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Old 07-2-2007, 05:05 AM   #1
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Default FFR Song Timer

I've had this idea for a very long time but I thought it was stupid until now. When I'm playing a song that I'm trying to FC or AAA, I sometimes anticipate parts and end up messing up because that section of the song is coming up. I always wished there was a countdown timer showing you how much of the song is left so I wouldn't have to worry about messing up; I know what time measure the difficult part is in because I saw it in the timer.

What I'm proposing is an optional timer that can be placed somewhere within a player's view on the playfield and shows how much time is left within a song until the song ends. I know it can be done since text can be placed withing a stepfile (Skelly Bones for example) so a timer shouldn't be too hard. Also, many rhythm bases music games (ITG, Pop'n Music, etc.) all have a meter or timer showing how much of the song has passed or is left.

I just want to know if this is a good idea or not.
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Old 07-2-2007, 05:07 AM   #2
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Default Re: FFR Song Timer

I like the idea, it would help with the Destiny V2 token as well.
Good Thought Chromer ;D
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Old 07-2-2007, 05:08 AM   #3
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Default Re: FFR Song Timer

I think it is a good idea, or maybe an arrow count as well?

Like both ideas
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Old 07-2-2007, 10:52 AM   #4
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Default Re: FFR Song Timer

i was actually thinking about this. but i thought it would get shut down because you can tell how far you are in the song by the steps at that point. but i like it.
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Old 07-2-2007, 10:58 AM   #5
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Default Re: FFR Song Timer

i had the same idea
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Old 07-2-2007, 10:59 AM   #6
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Default Re: FFR Song Timer

you could just look at the R! song difficulty thread and found out how many notes are in the song to figure out how far you are in general.... thats fine enough for me at least
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Old 07-2-2007, 11:01 AM   #7
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Default Re: FFR Song Timer

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Originally Posted by _pandaman_ View Post
you could just look at the R! song difficulty thread and found out how many notes are in the song to figure out how far you are in general.... thats fine enough for me at least
u know how much of a waste of time that would be
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Old 07-2-2007, 11:01 AM   #8
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Default Re: FFR Song Timer

good idea
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Old 07-2-2007, 11:10 AM   #9
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Default Re: FFR Song Timer

Personally, I'd like to know how much time people have spent playing ffr. With the number of games played and the lengths of the songs it's an easy calculation. You know: "Collectively, people have spent x years playing FFR." or something to that effect. More statistics are always good.

I like the idea of a timer, too.
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Old 07-2-2007, 11:17 AM   #10
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Default Re: FFR Song Timer

I've always had that idea.. just never really thought of asking it to other people.
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Old 07-2-2007, 11:17 AM   #11
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Default Re: FFR Song Timer

A timer is a fantastic idea. I say yes.
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Old 07-2-2007, 11:58 AM   #12
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Default Re: FFR Song Timer

It's not really a necessity unless you've never played the song before. Playing a song over and over gets you used to the time and which different difficult spots are where, and so on.
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Old 07-2-2007, 12:25 PM   #13
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Default Re: FFR Song Timer

Like ITG's bar up at the top. I would love that. Some songs are too long and i'm sitting there like...omfg end already. *Cough* Funk in G *cough*
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Old 07-2-2007, 12:38 PM   #14
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Default Re: FFR Song Timer

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Originally Posted by sammo123 View Post
u know how much of a waste of time that would be
well, seeing as how its helped me gauge multiple songs, i dont think ive wasted anytime.

The overall idea is fine. The tools we have can help simulate it, so I don't think this would go high on the priority list.

Thats all im really tryin to say.

and using multiple tabs usually makes it "waste" less time
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Old 07-2-2007, 01:10 PM   #15
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Default Re: FFR Song Timer

Quote:
Originally Posted by l Endorphin l View Post
Like ITG's bar up at the top. I would love that. Some songs are too long and i'm sitting there like...omfg end already. *Cough* Funk in G *cough*
That's my point. You guys keep saying, "Oh if you keep playing the song over and over you know where the difficult parts are."

Uh do you guys know how boring it is to play boring, long ass stepfiles and not know how much time you have left? Call me crazy but I want to know how much time I have left so I can try my best to AAA it the first time, not the 10th time in a row because I've played it all day. >_>
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Old 07-2-2007, 01:13 PM   #16
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Default Re: FFR Song Timer

great idea. ffr timer and a note counter.. plz add this synth :P
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Old 07-2-2007, 01:16 PM   #17
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Default Re: FFR Song Timer

Ok idea, although I'd rather have something that would just tell me when jacks are coming up, so I could hit them without having to reduce my screenshrink. Other than jacks, I pretty much feel ready for anything, and you can tell where you're on in a song from the music.
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Old 07-2-2007, 01:22 PM   #18
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Default Re: FFR Song Timer

Quote:
Originally Posted by Tasselfoot
that is what your combo is for.
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Old 07-2-2007, 01:24 PM   #19
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Default Re: FFR Song Timer

that is what your combo is for.
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Old 07-2-2007, 01:27 PM   #20
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Default Re: FFR Song Timer

But I still have to memorize where all the jacks are that way, which isn't easy for me. I know where they all are on some songs like Runny, but it'd make things like GGC a lot easier for me if I knew when the jacks were coming somehow.
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