New Junior Werewolf Game Starting

Posted in Flash Flash Revolution on June 18th, 20192 Comments »

FFR has long been host to a thriving Werewolf forum game community. A game of deduction and intuition, full of great opportunities to manipulate, mislead and investigate.

The latest jTWG game is up and looking for players! You can check out the thread here. If you’ve never played TWG before, before you sign up, you MUST read through The Werewolf Game Rules.

The Junior Werewolf Game games are a great way to learn and start to get comfortable with the game before taking part in the full TWG games that are often much more complicated.

The FFR TCG is Back!

Posted in Flash Flash Revolution on June 16th, 20192 Comments »

If you’ve ever wanted a neat system for collecting and challenging yourself to help motivate you to keep smashing arrows, look no further than the recently revived FFR Trading Card Game.

Each week, a new challenge will be posted that unlocks packs of cards for different tiers of accomplishment. Those cards can be collected, traded, and upgraded, and eventually you can even trade in sets of cards for event tokens!

You can check out the thread for the FFR TCG here and join the FFR TCG Discord server here.

This week’s challenge is to rack up as many total arrows as you can, and even allows for arrows from outside games like Etterna or Clone Hero, so come join in!


Memorial Day Release 2019

Posted in Flash Flash Revolution on May 26th, 20193 Comments »

For Memorial Day we’ve got two alternate difficulties for charts currently ingame! Both of the original songs are in the higher difficulty range (Almost There is a 99 and Heterochromia Iridis is a 101).

Feel free to leave comments in the thread.

Almost There [Standard]
Musician: RushJet1
Step Artist: XelNya
Song Genre: Skill Token
Style: Game Music
Difficulty: 20
Song Length: 2:44
* Pass Almost There.

Heterochromia Iridis v2
Step Artist: hi19hi19
Song Genre: Skill Token
Style: Coalescent Breakcore
Difficulty: 93
Song Length: 2:05
* Pass Heterochromia Iridis with at least 1845 perfects.

- The Game Management Team

Easter Release 2019

Posted in Flash Flash Revolution on April 21st, 20194 Comments »

Happy Easter! In addition to the festivities, please enjoy the two new songs released today as well.

One of the songs is a burst-heavy chart, Credits, which contains many interesting polyrhythms throughout the chart. The other is an upbeat song from paraoka that runs at 220 BPM.

Feel free to leave comments in the thread.

Musician: Frums
Step Artist: VisD
Song Genre: Misc
Style: Glitch Bass
Difficulty: 84
Song Length: 1:17

Musician: paraoka
Step Artist: bmah
Song Genre: Dance 2
Style: Electronic J-Pop
Difficulty: 72
Song Length: 2:16

- The Game Management Team

St Patrick’s Day and Birthday Release 2019

Posted in Flash Flash Revolution on March 17th, 20196 Comments »

Happy Saint Patrick’s Day! For this release we have two new token charts for you to enjoy in addition to the celebration.

Today is also the birthday of our FFR Average Rank 1 player, One Winged Angel! Happy Birthday is the second shortest song ingame, behind Excite Bike.

Alice in misanthrope
Musician: LeaF
Step Artist: gameboy42690
Song Genre: Skill Token
Style: Gothic Choir
Difficulty: 82
Song Length: 2:25
* Pass Alice’s Garden with at least 344 perfects and at least 172 max combo.

Happy Birthday
Musician: LEAF XCEED Music Division
Step Artist: hi19hi19
Song Genre: Skill Token
Style: Happy Rock
Difficulty: 49
Song Length: 0:17
* Pass Pita with 106 perfects and 20 boos.

Feel free to leave comments in the thread.

- The Game Management Team

R^3 Engine 0.0.8 Air+Flash Release

Posted in Flash Flash Revolution on February 7th, 201918 Comments »

What’s New?
      • Rebuild Login to use session tokens and not password when remember me is checked.
      • Flip Accuracy Graph.
      • Remember what result graph was selected.

Bug Fixes
      • Fixed Left & Right arrows keys being intercepted in rare conditions on results screen.
      • Fixed Multiplayer Mod Commands.
      • Fixed unlocking multiple tokens in the same play.
      • Fixed tokens not unlocking without refreshing the game.
      • Fixed Bin Replays having the wrong boo loop count.
      • Fixed blank filters being exported.
      • Fixed String Filter compares.

- FFR Game Management Team

New Year Release Event: Week 4 (Final Week)

Posted in Flash Flash Revolution on January 27th, 201916 Comments »

Time for the final release of the New Year Release Event! We finish with a behemoth of a chart for this week. Stepped by DarkZtar, Starbound has 9419 notes and is 13:15 in length. This makes Starbound the second longest song in the game behind The Games We Played (Full Edition), and the chart with the most notes in the game. For reference, it has more than double the notecount of Vertex BETA vrofl, and 3,568 more notes than The Games We Played (Full Edition)!

As for the content of the chart, it is a combination of many technical elements. You will find yourself handling skillsets such as tricky polyrhythms, jumpjacks, streaming, jumpstreams. The chart has plenty of tricky parts to keep you focused throughout, and the streams at the end can be particularly nerve-wracking.

It can be unlocked by AAAing Star.

Musician: Shnabubula
Step Artist: DarkZtar
Song Genre: Skill Token
Style: Chiptune Fusion
Difficulty: 94
Song Length: 13:15

Feel free to leave comments in the thread.

- The Game Management Team

2 million members and growing!

Posted in Flash Flash Revolution on January 22nd, 201935 Comments »

Today we’re celebrating a huge milestone, as FFR officially crosses 2 million registered users!

We’d like to give a heartfelt thank you for playing, posting, and helping build our niche corner of the internet over the years. To our veterans who have stuck with us for the last decade or more, to anyone who recently joined and is just fitting into our community, and to the bots for making this milestone possible. We love you all. Thanks to each one of you for keeping us going.

<3 FFR

New Year Release Event: Week 3

Posted in Flash Flash Revolution on January 20th, 20198 Comments »

The System Doctor was called in to investigate the central computer that was in lockdown after someone blocked it from use with a token that had a certain number. After some searching, the Doctor found the binary string 10011001 which translated to 153 in a decimal system.

The token number was 153. There also happened to be 153 missing files in the system that had to be restored, as they were critical to its operation. Any more missing files that were used to boot up the system would shut it down permanently.

When deconstructing the number 153, the Doctor realized it was an Armstrong number.

153 = 1 3 + 5 3 + 3 3

After some more searching in the file system, the Doctor discovered that the maximum combination of processes that could run to shut down the system were spawned exactly in batches of Armstrong numbers not exceeding 3 digits.

Now all the Doctor had to do was put those two together, and then in the future come up with a second version of the system to be more secure.

System Doctor v2
Musician: RoughSketch
Step Artist: hi19hi19
Song Genre: Skill Token
Style: Extreme Hardcore
Difficulty: 50
Song Length: 2:50

Feel free to leave comments in the thread.

- The Game Management Team