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Old 10-17-2011, 12:50 AM   #81
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Default Re: Hard Song Special Batch - Submission Open

I now have 24 hours to finish a FMO, and a FSO.

...ugh.
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Old 10-17-2011, 12:51 AM   #82
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Default Re: Hard Song Special Batch - Submission Open

Quote:
Originally Posted by hi19hi19 View Post
the 400 bpm streams weren't going to get in the game.
totally depends on the song/chart (quite difficult to make queue-worthy files though), files won't be auto-rejected just because it's too hard.
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Old 10-17-2011, 12:52 AM   #83
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Default Re: Hard Song Special Batch - Submission Open

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totally depends on the song/chart (quite difficult to make queue-worthy files though), files won't be auto-rejected just because it's too hard.
WHY DO YOU TAUNT ME LIKE THAT



No seriously though it was kinda retarded. It's a good change to lower the speed even though in my heart of hearts I want to see everyone suffer
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Old 10-17-2011, 12:53 AM   #84
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Default Re: Hard Song Special Batch - Submission Open

24th streams at 200bpm for many many measures = dead lol

UNLESS the patterns are smooth, which last time iirc, weren't
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Old 10-17-2011, 12:55 AM   #85
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Default Re: Hard Song Special Batch - Submission Open

The patterns in Rave7 were NOT friendly, holy crap, I remember fluking a beast run on the 32nds and it had to do with a bunch of jump combinations. Definitely not stream friendly at that rate

As 24ths, it would be much better - the trills in between were also pretty hard.
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
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Old 10-17-2011, 12:57 AM   #86
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Default Re: Hard Song Special Batch - Submission Open

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Originally Posted by bmah View Post
24th streams at 200bpm for many many measures = dead lol

UNLESS the patterns are smooth, which last time iirc, weren't
300 BPM streams for many measures isn't hard for a super high level file. Look at the DF tourney, multiple AAAs on my 300 file and Dossar/Halogen SDGing Magic Speed Ball... it's supposed to be HARD the idea is that you can't do it... yet

And I made the patterns nicer too.

And yeah Dossar I realize the patterns in the original SM file were total AIDS. They're not nearly that bad anymore, and 25% slower too. The whole original file was just hilarious, that's why I wanted it in FFR lmao

Either way talking about it isn't going to accomplish much, the judges will see soon enough >:)
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Old 10-17-2011, 01:02 AM   #87
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Default Re: Hard Song Special Batch - Submission Open

sent in 2....idk if i'll get in a third.
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Old 10-17-2011, 01:04 AM   #88
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Default Re: Hard Song Special Batch - Submission Open

Sounds awesome !_!

This is the most interesting type of batch since we haven't had a hard song event in ages. The one way back in 2008 was full of mainly boring files, so I think now steppers have gotten past those 3+ minute 16th streams/JS type files that had a few bursts in between.
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
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Old 10-17-2011, 01:09 AM   #89
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Default Re: Hard Song Special Batch - Submission Open

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Originally Posted by YOSHl View Post
sent in 2....idk if i'll get in a third.
Hey YOSHl, I've checked your posts and nowhere does it say that you've taken Excite ~OMG~ Bike out of the regular batch. That song will be judged for the regular batch...and remember, we need completely new files for the hard batch that does not derive from that regular batch.
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Old 10-17-2011, 01:12 AM   #90
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Default Re: Hard Song Special Batch - Submission Open

Quote:
Originally Posted by bmah View Post
Hey YOSHl, I've checked your posts and nowhere does it say that you've taken Excite ~OMG~ Bike out of the regular batch. That song will be judged for the regular batch...and remember, we need completely new files for the hard batch that does not derive from that regular batch.
Oh, sorry bmah, i didn't realize that you were checking all that

I PMed jimerax about that, and he said that he took it out of the batch

Quote:
Originally Posted by jimerax
Quote:
Originally Posted by YOSHl
In the batch, after reading the OP, i realized my limit was 2 files, not 3 >_>

idk if it's too late, but if this is a problem, could you take the Excite bike file out of the batch?

I'm really sorry about this >_>
oh didn't notice that.

We'll disable excite bike submission this time, anyways.
Also, as stated in the pm, my cap is actually 2, so technically, i wasn't even allowed to submit excite bike
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Old 10-17-2011, 01:17 AM   #91
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Default Re: Hard Song Special Batch - Submission Open

Only difficulty restrictions for hard song batch I can think of,

0 framers - auto-reject
1 framers - mark-down factors unless they are quite reasonable
2 framers and up - no problem
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Old 10-17-2011, 11:02 AM   #92
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Default Re: Hard Song Special Batch - Submission Open

Submitted:

About Happiness - O-SE (mid-low FMO)
Earth Tower Devotion - tarolabo (mid-low FGO)
Zombie Sunset - dev/null (mid FGO)
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Old 10-17-2011, 12:01 PM   #93
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Default Re: Hard Song Special Batch - Submission Open

why yes, i did just submit piano etude demon fire v2
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Old 10-17-2011, 03:48 PM   #94
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Default Re: Hard Song Special Batch - Submission Open

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Originally Posted by who_cares973 View Post
why yes, i did just submit piano etude demon fire v2
My chart is okay in some parts but blows nuts in other parts, I totally agree it needs a v2.
Hopefully with lots more of the minijacks stepped, and more hands! (hands weren't allowed in FFR back then)
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Old 10-17-2011, 04:05 PM   #95
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Default Re: Hard Song Special Batch - Submission Open

the original rave 7 was cool with the 200 bpm 32nds (the patterns werent that bad sissies), 24ths aren't even worth my time... i guess thats why i play stepmania :/
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Old 10-17-2011, 04:06 PM   #96
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Default Re: Hard Song Special Batch - Submission Open

Just to clarify, can I fix up Xanthystrauma and send it tonight for the hard batch (considering usually batches are a month apart, this technically shouldn't be a problem, but I guess I should still ask)?
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Old 10-17-2011, 04:26 PM   #97
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Default Re: Hard Song Special Batch - Submission Open

Sent in:

Magical Higan Tour 2009
Chipscape

Will send Tsugihagi Construction shortly, just need to add silence to the .mp3 file, and off it goes. (o:


Quote:
Originally Posted by kaiten123 View Post
the original rave 7 was cool with the 200 bpm 32nds (the patterns werent that bad sissies), 24ths aren't even worth my time... i guess thats why i play stepmania :/
lol not erryone is a beast kai, we have to cater to da nubs

btw how ya been, u no talk to me no more mang :/
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Old 10-17-2011, 05:05 PM   #98
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Default Re: Hard Song Special Batch - Submission Open

Quote:
Originally Posted by kaiten123 View Post
the original rave 7 was cool with the 200 bpm 32nds (the patterns werent that bad sissies), 24ths aren't even worth my time... i guess thats why i play stepmania :/
I'll be re-releasing it for SM with the updated sync and slightly less retarded patterns in the near future. It'll still be waaaaaaaaaaaaaaaaay harder than the version I made for FFR though lol
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Old 10-17-2011, 06:11 PM   #99
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Default Re: Hard Song Special Batch - Submission Open

Quote:
Originally Posted by leonid View Post
Submitted:
Zombie Sunset - dev/null (mid FGO)
MOTHER****INGYES leonid
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Old 10-17-2011, 06:39 PM   #100
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Default Re: Hard Song Special Batch - Submission Open

Well, finished the final file. FREEDOM DiVE by Xi.
There are SOOOOOOO many sounds in this song, I could have easily made it a pure jumpstream dump even icyworld would be proud of, but I tried to exercise some restraint and have a little bit of variation.

It was very hard to choose what jumps to step, there's lots of bell echoes that are loud enough to hear and maybe loud enough to be worth a jump, but I chose not to step them.

Hopefully the judges agree with my decisions. To be honest I feel like this song was almost too much for me to handle; it was quite a challenge to step this song and I'm not sure if I'm 100% happy with the result, but deadlines are deadlines


p.s. multi colored hands \o/
p.p.s. there was this cool thing where the song's BPM is 222.22 and the file had 2222 notes, but then I had to add some so it didn't work out. Oh well.
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