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#1 |
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FFR Player
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god damn this song hurts >.< but i guess i did it.
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#2 |
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Banned
Join Date: Dec 2002
Location: fb.com/a.macdonald.iv
Age: 37
Posts: 6,344
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I realize the four finger people have done better BUT SINCE WE BOTH PLAY WITH INDEXES
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#3 |
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FFR Player
Join Date: Jun 2003
Posts: 3,526
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good job... Ya that must be hard with index since it is all streams and ladders. But with 4 fingers those are the best things. So awesome MA.
Good job Arch.
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#4 |
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Banned
Join Date: Dec 2002
Location: fb.com/a.macdonald.iv
Age: 37
Posts: 6,344
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scales/ladders are not hard at all with indexes, infact that's one of the easiest patterns
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#5 |
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FFR Player
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Turns are the hardest patterns. Ladders are the easiest. Some scales are a little tricky.. but fairly easy.
Good job.
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#6 |
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嗚呼
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Please explain your terminology. What's a scale? What's a ladder?
It would be so much easier if people would just say the actual pattern, i.e. 4286 or whatever. |
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#7 |
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FFR Player
Join Date: Jun 2003
Posts: 3,526
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easier with 4 fingers though
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#8 | |
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FFR Player
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Quote:
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#9 |
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FFR Player
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Scale: 6428 (and variations included)
Ladder: 4286 (and variations included)
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#10 |
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FFR Player
Join Date: Apr 2003
Location: Small town, TN
Age: 39
Posts: 5,784
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whoa, code speak. thats like, how the DWI files show the steps, isnt it? quick explaination of what the numbers mean would be nice. also, isnt a ladder this:
Code:
< > ^ < > V < > EDIT: i just noticed that Arch's combo was 1337. har har har
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So I've gone completely slack-ass and haven't done any work on creating games. =( In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz. So now I'm on Twitter @NoahWright. And I write the blog for their website. Plus I do cool programming in-house that you'll never see. =O |
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#11 |
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FFR Player
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Look at the number pad, evilbutterfly.
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#12 |
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FFR Player
Join Date: Apr 2003
Location: Small town, TN
Age: 39
Posts: 5,784
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d'oh! damn, i feel really dumb now...
btw, i played RtPR just a second ago, and i totally suck at it ![]()
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So I've gone completely slack-ass and haven't done any work on creating games. =( In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz. So now I'm on Twitter @NoahWright. And I write the blog for their website. Plus I do cool programming in-house that you'll never see. =O |
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#13 |
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FFR Player
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good job izzi......
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gone. |
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#14 |
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FFR Player
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scales and ladders are easy with four fingers seems like it would be a bit tougher with just indexes
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#15 | |
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FFR Simfile Author
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I find it EXTREMELY hard to believe how bad you did at this song compared to all of your other scores.
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#16 |
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FFR Player
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its really fast =(
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#17 | |
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FFR Simfile Author
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Whoa whoa hold up, Arch why did you have it on heavy?
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#18 |
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FFR Player
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For whatever reason, Arch changes the hardest difficulties of all the songs he keeps to heavy. Notice that his max combo is still 1337, which is what the max combo is in the oni steps.
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#19 |
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FFR Player
Join Date: Jun 2003
Posts: 3,526
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Lol I agree with spazz's thing about this song score compared with the rest.
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#20 |
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FFR Veteran
Join Date: Aug 2003
Location: Somewhere in Canada
Age: 37
Posts: 766
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does anyone else find it odd the izzi got the same amount of greats and the same amount of goods, boos, and misses, yet still managed a good score ?
I'm not going to assume to any one that this one screenshot is a hax.. but meh...
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Oh hay I used to play ITG |
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