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#1 |
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Sic itur ad astra
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Just like in SM, they have "rate", which makes the song go slower or faster. Could this be implemented into FFR, but if the rate were slower, less points be accumulated, and if faster, more points accumulated? The speed mods would not be the same either, like x1 on 0.8x rate would be x0.8, and x2 would be x1.6, and so on. Could we do this?
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RIP Steve Van Ness <3 |
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#2 |
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FFR, lift, repeat
Join Date: Jan 2008
Location: oregon
Age: 28
Posts: 2,070
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that would probably mess with everyones aaa's
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#3 |
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Very Grave Indeed
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Seems too complicated to do for the potential benefit, and would completely skew highscore lists.
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#4 |
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smoke wheat hail satin
Join Date: Sep 2006
Location: LA baby
Age: 32
Posts: 5,703
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Slowing the rate down would make arrows even closer together...it would probably only work with the Beta because it would create an insane amount of average misses.
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#5 |
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FFR Player
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No.
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#6 |
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Retired BOSS
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Other way foil, I believe. Either way, maybe for third style, but non 1x would never count for normal HS tables.
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RIP |
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#7 |
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★★★★★
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You won't be able to compare scores that are done on different speeds on the same scoreboard.
plus music speed change feature itself would be extremely hard to add with flash. |
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