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View Poll Results: What should the difficulty range for oni be? | |||
AAA 65+ old FMO system | 54 | 71.05% | |
AAA 70+ new FMO system | 22 | 28.95% | |
Voters: 76. You may not vote on this poll |
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09-19-2012, 01:08 PM | #1 |
FFR Player
Join Date: Apr 2009
Posts: 532
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New Otaku Speedvibe (Oni) Requirements
Hey guys ever since the new system was put into the FFR database I was thinking that we need a change to the requirements of Oni, so lets figure out what songs should give you Oni and which ones shouldn't anymore since the Oni requirements are in desperate need of a change.
I suggest Futsuu no Uta (70) for the first new song to be added. |
09-19-2012, 01:11 PM | #2 |
moonchild~
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Re: New Otaku Speedvibe (Oni) Requirements
Everytime I get closer to unlocking Oni, you ****s always go and change it.
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09-19-2012, 01:14 PM | #3 | |
FFR Player
Join Date: Apr 2009
Posts: 532
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Re: New Otaku Speedvibe (Oni) Requirements
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wouldn't you like a chance to get oni on a different song other then the current choices we have now And let's be frank... This token requirement desperately needs to be updated |
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09-19-2012, 01:14 PM | #4 |
FFR Veteran
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Re: New Otaku Speedvibe (Oni) Requirements
I got Oni by AAAing Balloon Fever, I dont think Ballon Fever gives you the -Shash- token anymore. I guess that means new Oni requirements have already been put in place once before.
With that said I can also see the need for it to change once again.
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09-19-2012, 01:15 PM | #5 | |
Signature Extraordinare~~
Song Submission & Events Manager
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Re: New Otaku Speedvibe (Oni) Requirements
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Suffice to say, they made all the low FMO songs very challenging songs, and only mid FMO's, high FMO's, and a couple low FGO's are considered FMO's now. |
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09-19-2012, 01:19 PM | #6 |
Banned
Join Date: Jun 2012
Posts: 410
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Re: New Otaku Speedvibe (Oni) Requirements
oni requirements should stay where they are
cus its part of tradition |
09-19-2012, 01:20 PM | #7 |
FFR Player
Join Date: Apr 2009
Posts: 532
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Re: New Otaku Speedvibe (Oni) Requirements
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09-19-2012, 01:20 PM | #8 | |
FFR Veteran
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Re: New Otaku Speedvibe (Oni) Requirements
Quote:
If it was about tradition people would still be able to AAA Balloon Fever for Oni token. ;D
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09-19-2012, 01:22 PM | #9 |
FFR Player
Join Date: Apr 2009
Posts: 532
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Re: New Otaku Speedvibe (Oni) Requirements
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09-19-2012, 01:23 PM | #10 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: New Otaku Speedvibe (Oni) Requirements
Pretty much any song between 66-99 (Excluding songs that already have token requirements within, ie: 3020 and Reality).
And yes, even in the FGO/FSO territory because why not? I'm sure someone who doesn't have it would have the incentive for some reason to AAA an FGO for some odd reason to get ONI. If too much, then 66-74 region. |
09-19-2012, 01:41 PM | #11 |
Confirmed Heartbreaker
Join Date: Jul 2012
Age: 35
Posts: 5,859
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Re: New Otaku Speedvibe (Oni) Requirements
in my opinion which hasnt changed any fmo should give oni
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09-19-2012, 01:42 PM | #12 |
stepmania archaeologist
Join Date: Aug 2005
Age: 34
Posts: 4,090
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Re: New Otaku Speedvibe (Oni) Requirements
Let's just pick a difficulty range, like 67-76 or something, and give the token to everyone who AAAs a song in that range. Maintaining a list of songs is dumb and y'all know it.
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09-19-2012, 01:55 PM | #13 |
FFR Player
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Re: New Otaku Speedvibe (Oni) Requirements
Since 66 is where the FMOs start, just say any song difficulty 66+ unlocks Oni
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09-19-2012, 01:55 PM | #14 |
Banned
Join Date: Jun 2012
Posts: 410
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Re: New Otaku Speedvibe (Oni) Requirements
ok then we should change it so that 80+ gives oni
cause everyone can AAA 80s nowadays oni is speshul its 4 da bes of da des:twi sted: :twi sted::twi sted::twi sted:v :twi sted::twi sted: |
09-19-2012, 02:00 PM | #15 |
D7 Elite Keymasher
Join Date: Jan 2008
Location: In My Room, 10101
Age: 33
Posts: 4,676
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Re: New Otaku Speedvibe (Oni) Requirements
This, totally this! Since you know, this is actually a very good idea
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Thee Burstinator [SIGPIC][/SIGPIC] |
09-19-2012, 02:15 PM | #16 | ||
Rhythm game specialist.
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Re: New Otaku Speedvibe (Oni) Requirements
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Quote:
I said both of these things in profile chat last night. (I'm assuming that's why the thread came out, jprox?) Initially, I said do 70+ because that's where the "Master" difficulty starts, but that's extremely unfair for those who didn't have the chance to get it yet. Anyone that has a 66+ AAA should be awarded the Oni token - enough of the subjectivity about what songs do and don't qualify. Rather than trying to modify the list of songs that are eligible for the token (like in the past), we should be trying to give reasoning as to why specific files shouldn't be rated in the difficulty range that gives the token. |
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09-19-2012, 02:20 PM | #17 | |
FFR Player
Join Date: Apr 2009
Posts: 532
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Re: New Otaku Speedvibe (Oni) Requirements
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Yes I pretty much made this thread because of the chat :P but I have been pushing for this change for a long time. 2 years now :l |
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09-19-2012, 02:25 PM | #18 |
Rhythm game specialist.
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Re: New Otaku Speedvibe (Oni) Requirements
It's definitely something that should happen.
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09-19-2012, 02:32 PM | #19 | |
Fractals!
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Re: New Otaku Speedvibe (Oni) Requirements
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I'm with QQ in that it should be any song in a given range. As always, though, gets are probably not going to be retroactive. That is to say, if the range was made to be 66-76, my Makiba AAA back in April wouldn't count even though it's a 66.
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Last edited by igotrhythm; 09-19-2012 at 02:34 PM.. |
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09-19-2012, 02:37 PM | #20 |
Anime Avatars ( ◜◡^)っ✂╰⋃╯
Join Date: Mar 2007
Location: Squat Rack
Age: 34
Posts: 10,837
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Re: New Otaku Speedvibe (Oni) Requirements
I don't see why oni gets can't be rewarded retroactively. It's probably just a small handful of users anyways. They rightfully deserve the token just as much as those who would obtain it after the new reqs are established.
66+ gets my vote. Although I have a feeling that an upper bound will be established. In which case I'd say 66-75, ten full points of difficulty where oni can be obtained. Last edited by One Winged Angel; 09-19-2012 at 02:40 PM.. |
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