Go Back   Flash Flash Revolution > Gaming > Stepmania
Register FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Display Modes
Old 01-20-2015, 09:44 PM   #1
Walrusizer
D7 Elite Keymasher
D7 Elite KeysmasherFFR Veteran
 
Walrusizer's Avatar
 
Join Date: Aug 2014
Posts: 1,080
Send a message via Skype™ to Walrusizer
Default Combo text too large?

I'm probably looking over something but i'm using the ultralight theme and the combo text is large enough that it distracts me while playing, especially after a 1000 combo. I'm probably looking over something in the theme folder but is there any way to make the text slightly smaller?
Walrusizer is offline   Reply With Quote
Old 01-20-2015, 10:22 PM   #2
Kyzentun
FFR Player
 
Kyzentun's Avatar
 
Join Date: Dec 2014
Age: 38
Posts: 125
Default Re: Combo text too large?

LabelMinZoom and LabelMaxZoom in the Combo section of metrics.ini for the label.
For the number, it's easiest to edit the amount that param.Zoom is multiplied by in the PulseCommand.
__________________
Stepmania Development in action:
Kyzentun is offline   Reply With Quote
Old 01-20-2015, 10:55 PM   #3
Walrusizer
D7 Elite Keymasher
D7 Elite KeysmasherFFR Veteran
 
Walrusizer's Avatar
 
Join Date: Aug 2014
Posts: 1,080
Send a message via Skype™ to Walrusizer
Default Re: Combo text too large?

I don't notice anything happening when i change LabelMinZoom and LabelMaxZoom, but when i change the param.zoom the combo number will flash in the size i put but will change back to normal after a few frames.
Walrusizer is offline   Reply With Quote
Old 01-21-2015, 05:26 AM   #4
Kyzentun
FFR Player
 
Kyzentun's Avatar
 
Join Date: Dec 2014
Age: 38
Posts: 125
Default Re: Combo text too large?

I misread freem's code a bit wrong before, the label zoom metrics aren't actually used at all.
So the word "Combo" can't easily be resized without editing Graphics/Player combo/default.lua to add "PulseLabel(c.Label, param)" right after the line that has "Pulse( c.Number, param );".

For the number, you have to change both the places that param.Zoom is used:
PulseCommand=%function(self,param) self:stoptweening() self:zoom(param.Zoom*.75) self:linear(0.05) self:zoom(param.Zoom*.5) end
__________________
Stepmania Development in action:
Kyzentun is offline   Reply With Quote
Old 01-21-2015, 08:51 AM   #5
Jousway
FFR Player
 
Jousway's Avatar
 
Join Date: Jun 2009
Posts: 865
Default Re: Combo text too large?

screw using the metrics, lua 4 life!
__________________
Its not a bug its a FEATURE!



Jousway is offline   Reply With Quote
Old 01-21-2015, 07:03 PM   #6
Walrusizer
D7 Elite Keymasher
D7 Elite KeysmasherFFR Veteran
 
Walrusizer's Avatar
 
Join Date: Aug 2014
Posts: 1,080
Send a message via Skype™ to Walrusizer
Default Re: Combo text too large?

Got it now, thanks guys.
Walrusizer is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -5. The time now is 05:02 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution