05-23-2012, 06:39 AM | #21 |
Legendary Noob
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Re: New Difficulty System Name Suggestions
unique? :( i like the very difficult and challenging how they are. oh well!
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05-23-2012, 06:48 AM | #22 |
Vophie
Join Date: Nov 2007
Age: 30
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Re: New Difficulty System Name Suggestions
01- Easiest
02- Beginner 03- Very Easy 04- Easy 05- Basic 06- Mediocre 07- Average 08- Intermediate 09- Tricky 10- Very Tricky --- 11- Difficult 12- Very Difficult 13- Challenging 14- Very Challenging 15- Adept 16- For Masters Only 17- For Gurus Only 18- Oni/Brutal 19- What The FFR[WTFFR] 20- ??? lolf, how come everyone keeps trying to name 20 when it states that it's not gonna change? fss. Anyways, I'm actually not sure where to place "Adept". it kinda seems like it goes anywhere from 11-15. And the color scheme makes it look all weird. Also, the word "Challenging" looks funny now. just .. look at it. ps.thistookmelikeanhourtomake
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05-23-2012, 06:57 AM | #23 | |
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Re: New Difficulty System Name Suggestions
Quote:
People will need to adjust to the new system anyways since it's going from a 1-13 scale to a 1-19 scale. (Excluding vROFL,) I'm certain that people will find it a bit difficult to navigate the songs at first, thinking that an 11-difficulty is an FMO when it actually is a high-end Challenging song, which in fact brings up a question to ask. Have you given any thought on what difficulty the Otaku Speedvibe [Oni] token will be now in light of this new difficulty system? Will it still be under the For Masters Only difficulty and up (16+ difficulty) or will you be changing it based on the actual difficulty of the songs in each bracket and planned on moving it up or down from FMO? (Had to ask, getting close to the FMO AAA.) |
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05-23-2012, 07:36 AM | #24 | |
Spun a twirly fruitcake,
Join Date: Feb 2009
Age: 31
Posts: 3,865
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Re: New Difficulty System Name Suggestions
20 - Silly
or 20 - Rambunctious
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05-23-2012, 07:38 AM | #25 | |
Legendary Noob
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Re: New Difficulty System Name Suggestions
Quote:
01- Beginner 02- Very Easy 03- Easy 04- Light 05- Moderate 06- Standard 07- Tricky 08-Very Tricky 09- Heavy? 10- Very Heavy? --- 11- Difficult 12- Very Difficult 13- Challenging 14- Very Challenging 15- For Experts only 16- For Masters only 17- For Gurus only 18-For Legends only 19- Impossible 20- ???
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05-23-2012, 07:43 AM | #26 |
D7 Elite Keymasher
Join Date: Feb 2011
Age: 30
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Re: New Difficulty System Name Suggestions
I like leaving level 20 as ??? Like it's so hard you can't think of anything to call it
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05-23-2012, 08:00 AM | #27 |
caveman pornstar
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Re: New Difficulty System Name Suggestions
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01- Easiest 02- Beginner 03- Very Easy 04- Easy 05- Light 06- Moderate 07- Standard 08- Tricky 09- Very Tricky 10- Heavy --- 11- Difficult 12- Very Difficult 13- Challenging 14- Very Challenging 15- Intense 16- For Experts only 17- For Masters only 18-For Gurus nly 19- Ridiculous 20- Painful ---------------------------------------
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05-23-2012, 08:35 AM | #28 |
quit
Join Date: Apr 2005
Location: anywhere but here
Posts: 938
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Re: New Difficulty System Name Suggestions
So this is what I've finally come up with after over four hours of deliberation.
--------------------------------------- 01- Easiest 02- Novice 03- Basic/Simple 04- Fair 05- Lenient 06- Moderate 07- Tricky 08- Very Tricky 09- Difficult 10- Very Difficult --- 11- Challenging 12- Very Challenging 13- Intense 14- Very Intense 15- Master 16- Guru 17- Relentless 18- Cruel 19- Berserk 20- __ --------------------------------------- May as well keep "Easiest" as the first difficulty ... Used "Novice" instead of "Beginner" to have fewer Bs. I do think "Basic" sounds better than "Simple", but "Simple" would be the only S. Even though "Easiest" sounds out of place, I couldn't think of another good word to fit in here. "Beginner" and "Novice" or "Simple" and "Basic" would have to be ranked arbitrarily to use both. I took gold stinger's suggestion of "Fair" to use instead of "Easy". But adjectives like "Adequate" and "Mediocre" describe a player's ability to play a file (or the quality of the file), not the difficulty itself. I think "Lenient" to "Moderate" to "Tricky" is a nice gradient. Don't want to have too many words with a very strong "Easy" connotation which might discourage new players if they're stuck on "Easy" difficulties for too long. . I kept "Difficult" and "Challenging" around the same areas they are now. I like the balance of having two sets of "X" and "Very X" on each side of the median. The good thing about "Very" is that it makes the steps much more clear. I don't think having, say, "advanced" be two steps above "intense" is as intuitive. "Master" and "Guru" are just kind of there. I didn't want another "X" and "Very X" set, but couldn't think of anything else. Because "Novice" is at the top, I left just the singular nouns "Master" and "Guru" there for consistency. And then at the bottom are the crazy words. For me, files of that difficulty are just ... well, crazy. My fingers can't keep up. That stuff is cruel to my fingers, which go berserk on the keyboard. I believe adjectives like these would be appropriate. Finally, I'd say leaving difficulty 20 blank would be better than sticking question marks in there. Another note: "Light", "Standard", "Heavy", and "Oni" should be avoided because they're used as song title tags that cover ranges of difficulties in relation to other files of only that music, not every file in the game. Same reason why I'm not using "Easy" or "Hard". Those terms are even stretchier. Look at the ranges of difficulties that were allowed in the Easy and Hard Batches. |
05-23-2012, 08:50 AM | #29 | |
SponCon Aficionado
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Re: New Difficulty System Name Suggestions
Quote:
I am glad someone asked about this, with the heavy/oni 'get' files needing a much overdue overhaul (which I was going to put forward just before I took on co-ordinating this project), I figured that once this system is finally in place, we'll be able to set each one to a range of difficulties in the 1-99 rankings. (ex. Difficulty 70-75 AAA will award [oni]) Things like this of course will be taken into consideration once it is all finalised. I know for one there is discussions happening about the way those two particular tokens are coded. So all I can say is ~stay tuned~ and as soon as I know what direction we are taking regarding those token 'gets', you guys will be well informed via the front page ;D
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Last edited by nois-or-e; 05-23-2012 at 09:47 AM.. |
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05-23-2012, 09:05 AM | #30 | |
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Re: New Difficulty System Name Suggestions
Post from Dossballs
Quote:
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05-23-2012, 09:06 AM | #31 |
FFR Veteran
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Re: New Difficulty System Name Suggestions
01- Trivial
02- Starter 03- Easier 04- Easy 05- Warmup 06- Intermediate 07- Standard 08- Tricky 09- Trickier 10- Respectable --- 11- Hard 12- Harder 13- Crazy 14- Insane 15- Pro 16- Master 17- Guru 18- Robot 19- Cyborg 20- Wall |
05-23-2012, 09:31 AM | #32 |
D6 FFR Legacy Player
Join Date: Jan 2009
Age: 33
Posts: 4,342
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Re: New Difficulty System Name Suggestions
I don't like difficulty ratings like "For Masters Only" or "For Gurus Only." It just makes the files seem designated to specific types of people haha.
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05-23-2012, 09:50 AM | #33 |
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Re: New Difficulty System Name Suggestions
I have to agree with iironiic about the "For w/e Only" difficulties because it just sounds dumb and confusing. I think those type of names should be avoided at all times for this new difficulty system. From look at this thread so far, I have to agree with the names that Silvuh suggested from 1-16 and for 20. It definitely looks like something I could remember easily and each of those names actually makes more sense then the rest of the lists that I have seen on this thread. I feel that his 17-19 could be renamed to something better or more "FFRish" if you know what I mean.
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05-23-2012, 09:59 AM | #34 |
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Re: New Difficulty System Name Suggestions
That is definitely one hell of an approach subin hehe. I actually have to agree with your 18 and 19 names. Sounds really creative :o
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05-23-2012, 10:05 AM | #35 |
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Re: New Difficulty System Name Suggestions
Heres my suggestion. Keeps some of the names closer to original names for ~Legacy~ reasons
Maybe reorder Heavy to after Very difficult, I'm not sure 01- Easiest 02- Beginner 03- Easy 04- Basic 05- Light 06- Moderate 07- Standard 08- Tricky 09- Very Tricky 10- Heavy --- 11- Difficult 12- Very Difficult 13- Challenging 14- Very Challenging 15- For Experts only 16- For Masters only 17- For Gurus only 18- Brutal 19- Very Brutal 20- (blank) |
05-23-2012, 10:10 AM | #36 |
sausage
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Re: New Difficulty System Name Suggestions
subin's list reminds me a lot of a leveling system of a game like Battlefield (which is a good thing xd)
kinda like a motivation to reach one level higher and keep going Last edited by Xayphon; 05-23-2012 at 10:13 AM.. |
05-23-2012, 10:11 AM | #37 |
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Re: New Difficulty System Name Suggestions
Combining Silvuh/subin and one of the names from indeed engine. I will have to go with this:
01- Easiest 02- Novice 03- Basic/Simple 04- Fair 05- Lenient 06- Moderate 07- Tricky 08- Very Tricky 09- Difficult 10- Very Difficult --- 11- Challenging 12- Very Challenging 13- Intense 14- Very Intense 15- Master 16- Guru 17- Brutal 18- Legend 19- Divine 20- __ Obviously, this is only my opinion. EDIT: Well...I am still a bit meh about 17 but I will use Brutal as a placement
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=============================== The idea that RDCP 3 may come out in the future is a fun thought to have~ =============================== Last edited by i love you; 05-23-2012 at 10:21 AM.. |
05-23-2012, 10:24 AM | #38 |
"The Quebec Steparatist."
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Re: New Difficulty System Name Suggestions
01- Easiest
02- Novice 03- Basic 04- Fair 05- Lenient 06- Moderate 07- Tricky 08- Very Tricky 09- Difficult 10- Very Difficult --- 11- Challenging 12- Very Challenging 13- Intense 14- Very Intense 15- Master 16- Guru 17- Brutal 18- Painful 19- Stepman 20- __
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05-23-2012, 10:42 AM | #39 |
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Re: New Difficulty System Name Suggestions
Awesome ideas going around guys, very stoked to see so many people getting on-board to help make this a community based decision. A lot of the OP names were selected to maintain the 'harder' sounding difficulties in the upper half. Have noticed some distaste to the 'Demanding' and 'Very Demanding' titles. Though 'Demanding' has a slightly more difficult sound to it than 'Challenging', I am wondering if it is the unfamiliarity of the name that is causing this. Some great stuff suggested already in any case ;D
Feel free to discuss in-depth any suggestions, and you aren't limited to one post or suggestion. (ex. If you see a list that has some good ideas and want to combine some of it with your own to update your suggestion.) |
05-23-2012, 10:53 AM | #40 |
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Posts: 73
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Re: New Difficulty System Name Suggestions
01- Easiest
02- Beginner 03- Very Easy 04- Easy 05- Light 06- Moderate 07- Standard 08- Tricky 09- Very Tricky 10- Heavy --- 11- Challenging 12- Very Challenging 13- Demanding 14- Very Demanding 15- For Experts only 16- For Masters only 17- For Gurus only 18- For Stepmen only 19- Ridiculous 20- Dossar only! lol |
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