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#1 |
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FFR Player
Join Date: Aug 2006
Location: Nowhere to be found.
Age: 34
Posts: 373
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I need a little help. Can anyone simplify the rules of DnD so I can learn the basics?
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#2 |
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A car crash mind
Join Date: Aug 2005
Age: 38
Posts: 9,788
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- Make a character.
- Get friends - Roleplay. That's the essentials. |
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#3 |
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FFR Player
Join Date: Aug 2006
Location: Nowhere to be found.
Age: 34
Posts: 373
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Ok, not that simple. And how do I make my character?
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#4 |
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the Mathemagician~
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Get yourself a "Player's Book" of the right edition. It is all explained how to do a character.
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#5 |
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FFR Player
Join Date: Aug 2006
Location: Nowhere to be found.
Age: 34
Posts: 373
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Dammit I need to learn this in about 3 hours.
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#6 |
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the Mathemagician~
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You can't learn how to do it in 3 hours. That's about what it takes to make a character when you are used to it.
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#7 |
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A car crash mind
Join Date: Aug 2005
Age: 38
Posts: 9,788
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#8 |
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FFR Player
Join Date: Aug 2006
Location: Nowhere to be found.
Age: 34
Posts: 373
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Thank you
Anything else I should know? |
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#9 |
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A car crash mind
Join Date: Aug 2005
Age: 38
Posts: 9,788
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Well preferably you should know the D&D 4th edition ruleset. Not sure if you'll find the whole thing somewhere though, not to mention it may take longer than 3 hours to learn it all.
EDIT: Something like this: http://www.amazon.com/Dungeons-Drago.../dp/0786950633 That was just from a quick look though. From what I'm hearing a lot of people will prefer to stick to 3.5 edition rules. A bit like stepmania really. Last edited by TheRapingDragon; 09-4-2008 at 02:56 PM.. |
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#10 |
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Fractals!
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If it took me 3 hours to make a 3.5 edition character, the first 2 hours of it would be to think of a character concept. The new Fourth Edition, on the other hand...first thing I had to learn is that I had to stop comparing it to 3.5 and take it as a different game altogether, and the rest of it went pretty smoothly. Still took me longer than 3 hours, though.
My guess is the OP is going to a game just to hang out, but found out that he/she had to play as well. If that's the case, I suggest you make a human fighter. Lots of hit points, best selection of equipment proficiencies, and a rapid bonus feat progression mean that your character can be very good at any number of combat-oriented activities; tactical maneuvers such as disarming or tripping a foe, melee combat, ranged combat, avoiding attacks, or possibly something else. Plus, you avoid the sometimes tedious bookkeeping that comes with playing a spellcasting character. |
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#11 |
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FFR Player
Join Date: Jun 2006
Location: monteal
Age: 36
Posts: 188
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Right now i'm playing a star wars campain. Star wars have there own rule books and everything!
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#12 |
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FFR Player
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Wow omfg!
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#13 |
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FFR Player
Join Date: Aug 2006
Location: Nowhere to be found.
Age: 34
Posts: 373
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I'm thinking either Barbar or Rogue...
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#14 |
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FFR Player
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LET ME BE THE DUNGEoN MASTER.
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#15 |
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tool
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By '3 hours' I hope you mean '20 minutes' because what the hell are you talking about
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#16 | |
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Retired BOSS
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Quote:
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RIP |
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#17 |
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Fractals!
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Looks like you want to maximize your damage per hit if you're looking at barbarian or rogue. Keep in mind, though, not all creatures are vulnerable to sneak attacks or critical hits, so in the long run, barbarian is probably your best bet.
You'll get more hit points than any other class per level, on average. You're going to need them, because it will be your job to make sure the big bad guy doesn't get to your more frail allies. I like to save a use of barbarian rage for when I really need it, especially at low levels; say, if I'm about to go down and either want to stay on my feet or deal as much damage as I can before I drop. |
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#18 | ||
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FFR Player
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Quote:
~Tsugomaru
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#19 |
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CHOCK FULL O' NUTRIENTS
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I put on my wizard hat.
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"A new take on the epic fantasy genre... Darkly comic, relatable characters... twisted storyline." "Readers who prefer tension and romance, Maledictions: The Offering, delivers... As serious YA fiction, I’ll give it five stars out of five. As a novel? Four and a half." - Liz Ellor My new novel: Maledictions: The Offering. Now in Paperback! |
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#20 | |
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FFR Player
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You do that Mal.
Also best way to learn D&D is to make a character. It's pretty straight forward and the manuals should take you through them step by step. Once you've done that, just jumping in and playing and learning as you go is the best way. When I first played, I made my character. Then just jumped into the game with experienced players. I started off with gold and so I went around a town looking for amour and weapons. As I did I learnt about how they work in the game. Then later we had to fight some goblins, so I slowly learned how battle worked. You get the idea. It'll all come to you soon enough.
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