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Old 06-3-2004, 03:29 PM   #1
Anticrombie0909
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Default Insane

I was thinking about my video card and why I get lag with certain conditions and a good framerate with others- basically big distances and shadows kill my framerate. So, I did a little bit of math to find out just why that happens.

My Radeon 9600 SE has quad pixel pipelines. They essentially (correct me if I'm wrong here) 'draw' each pixel on the screen. So, if I run UT2004 at 1152x864, my card must 'draw' 995,328 pixels every frame. That means each pixel pipeline is drawing 248,832 pixels every frame. That's insane.

Then I thought, wait a second, that's not all, that's just for individual frames. If I average about 50 fps, that would mean that each second, my card would draw about 49,766,400 pixels, and each individual pixel pipeline would draw about 12,441,600 pixels. EACH. SECOND.

That's insane.
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Old 06-3-2004, 03:38 PM   #2
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Saddam has been captured!

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I love zooming in bigtime on my television with my digital camera.
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Old 06-3-2004, 05:39 PM   #3
RequiemofShadow
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Don't worry, someday your abused card will rise and overthrow you.

The proletariat will rise!
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Old 06-3-2004, 08:54 PM   #4
Omeganitros
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I hate and love my GeForce4 Ti4200.

It gives all the beauty I could ask for in C&C: Generals, but on UT2004, damn thing freezes up the computer in 5 minutes.

Oh, and one last thing.
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Old 06-4-2004, 01:56 AM   #5
Jam930
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Why did I have to click that damned link.
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Old 06-4-2004, 04:30 AM   #6
Unit000
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Radeon 9800, suckers.
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Old 06-4-2004, 07:50 AM   #7
altairian
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Tip #1 to not get fps lag: don't jack up the resolution as hit as it can go. There's no point, the game looks no different on 1024x768 as it does on 1152x864

And you get lag looking over "long distances" because you're processing a larger visible 3d area, not because of the number of pixels it's processing.
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Old 06-4-2004, 07:54 AM   #8
RobbyZero
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I use NVIDIA GeForce4 :O
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