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#1 |
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FFR Simfile Author
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round the bpm it gives you to the nearest .05
thanks for your time
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
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#2 | |
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Y0FACE!
Join Date: Dec 2006
Age: 31
Posts: 4,931
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aww crap...
Thanks Patashu.
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Removed a .gif image so your total signature size isn't well over 1MB. Keep this in mind for the future. 5th Official FFR Tournament Scores (Division 5) Round 1: Novo Mundo (AAA) Round 2: 4 Chord Touhou (AAA) Round 3: October (1.0.0.1) Round 4: Silly Symphony (1.0.0.0) Round 5: Hardkore Atomic (4.0.0.1) Round 6: Blue Rose (2.0.0.0) Round 7: La Dump (Eliminated for being lazy.) ![]() Quote:
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#3 |
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No fucks
Join Date: Dec 2006
Location: Everywhere
Posts: 2,440
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Elaborate...
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#4 |
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FFR Simfile Author
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mixmeister is +/- .02 off of the true bpm for almost all songs (notable exception: doormouse songs)
likewise almost all songs have a bpm that is divisible by 0.05
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
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#5 |
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FFR Player
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lol
mixmeister+winBPM=best or dds
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#6 |
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Threat Emulation
Join Date: May 2004
Location: ɥɔʇɐdı sʞuɐɥʇ
Posts: 5,184
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This would explain why some things have come out ever so slightly offbeat...
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#7 | ||
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MCDC 2011
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Yeah, I was wondering...
Thanks. Very helpful.
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Quote:
Quote:
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#8 |
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Banned
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it's not a huge noticeable difference but if the song's long enough it'll get offsync
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#9 |
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FFR Player
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I always did this anyways
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<%SSH|Korysar> does anyone else watch pornos for the soundtrack <Mehified> No offense to you tho xd <@Alive> i misunderstood the meaning of shiney instruments and he tole me to calm down <+lurker> if i want porno music <+lurker> i'll listen to the sonic 3 ost <%SSH|Korysar> LMFAO <sjoecool1991> ahaha |
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#10 |
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FFR Simfile Author
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I'm glad buizel, I know some other people don't tho and I used to use it unadjusted spreading da message
if you're curious, here's a calculation: let's say you have a 2 minute song, it's 140 bpm but you use 140.02 instead. the last arrow of the song will be 17 milliseconds early
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
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#11 |
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FFR Player
Join Date: Dec 2008
Posts: 809
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Well, when MixMeister quite frequently throws you BPMs like 140.01 or 178.01 or... etc, it does get a little fishy, doesn't it? In those cases I've always just cut the decmial off.
But you'd really just be wise to check your file over regardless of what you took from MixMiester's BPM analysis. It's not always correct, and it's just good habit. I just dealt with a file that was something pretty constant, like 170 BPM or so, but I had to make minor adjustments because it wasn't actually constant the entire way. It would go to 169.80 and then 170.20 or whatever, and I guess MixMeister threw out an average BPM of 170 or so. It may look like it works, but listen closely and it doesn't. |
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#12 |
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FFR Player
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ok thanks, this explains some sync problems
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#13 |
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this is a waste of space
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real men find the bpm themselves
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#14 |
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FFR Veteran
Join Date: Oct 2006
Location: inside the box
Posts: 1,267
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yeah, i look at the audio and find the time between each beat and divide that by 60, or maybe i multiply, but anyway after that using ddreamstudio will make sure you have it perfect or not.
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#15 |
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FFR Player
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I do this for dynamic bpm songs. static ones i figure that i have mixmeister on my hard drive, might as well use it
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<%SSH|Korysar> does anyone else watch pornos for the soundtrack <Mehified> No offense to you tho xd <@Alive> i misunderstood the meaning of shiney instruments and he tole me to calm down <+lurker> if i want porno music <+lurker> i'll listen to the sonic 3 ost <%SSH|Korysar> LMFAO <sjoecool1991> ahaha |
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#16 |
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FFR Player
Join Date: Sep 2011
Posts: 7
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This program makes no sense to me.
It claims that Beethoven's Symphony No. 3 in E Flat Major is well over 100. An ambient space piece by Dano is 110 and a supposedly beatless ambient piece is 160. Another supposedly beatless ambient piece is 103. Am I supposed to halve this (ie. the beethoven piece would be 50, Dano's piece would be 55 etc. ) or what? Can this possibly be accurate? |
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#17 |
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Banned
Join Date: Aug 2008
Posts: 4,677
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o never knew that, thanks.
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#18 | |
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FFR Simfile Author
Join Date: Feb 2006
Location: Waterloo, ON
Age: 31
Posts: 2,567
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Quote:
also huge bump |
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#19 |
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FFR Simfile Author
Join Date: Feb 2006
Location: Waterloo, ON
Age: 31
Posts: 2,567
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looks like you got NINJAAAAD
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#20 | |
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FFR Veteran
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Quote:
Mixmieister is not good for classical pieces or anything that has a lot of changes |
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