Hey everyone, sorry to have missed doing this last week but there’s been so much up on the front page lately I thought it might be good to take a break for a week.
As you’ve probably already noticed lots of things have been going on in development lately. We’ve had a skill rating formula update, a new stat on the global leaderboards, halved noteskin, more tokens added to the recent achievements, R^3 engine updates, updates to the site that have optimized it and most recently, the front page updates that are happening. Please give a huge thanks to all our devs for taking the time and putting in the work to get so much done. I’d also like to give a shoutout to aperson, who isn’t currently on the dev team, but has been lending a helping hand to make some of this possible.
The web development team will be going through training and starting on development tasks next week.
Judging for phase 1 of the Hard Songs Batch should be starting this weekend. Submissions are still open for phase 2 if you were still hoping to submit a file for it.
Be sure to check the Weekly Batch Update and the Sprint Overview for the most recent updates with game management.
The events team has been working together to put this year’s Halloween event together, so get hype for that.
I’m still working slowly on piecing together the official tournament to get it going for you guys hopefully in December. I just spoke with Dossar and we will be holding a special tournament batch to help us facilitate the files needed to get this done. So be sure to keep an eye out for that in the upcoming days.
Also, don’t forget there’s always the FFR Trading Card Game for your entertainment so be sure to check that out if you haven’t. badman7772 has something up his sleeve for tomorrow and you could win credits on top of cards for completing challenges.
The FFR T-Shirt fundraiser has 8 days remaining, so if you wanted a shirt make sure you get it before time is up. We’ve sold 17 so far which puts us at about $120 raised for prizes.
The YouTube channel has been taking a little bit longer to get going than I originally hoped, but there is progress. I do have two videos submitted to me that I need to do some small edits to and then I can upload them to get the channel started. I could always use more helping hands with the channel so if you’re interested head on over to the YouTube Thread
Have you followed us on Twitter and liked us on Facebook yet? I’ve been throwing up little spon cons here and there but participation is low so far. So make sure you like and follow for chances at prizes!
I think that’s all for now but be sure to keep an eye on the front page for all the latest as there’s a lot going on.
See you next week!
Over the next week, the front page of FFR will be undergoing some minor changes. We’re putting on our hard hats and improving site navigation based on your feedback from the October 2014 Site Use Survey. Let us know what you think about the changes as they roll out!
FFR Development & Design
Hello FFR, Zageron here. I’ve been hard at work attempting to keep the site as inaccessible as possible over the last few days so here’s what I’ve accomplished during that time.
R^3 Engine Updates
- Searching for songs should be a lot more intuitive now. When you are sitting in the song selection screen, and you are not in the filtering tab, you can start to type your query and the search box will immediately open with the textbox focused and your first letter inputted. When you are finished you can press enter and your search will execute.
- The user experience for filtering by difficulty has been improved. If you press enter from either box it will execute the filter rather than start the song that was selected.
- The Multiplayer UI has been made much larger. Everything is easier to see, and it feels less cramped now. Multiplayer levels replaced with Skill Rating Levels.
- Grandtotal rank displayed at the bottom of the R^3 Engine has been replaced with Skill Rating rank.
I had tremendous insight and assistance from aperson for most of this, so a shoutout and thank you to him.
- You may have noticed that the website is performing substantially better than the last few months. The entire website has been ported over to the InnoDB SQL table format, which allows row level locking instead of entire table level locking. This means N users can access the same table at the same time, so long as they aren’t accessing the same row.
- The Global Leaderboard’s databases and queries have been optimized, giving it dramatically faster load times.
- Recent Achievements sidebar text overflow has been fixed.
- The final update, the development server replication, was not completed successfully as the databases are now too large to fit on my server. (InnoDB is much larger.) I will keep you all apprised of it’s status.
Galaxy in Toybox [Light]
Musician: Umeboshi Chazuke
Step Artist: bmah
Song Genre: Dance 1
Song Length: 2:13
Wonder Bullfighter ~A Barcelona cuando florece la lira~
Musician: naotyu- feat. R.Yago
Step Artist: bmah
Song Genre: Dance 2
Song Length: 2:09
- your Game Management Team
Update 4: After the maintenance the other day this will likely work much better tonight. Updates to be posted.
Update 3: A lot of progress*, will continue later.
Update 2: Reattempting as stated above.
Update: The maintenance was unsuccessful, and not enough time to try again. May do this during the day tomorrow, but I will let you know a few hours before hand via front page and social media.
Thanks so much!
For anyone who missed the Facebook or Twitter announcements, the server will be going down for maintenance at 01:00 server time. The downtime should only be about an hour, but it could be arbitrarily longer. I will keep this post updated.
[transparency]I am creating a clone of the server for a new development environment, which will allow the devs to work without the worry of nuking or interrupting the live site. This is something we have been wanting for a very long time, and which has been partially set up a few times. I’ve decided to just do it myself.[/transparency]
Greetings, FFR Community! We hope you’ve all had a great summer. Make sure to check out yesterday’s What’s Happenin’ post to get a snapshot of what’s happening on FFR this week! We’re back this month with another installment of exciting announcements and shiny new toys! Post a comment and let us know what you think.
The Skill Rating formula has received a massive update! The scope of Skill Rating has been expanded from your top four scores, to an exponentially weighted average of your top fifteen scores. Additionally, the formula can now evaluate scores well beyond the previous limitation of 28 goods – and in some cases – over 1000 goods. Visit the formula discussion thread to learn more about our most accurate ranking algorithm yet, and look at some cool graphs.
The Global Leaderboards reveal an interesting new stat: Levels. Levels are simply your Skill Rating divided by 100. Your personal best score matters the most (24.04% of your total XP), and your fifteenth best score matters the least (0.17% of your total XP). We hope this change provides a more meaningful way of understanding your skill and goal setting. To discuss this update, please visit s1rnight’s “exp bar” suggestion thread.
Halved Noteskin is a new visual modifier on the R^3 engine. Using this mod, coloured arrows appear as half their note value, making especially colourful or dense stepfiles simpler to read. This visual modifier also doubles as a cure to blue note syndrome on Legacy files by turning every blue arrow red.
The FFR FAQ page has been moved to the FFR Wiki. This change will allow its contents to be easily edited and improved by anyone. Everyone is welcome (and encouraged) to contribute to the FAQ page!
“Token Whore”, “Here We Go”, “Quickdraw”, “PianoCore”, and “The Games We Played (Full Edition)” token unlocks have been added as new recent achievements. Duplicate achievements displaying on the recent achievements sidebar have been fixed.
Any rated replay scores mistakenly recovered have now been removed from the leaderboards. The ability to delete replays has been re-enabled.
Hello everyone, just stopping in to let you know about a few things going on around the site.
Two new members have been added to the events team, please welcome Frank Munoz and Cold Kitten to the team!
We’ll be working over the next couple of weeks to come up with some Halloween events for you, and I will continue to work on piecing together the official tournament.
Edit: Have a little something to add here, there are now FFR T-shirts available as a fundraiser for events. Check out the thread for more details.
The first phase of the Hard Songs Batch has completed and is now in phase 2. Be sure to check the thread for all the latest details on that batch.
As per the final notes on sets 1 and 2 of the older batch, TC_Halogen and I are working on finishing those up and should have them in soon. You can find updates about the batches every week in the Weekly Batch Update thread.
There are some October site updates coming your way just around the corner, so be sure to keep an eye out for those.
As you may have noticed we started having an influx of spambots lately on the site. Today PrawnSkunk banned a range of ips known for spambots which significantly helped the problem. If any one you know is experiencing any issues accessing the site after this (some were seeing a maintenance message) please reach out to one of the staff members and we’ll get it fixed for you.
Lastly on the dev side, any scores mistakenly recovered from saved replays have been removed.
I could still use some help with getting videos created for the YouTube channel, so if you’re interested in helping out come on over to the thread and let me know what you’d like to do.
Have you liked us on Facebook and followed us on Twitter yet? We will be having social media only spon cons, so be sure to keep an eye on those.
Speaking of social media, I’m pleased to announce that T-Force will be helping manage the Twitter account and justin_ator will be helping me keep the Facebook page up to date.
That’s it for what’s happenin’ this week. See you next time!
Some of you may experience increased load times as we calculate the new Skill Ratings of every player. We expect the script to finish running in 12 hours, sometime this afternoon.
Thank you for your patience! This update (and more) will go live September 30th @ 11:59 PM server time.
FFR Development Team
After 48 hours 95 of you followed us on Twitter, not too shabby. I assigned each of you a number and used random.org to pick the winners. Here they are!
Congratulations to our winners! You each have your choice of token song from either the event tokens (FREEDOM DiVE, The Wisest Were Wrong), support tokens (Dendrite v2, Tell v3, Coactive [Over My Shoulder Mix]) or fundraiser tokens (Bedtime Story, The Bridgeport Run, Touhou Judgement in the Sixtieth Year) You can either post your choice here or send me a PM to have it unlocked.