10-17-2013, 10:14 AM | #1 | |
TWG Overlord
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TWG CII: 0rbs of power
TWG CII: 0rbs of power
This game will be for 13 players. It will contain the following: Items: 3 0rbs The center of this game will revolve around three items: A Vigi 0rb: kills a player A Seer 0rb: check a player for alignment (red/blue/green results) A Wizard 0rb: Prevents a role/action from occuring. Please note that these items are randomly distributed during night 1. When an Orb is used, it dissappears until all the remaining orbs are used. Once all three of the orbs have been used, the orbs will replentish and randomy re-distribute themselves during the following night phase. Orbs may not be passed between players. Team Human (10 players) As the majority, your goal is to organize and overcome the lack of knowledge you start out with to capture the wolves. A Tracker: The Tracker will receive a pm at the end of each night telling him who had an orb during the night phase. He will not be told if the orb was used or not. 9 Humans Regular Humans are the heart and soul of a TWG game. They don't have any special powers but their own deductive reasoning skills, however they are the center of the game because they are the most populace group. The Wolves will need to whittle down the human group in an attempt to outnumber them and win dominance over the town. Team Werewolf (3 players) As the minority, you have the early advantage. All wolves know each other at the start of the game. Your goal is to keep the humans in the dark to your identity. 3 Wolves The Wolves are the basic members of team werewolf. Other then participating in the nightly kill they have no additional abilities. They will return "wolf" to a seer. -------------------------------------------------------------- ADDITIONAL RULES Cardflipping will continue to be on. Aim conversations are allowed. Orbs may only be used during the night phase. Players: 13 players go! 1. TPS222 2. Xiz 3. thesunfan 4. j-rodd123 5. Cedolad 6. Krauthammer 7. yo man im awesome 8. Charu 9. Netjet! 10. runescapedude1126 11. Silvuh 12. danceguy117 13. Brilliant Dynamite Neon
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Last edited by DarkManticoreX2; 10-17-2013 at 10:18 AM.. |
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10-17-2013, 10:16 AM | #2 | |
TWG Overlord
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Re: TWG CII: 0rbs of power
Pms are going out sporadically since I'm at work. Give me a few hours.
You guys should also supply your AIMs/methods of contact, as thats a thing in this game. Game won't officially start untill I get all the PMS out, and I'll make a post at that time.
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AAA's = 800 Quote:
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10-17-2013, 10:45 AM | #3 |
new hand moves = dab
Join Date: Dec 2002
Location: he/they
Age: 33
Posts: 10,094
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Re: TWG CII: 0rbs of power
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10-17-2013, 10:46 AM | #4 |
End of the road
Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
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Re: TWG CII: 0rbs of power
skype-jarrod.psutka (preferred)
Last edited by j-rodd123; 10-17-2013 at 10:55 AM.. |
10-17-2013, 10:49 AM | #5 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: TWG CII: 0rbs of power
Skype: driffon_murr
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10-17-2013, 11:06 AM | #6 |
FFR Player
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Re: TWG CII: 0rbs of power
skype:tps222
aim:tps7910 |
10-17-2013, 11:46 AM | #7 |
TWG Chaos
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Re: TWG CII: 0rbs of power
We're gonna have one hell of a game! I'm a super red wolf checking in. And yeah, my skype is vincent.delatorre (colorado).
EDITING POST BECAUSE GAME HASN'T STARTED YET LOLZ But yeah, I don't have aim. Not gonna download aim. If ya wanna talk to me hit me up there. Or PM me if you are lazy.
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Last edited by Xiz; 10-17-2013 at 12:00 PM.. |
10-17-2013, 12:07 PM | #8 |
Celestial Harbor
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Re: TWG CII: 0rbs of power
well fuck i missed signups
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10-17-2013, 12:18 PM | #9 |
End of the road
Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
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Re: TWG CII: 0rbs of power
im not gonna use AIM either because it isn't 1756 anymore and I hate it
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10-17-2013, 12:24 PM | #10 | |
TWG Overlord
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Re: TWG CII: 0rbs of power
All PMs are out!
Night 1 starts now I expect PMs from everyone who needs/wants to send them. Night 1 will end at midnight on Saturday September 19th
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10-17-2013, 12:25 PM | #11 |
End of the road
Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
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Re: TWG CII: 0rbs of power
first, hey guys
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10-17-2013, 12:26 PM | #12 |
End of the road
Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
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Re: TWG CII: 0rbs of power
wolves don't read this:
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10-17-2013, 12:27 PM | #13 |
End of the road
Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
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Re: TWG CII: 0rbs of power
ok back to work talk to you later, can't wait 11 more months until September 19th when the phase ends!!
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10-17-2013, 12:27 PM | #14 |
Sic itur ad astra
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Re: TWG CII: 0rbs of power
hola
skype: prezshadow
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RIP Steve Van Ness <3 |
10-17-2013, 12:28 PM | #15 |
new hand moves = dab
Join Date: Dec 2002
Location: he/they
Age: 33
Posts: 10,094
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Re: TWG CII: 0rbs of power
villa checking in
ok for realsies: - I am going to post far fewer than 100 times per phase - don't talk orb strategies publicly. that's all I'm gonna say. - continue to post Skype handles please |
10-17-2013, 12:29 PM | #16 |
End of the road
Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
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Re: TWG CII: 0rbs of power
use the seer orb on danceguy
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10-17-2013, 12:29 PM | #17 |
End of the road
Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
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Re: TWG CII: 0rbs of power
uses vigi orb on TPS, YOU'RE WELCOME
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10-17-2013, 12:29 PM | #18 |
Sic itur ad astra
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Re: TWG CII: 0rbs of power
use the vigi orb on jrodd
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RIP Steve Van Ness <3 |
10-17-2013, 12:30 PM | #19 |
Sic itur ad astra
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Re: TWG CII: 0rbs of power
oh damn you
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RIP Steve Van Ness <3 |
10-17-2013, 12:34 PM | #20 |
new hand moves = dab
Join Date: Dec 2002
Location: he/they
Age: 33
Posts: 10,094
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Re: TWG CII: 0rbs of power
use the wizard orb on whoever's seering me please so they don't know I'm a wolf
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