IMPORTANT FFR DEVELOPMENT STUFF IS HAPPENING! – and for that to happen, we need your input:
hi19hi19 has created a front page use survey for how you, the user, interact with the front page and the game.
Please take the time to fill out this quick survey; every answer we receive helps us decide how to move forward with FFR.
Long ago, Zageron started up a suggestions form through which hundreds of suggestions were collected. That vanished under the rug for around two years until recently, PrawnSkunk dragged them out and organized them. We have now organized them a tad farther and are opening them to the public for analysis and further contribution.
If you have any suggestions, please visit the Official FFR Suggestions Trello Board and leave a comment… or twelve.
Heh. Turns out I’m a bad liar — here’s your previews!
Hello there FFR!
Lately there’s been a lot of changes around FFR and the staff has put together a string of posts to clarify everything that’s been happening recently.
To start, we’re pleased to announce something that might bring a lot of relief to veteran FFR members…
Synthlight has returned to the administration team as the System Administrator!
For those who don’t know, Synthlight is the original creator, founder, and administrator of the Flash Flash Revolution community. He stepped down from the leading role in late 2010, but has been the site’s sole financial support the entire time. We’re all glad to welcome him back to a more active role.
There have been a lot of new additions to staff, so how about some front page recognition for them!
hi19hi19 has joined the development team as a User Experience designer. No doubt a familiar face to many due to his simfiles and forum presence, hi19hi19 will be leading the process which will determine how you will experience the site: from what you first see, to how you access the profiles or stats, to even determining the layout of the settings menu inside the game engine.
Silvuh has joined the development team as a User Interface designer. User Interface design encompasses all aspects of the visuals you feast your eyes on whenever you use the site or play the game, so we are glad to have Silvuh working to make sure the site looks as good as possible.
foxfire667 has been on the development team for a while, but never received any official announcement. Let’s change that: he is responsible for the beautiful words that make up the majority of the new FAQ page, and will be continuing to work on documentation and feature analysis. Any feature you suggest or the team thinks up first has to pass his scrutiny!
emerald000 is another development team long-timer who never got official recognition. Focusing on mathematics, emerald has worked on all of the metric calculations that drive the statistical back end of the site. From improved representation of ranks to attempted automation of song difficulty, his job is both behind-the-scenes and incredibly important to the team.
Game and Event management:
DossarLX ODI has been promoted to Game Manager. Dossar is one of the finest keysmashers the site has ever seen, as well as being a well-known simfile judge and simfile artist. He has also long been responsible for frame-fixing some of the site’s more difficult files, and we’re pleased to have him officially join the team that keeps the game running smoothly.
Silvuh has also been promoted to Game Manager. Silvuh is known for being a prominent community figure, prolific simfile artist, and experienced simfile judge. With these skills in mind, we’re glad to have Silvuh on the Game Management team as well!
psychoangel691 has been reinstated as the leader of the events team. As TC_Halogen plans to step down from the events team following the conclusion of the 10th Official Tournament, we’re glad to be able to fill the spot with an experienced candidate. psychoangel691 has proven in the past to be a capable events team member, and it’s our pleasure to be welcoming her back as the new events manager.
Finally, while not officially staff, noname219 deserves a shout-out for his work as the FFR Wiki admin. He has been keeping the Wiki updated and current for a while now, and has more than earned his spot on the front page. If you have questions about FFR or facts to add, don’t forget the Wiki as a resource!
Stay tuned for more announcements over the coming weekends.
Also, don’t forget that the ongoing Official Tournament is ramping up in intensity; we will soon determine the top 16 and follow with files to determine the top 8, so be sure to enjoy following this action too!
It has risen from the dead and is here to waste your valuable time. That’s right – it’s the Week of Trick or Treat! For those of you who may not have been around for the last one and have no idea what the Week of Trick or Treat is check out the thread Here for all the details. Don’t miss out on getting your fill of credits and tokens!
Welcome to our first Official Tournament-themed photo scavenger hunt! Grab your camera and snap a picture of someone, something, or anything that will say cheese for your chance to win some limited-edition FFR merch!
Up for grabs are three 1.75″ solid brass FFR tokens (as modeled above by the always-glamorous smartdude1212), featuring a double-sided “All Skill” enamel design. If you already own a token, you have the opportunity to clink two together, or have it sent as a gift to your best FFRiend!
See contest thread for details. Contest ends October 29th @ 10:59pm (server time) when Round 4 concludes.
– FFR Event Staff
In honor of Franky Gee’s passing, CAPTAIN JACK (GRANDALE REMIX) is playable on FFR for the time being. You can find it in the Funk genre along with the rest of the FFR tournament files.
If you think your file is unfair, is too hard, sucks, or anything negative: I’m not sorry.
Hate what you see? Comment in the news post!
Over the past months I’ve been asked multiple times by many users to automate the profile chat color shop. Today, I am pleased to inform you that it has been done. I have found time over the weekend to make this happen. Thank you to all the beta testers who helped me get out all the kinks and bugs. Go to the Prochat Color Store to choose your color today!
All (most) of that pesky maintenance is complete, I’ll elaborate on what the maintenance was for in my next post.
Our multi-user server is offline at the moment, and when it comes back up it will be running in low user mode, limit of 30, until I sort it all out. (Profile chat and Multiplayer)