10-5-2008, 10:02 PM | #21 |
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Re: TWG LXIX: Joker's Revenge
@lito: If the seer seers a red, then instead of him coming to the thread, he could tell Batman to tell everyone else so he can stay hidden.
@u84: This all depends on if the guard works against vigi's, and if elemental is allowed to guard himself - are they? Also, are humans allowed to get items? |
10-5-2008, 10:15 PM | #22 |
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Re: TWG LXIX: Joker's Revenge
Okay, the guard items may only be used on others. Guards defend against any way you could possibly die at night. And humans can get items passed to them.
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10-5-2008, 10:20 PM | #23 |
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Re: TWG LXIX: Joker's Revenge
Grrr there goes the plan.
Still, I agree with Lito in that Batman should probably come out D1, as long as he is guarded by the guardian and that Alfred and Lucius make contact with him. Lucius should do what he can to seer Lau first and foremost, because we can take out 2 wolves with 1 stone. |
10-5-2008, 10:28 PM | #24 |
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Re: TWG LXIX: Joker's Revenge
sup i'm sal merloni
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10-5-2008, 10:44 PM | #25 |
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Re: TWG LXIX: Joker's Revenge
But batman has wolfsbane right? so he doesn't need to be guarded at night unless someone uses a vigi
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10-5-2008, 11:58 PM | #26 |
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Re: TWG LXIX: Joker's Revenge
merloni, we BOTH can't be two face! =)
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10-6-2008, 12:24 AM | #27 |
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Re: TWG LXIX: Joker's Revenge
oh **** counterclaim let's kill them both
lol |
10-6-2008, 11:59 AM | #28 | |||
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Re: TWG LXIX: Joker's Revenge
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2. last i checked corpse looting is on.
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10-6-2008, 12:01 PM | #29 | ||
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Re: TWG LXIX: Joker's Revenge
I asked u84, and Batman can still die from Joker's vigi. I also asked about the guardian and he canot guard himself (totally forgot). so ya, stay alive lol
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10-6-2008, 04:21 PM | #30 |
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Re: TWG LXIX: Joker's Revenge
Simple plan: guard can guard elemental, elemental can guard guard N1. Lets hope Batman isn't vigi'd.
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10-6-2008, 06:58 PM | #31 | ||
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Re: TWG LXIX: Joker's Revenge
Elemental = item builder?
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10-6-2008, 06:58 PM | #32 |
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Re: TWG LXIX: Joker's Revenge
Yeah, same thing.
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10-6-2008, 06:59 PM | #33 | |||
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Re: TWG LXIX: Joker's Revenge
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ps rhetorical question, showing that the idea won't work.
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10-6-2008, 07:05 PM | #34 |
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Re: TWG LXIX: Joker's Revenge
in for sub
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10-6-2008, 07:12 PM | #35 |
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Re: TWG LXIX: Joker's Revenge
internet works. life is good. and heroes is on soon. awesome
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10-6-2008, 07:14 PM | #36 | ||
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Re: TWG LXIX: Joker's Revenge
OK wow atz just inspired something that could work very well but requires a few questions answered.
Does the elemental get its item immedietly? As in the elemental already can have an item now? If so, then the guard can come out Night 1. Everyone will have to come out to the guard privately; everyone as in batman, fox, and ESPECIALLY Alfred. Here's the plan: Guard knows all roles and will post if there are more than one claim for a certain role. Fox will still have to make the seer item and seer someone s/he feels is a wolf. Guard is SAFE from N1 wolving because of his 2 revival item skills. If this happens though, Fox will have to make a guard item and guard the seer. Guard must always guard either Alfred or Fox. Batman/Wolfsbane is a null character pretty much in this plan. If everything goes well, blue (and even purple) alliance can be made and wolves are picked off from the remaining 7 players. [u]This plan completely fails if a vigilante and night wolfing stacks.[u] As in, guard can die from N1 Joker Vigi AND wolfing. answer questions pls host
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10-6-2008, 07:19 PM | #37 | ||
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Re: TWG LXIX: Joker's Revenge
More on how this could work if 2face is included:
Pretty much win/win for humans and purple since we want joker dead FIRST, before he wants Batman dead. With the blue/purple alliance, he would know who not to coin. One factor I haven't considered is the MWs random item skill. The other factor is that vigi's 77% effectiveness.
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10-6-2008, 07:20 PM | #38 |
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Re: TWG LXIX: Joker's Revenge
Item-maker's get their items immediately.
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10-6-2008, 07:37 PM | #39 |
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Re: TWG LXIX: Joker's Revenge
**** i feel like an idiot for not noticing that before. Still, it could be used if both are alive later in the game, although using the seer item should be the item makers first priority. Obviously, stacking would negate this, so that's a problem. Plus, we have no idea what kind of items the MW gets, and looking back at last game, it could be ANYTHING.
Still this is pretty kickass strategy & planning going on N1. Props to us. |
10-6-2008, 08:20 PM | #40 | ||
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Re: TWG LXIX: Joker's Revenge
Requesting delay of night 1 another 4 hours until guardian has time to read this proposition and will send PM to host to continue game.
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