2390 |
Custom User Title
![]() Join Date: Dec 2015
Posts: 103
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![]() Option to change the text size of amazing/perfect/good/average/miss/boo that show on the screen when you hit/miss a note. (judge accuracy) For example let's say that the current text size is 10 you could make it half the current size by choosing 5 as the text size.
Last edited by avadram; 04-23-2017 at 10:04 PM.. Reason: use numbers for the text size |
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#2391 |
The Doctor
![]() Join Date: Apr 2006
Age: 35
Posts: 6,145
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![]() The rank filter seems broken ...
Also when I click "stats" in the engine, it says I have about rank 1400 on "Club," where my actual rank is in the 700s. If the engine isn't calculating rank correctly, this could be the issue. |
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#2392 |
Doing the wrong thing the right way since 2010.
Site and Game Administrator
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2007
Posts: 1,813
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![]()
The level ranks loaded from the server by the game was forgotten and was never changed to raw scoring, the rank in game should now reflect the rank displayed on the website levelranks.
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#2393 | |
The Doctor
![]() Join Date: Apr 2006
Age: 35
Posts: 6,145
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![]() Quote:
I'm about to play again so I'll test it out. This will keep me from having to open my level ranks on my phone like I used to do to see my worst ranks. |
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#2394 |
Administrator
User Administrator
![]() ![]() ![]() ![]() Join Date: Dec 2007
Location: Vancouver, BC
Age: 29
Posts: 3,902
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![]() Updates that don't deserve their own front page post, ft. Velocity:
* Added first note and key setup indicators. (let us know what you think!) * Restart/quit keys disabled on the Options and popup menus. * Unrated songs distinguished by an empty star on the results screen. * Fixed Reactive Tapping up/down directions. * Fixed visual bug where combo replaced raw highscores. * Vertex BETA vrofl unlocks upon achieving 50 billion grandtotal and viewing levelranks. Unlocked for bballa48 and Jerry DB. Last edited by PrawnSkunk; 12-17-2016 at 06:08 PM.. |
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#2395 |
colossal exhaust pipe
![]() Join Date: Sep 2013
Posts: 18
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![]() could we get an option to resize arrows (not mini mod)?
also add FCs/AAAs to Played tab in r^3 Last edited by Xeraphus; 12-17-2016 at 10:25 PM.. |
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#2396 | |
Administrator
User Administrator
![]() ![]() ![]() ![]() Join Date: Dec 2007
Location: Vancouver, BC
Age: 29
Posts: 3,902
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#2397 |
The Doctor
![]() Join Date: Apr 2006
Age: 35
Posts: 6,145
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![]() Can the Tier Points screen show how many points you are from the next TP, and before you open up the individual song? Then you can easily see the songs you are closer to the next TP on.
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#2398 |
the Haku
![]() ![]() ![]() Join Date: Jul 2005
Age: 35
Posts: 4,527
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![]() To be able to spectate only 1 player in multiplayer.
I have coaching ideas in mind.
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Last edited by Hakulyte; 04-17-2017 at 12:30 PM.. |
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#2399 |
Champion
![]() Join Date: May 2011
Location: Roanoke, VA
Age: 35
Posts: 789
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Join the discussion for "The Currency of the Beast" from Biggs89 of BetCorps Publications, Inc. |
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#2400 |
FFR Player
Join Date: Jan 2017
Location: the grind
Posts: 132
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![]() Not sure about this, but how about a way to see the combo-based score in R^3 instead of raw score (as the song plays)?
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Zoitsu |
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